index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Physics
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
let convex be a parameter to createMesh so it can be used. Was forced to add ...
UbitUmarov
2012-03-21
4
-7
/
+21
*
added convex decomposition hulls support. Hardcoded to use mesh or this. (so...
UbitUmarov
2012-03-20
1
-18
/
+146
*
WORK in progress!! Now it reads the simple hull shape to use if convex shape ...
UbitUmarov
2012-03-20
2
-124
/
+164
*
Merge branch 'master' into careminster
Melanie
2012-03-20
1
-10
/
+16
|
\
|
*
Fix crash where two scene loop threads could changes m_MeshToTriMeshMap at th...
Justin Clark-Casey (justincc)
2012-03-20
1
-10
/
+16
*
|
added a new UbitMeshing module so i can mess it...
UbitUmarov
2012-03-17
6
-0
/
+4726
*
|
ubitode prim select was not doing phantom case
UbitUmarov
2012-03-12
1
-6
/
+17
*
|
missing file in ubitODE
UbitUmarov
2012-03-12
1
-0
/
+1
*
|
ubitOde also knows a bit more about physical phantom
UbitUmarov
2012-03-11
1
-29
/
+142
*
|
more phantom physics ( chODE and a fix in manager physicsactor
UbitUmarov
2012-03-11
2
-62
/
+121
*
|
initial steps to support physical phantoms
UbitUmarov
2012-03-11
6
-13
/
+73
*
|
ubitOde bug
UbitUmarov
2012-03-09
1
-2
/
+4
*
|
let chode and ubitode find ode.dll on windows
UbitUmarov
2012-03-09
2
-0
/
+7
*
|
Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2012-03-07
7
-787
/
+792
|
\
\
|
*
|
update ubitOde
UbitUmarov
2012-03-05
4
-78
/
+297
|
*
|
update UbitOde
UbitUmarov
2012-03-04
5
-65
/
+69
|
*
|
update UbitODE
UbitUmarov
2012-03-04
3
-36
/
+55
|
*
|
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
UbitUmarov
2012-03-03
1
-5
/
+3
|
|
\
\
|
*
|
|
update ubitODE
UbitUmarov
2012-03-02
1
-15
/
+45
|
*
|
|
ubitODE bug fix
UbitUmarov
2012-02-29
1
-1
/
+1
|
*
|
|
update ubitODE to current working state
UbitUmarov
2012-02-29
2
-113
/
+199
|
*
|
|
fix
UbitUmarov
2012-02-29
1
-1
/
+3
|
*
|
|
chODE: bad meshs get a a basic box or sphere geom with setted prim size. They...
UbitUmarov
2012-02-29
2
-503
/
+148
*
|
|
|
Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ...
Melanie
2012-03-04
6
-641
/
+496
|
\
\
\
\
|
|
|
/
/
|
|
/
|
|
|
*
|
|
This still causes terrain artefacts
Melanie
2012-03-02
1
-3
/
+3
|
*
|
|
This still causes terrain artefacts
Melanie
2012-03-02
1
-3
/
+1
|
|
/
/
|
*
|
made box a little larger
UbitUmarov
2012-02-28
1
-6
/
+6
|
*
|
A few blind changes to go try to go around bad mesh little box replacement fail
UbitUmarov
2012-02-28
1
-67
/
+50
|
*
|
Really dirty hack to make sims start. Causes errors but the ting runs. Remove
Melanie
2012-02-28
1
-1
/
+5
|
*
|
Let inworld meshs colide as such and not as basic prim all the time. Removed...
UbitUmarov
2012-02-27
2
-5
/
+10
|
*
|
update ubitODE to my current working state
UbitUmarov
2012-02-27
4
-568
/
+378
|
*
|
added in chODE GeomTriMeshDataDestroy to explicity release internal trimesh d...
UbitUmarov
2012-02-26
2
-3
/
+41
|
*
|
replace bad meshs by a small cube and log it.
UbitUmarov
2012-02-24
1
-5
/
+21
|
*
|
stop using useless geom tricallback.
UbitUmarov
2012-02-24
1
-1
/
+2
*
|
|
Merge branch 'master' into careminster
Melanie
2012-02-24
1
-0
/
+2
|
\
\
\
|
|
/
/
|
/
|
/
|
|
/
|
*
Stop spurious scene loop startup timeout alarms for scenes with many prims.
Justin Clark-Casey (justincc)
2012-02-24
1
-0
/
+2
*
|
fix the last fix. Regions are square but... Also remove the 0.5 offset in ma...
UbitUmarov
2012-02-23
1
-1
/
+3
*
|
fix my bug on ChODE terrain heightmap build
UbitUmarov
2012-02-23
1
-3
/
+3
*
|
Reverse the changed to ODE heightmap. It results in SERIOUS issues like an
Melanie
2012-02-21
1
-4
/
+4
*
|
Merge branch 'master' into careminster
Melanie
2012-02-21
6
-939
/
+4
|
\
\
|
|
/
|
*
Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.
Justin Clark-Casey (justincc)
2012-02-21
1
-0
/
+3
|
*
Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process.
Justin Clark-Casey (justincc)
2012-02-21
1
-14
/
+1
|
*
Remove PhysXPlugin and wrappers.
Justin Clark-Casey (justincc)
2012-02-21
5
-1001
/
+0
*
|
Merge branch 'ubitwork'
Melanie
2012-02-19
18
-1071
/
+12694
|
\
\
|
*
|
minor fix to chODE terrain heighmap scale
UbitUmarov
2012-02-19
1
-4
/
+4
|
*
|
changed how vehicle data is stored and passed to physics. use unsafe in seria...
UbitUmarov
2012-02-18
4
-59
/
+347
|
*
|
Added simple binary serializer/deserializer to chODE. 100% untested and most ...
UbitUmarov
2012-02-17
5
-1035
/
+1540
|
*
|
Now if chode prim.cs detects out of bounds it requests a update and blocks mo...
UbitUmarov
2012-02-15
2
-20
/
+45
|
*
|
don't freeze with a sitted avatar in a border without other sim. Still messy :(
UbitUmarov
2012-02-15
1
-2
/
+2
|
*
|
try to make crossings work better. chode no longer prevents crossings i hope
UbitUmarov
2012-02-15
1
-6
/
+50
[next]