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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
*
avatar collisions fix
UbitUmarov
2014-07-21
1
-51
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+54
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change ava to ava collisions a bit
UbitUmarov
2014-07-21
1
-30
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+42
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bug fix
UbitUmarov
2014-07-21
1
-4
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+5
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fix physics sit for physical child prims
UbitUmarov
2014-07-20
1
-4
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+4
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Merge branch 'avination-current'
Melanie Thielker
2014-07-19
14
-1488
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+608
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revert to capsule representation of avatar collider
UbitUmarov
2014-07-19
1
-297
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+28
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reduce avatar hover in basic ode plugin
UbitUmarov
2014-07-18
1
-1
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+1
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retouch prim stopped condition test
UbitUmarov
2013-05-29
1
-3
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+3
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removed spurius ref to ode.dll from odeapi
UbitUmarov
2013-05-29
1
-1
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+1
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correction to previus comment: all parameters but gravity modifier have
UbitUmarov
2013-05-29
1
-1
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+0
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let gravity modifier, friction, restitution and density changes be applied
UbitUmarov
2013-05-29
2
-6
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+65
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make sure friction slip parameters are zero ( or other value ) and not
UbitUmarov
2013-05-29
1
-3
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+3
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missing file
UbitUmarov
2013-05-29
1
-0
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+5
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missing files
UbitUmarov
2013-05-29
2
-5
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+6
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*** DANGER TESTING **** changed prims mesh generation hopefully removing
UbitUmarov
2013-05-29
9
-1178
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+503
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Merge branch 'master' into careminster
Melanie
2014-01-28
1
-7
/
+32
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Fix crash in BulletSim which sometimes happens making a linkset physical
Robert Adams
2014-01-10
1
-7
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+32
*
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Intermediate commit. Sill errors.
Melanie
2014-01-05
1
-8
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+1
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Fix TestSitAndStandWithNoSitTarget NPC and SP tests.
Justin Clark-Casey (justincc)
2013-12-14
1
-8
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+1
*
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Merge branch 'master' into careminster
Melanie
2013-12-07
1
-8
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+8
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apparently mono DeflateStream has no CopyTo method =(
dahlia
2013-12-06
1
-1
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+5
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*
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use System.IO.Compression.DeflateStream for mesh decompression in an attempt ...
dahlia
2013-12-06
1
-9
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+5
*
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Merge branch 'master' into careminster
Melanie
2013-11-08
6
-19
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+29
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add null check for jpeg2000 sculpt image decode failure. Note: the j2kDecodeC...
dahlia
2013-11-01
1
-0
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+9
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discard alpha in 4-plane sculpt textures before generating physics proxy mesh
dahlia
2013-11-01
1
-12
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+7
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BulletSim: update collision flags to make sure they fit in the shorts provided.
Robert Adams
2013-10-26
1
-7
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+7
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BulletSim: change collision flags for groundplane to not interact with static...
Robert Adams
2013-10-23
4
-7
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+13
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Merge branch 'master' into careminster
Melanie
2013-11-03
2
-2
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+25
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BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disables
Robert Adams
2013-10-15
1
-0
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+12
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BulletSim: Fix snap back from edge of region problem. Mantis 6794.
Robert Adams
2013-10-11
1
-2
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+13
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Merge branch 'master' into careminster
Melanie
2013-10-06
7
-7
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+7
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Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
Justin Clark-Casey (justincc)
2013-10-04
7
-7
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+7
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Merge branch 'master' into careminster
Melanie
2013-10-04
18
-197
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+1313
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BulletSim: reduce avatar walking stopped threshold.
Robert Adams
2013-09-20
2
-0
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+4
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BulletSim: zero velocity when avatar not moving.
Robert Adams
2013-09-20
1
-0
/
+1
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BulletSim: remove collision cache clearing logic for physical objects.
Robert Adams
2013-09-11
1
-2
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+5
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BulletSim: add ClearCollisionProxyCache function to API.
Robert Adams
2013-09-11
4
-2
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+35
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BulletSim: add LSL function and plumbing for setting a spring
Robert Adams
2013-09-11
3
-2
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+37
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BulletSim: add extended physics LSL constants for axis specification.
Robert Adams
2013-09-11
2
-35
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+60
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BulletSim: ability to specify groups of axis to modify in constraint paramete...
Robert Adams
2013-09-11
1
-8
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+45
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BulletSim: add axis parameter for specifying enable, damping, and stiffness f...
Robert Adams
2013-09-11
3
-17
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+38
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BulletSim: implementation of setting spring specific physical parameters. Add...
Robert Adams
2013-09-11
3
-35
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+76
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BulletSim: add requestor's ID to post taint detail log message.
Robert Adams
2013-09-11
1
-2
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+3
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BulletSim: pass both root and child BSPhysObjects to Extension function. Upda...
Robert Adams
2013-09-11
2
-22
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+24
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BulletSim: add ID parameter to TaintedObject calls so logging will include Lo...
Robert Adams
2013-09-11
8
-70
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+89
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BulletSim: Extension parameters passed through the classes made to pass just ...
Robert Adams
2013-09-11
4
-30
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+80
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BulletSim: adjust avatar capsule height calculation to be closer to defined S...
Robert Adams
2013-09-11
2
-7
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+12
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BulletSim: add extended physics function physGetLinkType(linkNum). Add implem...
Robert Adams
2013-09-11
3
-23
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+144
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BulletSim: change ExtendedPhysics constants to 'const' so they can be used as...
Robert Adams
2013-09-11
1
-0
/
+22
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BulletSim: add physChangeLinkParams to set individual parameters on link cons...
Robert Adams
2013-09-11
5
-73
/
+153
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