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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
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BulletSim: Add module names to DetailLog output. Fix some problems with links...
Robert Adams
2012-08-10
3
-63
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+71
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BulletSim: add an identifier to the TaintObject call so exceptions that happe...
Robert Adams
2012-08-09
4
-52
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+57
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BulletSim: separate out the constraints by type. The linksets use
Robert Adams
2012-08-09
6
-94
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+146
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BulletSim: add avatar code to keep avatars from ending up trapped under the t...
Robert Adams
2012-08-08
4
-53
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+46
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Merge branch 'master' into careminster
Melanie
2012-08-09
4
-14
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+47
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BulletSim: Added avatar capsule scaling for size of avatar.
Robert Adams
2012-08-07
4
-14
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+47
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Merge branch 'master' into careminster
Melanie
2012-08-07
2
-4
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+7
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BulletSim: update SOs and DLLs to run on more Linux versions. Correct multipl...
Robert Adams
2012-08-06
2
-4
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+7
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Merge branch 'master' into careminster
Melanie
2012-08-04
3
-36
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+83
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BulletSim: pass collision subscription information to the C++ code so collisi...
Robert Adams
2012-08-03
3
-16
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+45
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BulletSim: Add AddObjectForce to BulletSim API.
Robert Adams
2012-08-03
3
-20
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+38
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use a bit more complex mesh key identifier, plus a bug fix
UbitUmarov
2012-08-07
3
-29
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+96
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** DANGER someone should stress test more ** release unused physics meshs, in...
UbitUmarov
2012-08-06
7
-55
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+174
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bug fix: keep sculpt bitmaps border pixels during resolution scaling.
UbitUmarov
2012-08-05
3
-15
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+78
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ubitmeshing: mask out mirror and invert bits on sculpttype convertion.
UbitUmarov
2012-08-05
3
-449
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+12
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*feature test* ubitode, let convex hull shape type work for prims other
UbitUmarov
2012-08-04
1
-6
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+15
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Merge branch 'master' into careminster
Melanie
2012-08-03
2
-6
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+27
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BulletSim: Debugging log statements added. Reduced size of updata buffer tryi...
Robert Adams
2012-08-02
2
-6
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+27
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Merge branch 'master' into careminster
Melanie
2012-08-01
4
-12
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+19
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Create the ability for physics modules to request assets on demand by
Melanie
2012-08-01
1
-0
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+5
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BulletSim: fix problem where resizing a primary shape (cube or sphere) would ...
Robert Adams
2012-07-31
2
-5
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+3
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BulletSim: change boolean parameters in the shape data from int's to float's ...
Robert Adams
2012-07-31
2
-7
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+11
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Merge branch 'master' into careminster
Melanie
2012-08-01
6
-29
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+164
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BulletSim: add parameters and API calls for setting ERP and CFM.
Robert Adams
2012-07-31
6
-29
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+164
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Merge branch 'avination' into careminster
Melanie
2012-07-29
1
-2
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+2
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Change the stair fudge factor so steps of 0.5m can be climbled to match inwor...
Melanie
2012-07-27
1
-2
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+2
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Merge branch 'master' into careminster
Melanie
2012-07-28
7
-488
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+1171
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Remove the LandGeom checks in OdeScene - these are pointless since LandGeom i...
Justin Clark-Casey (justincc)
2012-07-27
1
-4
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+2
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BulletSim: fix a recursive loop when fetching the mass of the root of a linkset.
Robert Adams
2012-07-26
2
-4
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+4
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BulletSim: refactor all the linkset logic out of the prim class
Robert Adams
2012-07-26
4
-235
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+409
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Add check so Ode does not try to simulate after it has been Dispose()'ed. Fix...
Robert Adams
2012-07-26
1
-0
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+9
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BulletSim: remove unused, commented out code in BSConstraint
Robert Adams
2012-07-25
1
-8
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+0
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BulletSim: fix line endings in newly added files (Is it DOS or is it UNIX? On...
Robert Adams
2012-07-25
2
-301
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+301
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BulletSim: add parameters for setting linkset constraint factors
Robert Adams
2012-07-25
2
-17
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+32
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BulletSim: small change to use the pointer to the bullet object for zeroing f...
Robert Adams
2012-07-25
1
-6
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+5
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BulletSim: Redo parameter specification so only one place has
Robert Adams
2012-07-25
1
-248
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+378
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BulletSim: Add C# classes for storing and tracking constraints.
Robert Adams
2012-07-25
2
-0
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+301
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BulletSim: Move constraint tracking from C++ code to C# code
Robert Adams
2012-07-25
2
-18
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+83
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Merge branch 'master' into careminster
Melanie
2012-07-25
3
-96
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+265
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BulletSim: change how prim mass is saved so it is always calculated but zero ...
Robert Adams
2012-07-23
1
-20
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+23
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BulletSim: small optimizations for link and unlink code
Robert Adams
2012-07-23
1
-12
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+8
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BulletSim: add Dispose() code to free up resources and close log files.
Robert Adams
2012-07-23
1
-0
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+21
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BulletSim: add all the new functions to BulletSimAPI.
Robert Adams
2012-07-23
2
-6
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+139
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BulletSim: improve linking to add each link individually rather than rebuildi...
Robert Adams
2012-07-23
1
-60
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+76
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Merge branch 'master' into careminster
Melanie
2012-07-23
5
-242
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+533
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BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempti...
Robert Adams
2012-07-20
1
-1
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+2
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BulletSim: more detail logging for vehicle and general physics debugging.
Robert Adams
2012-07-20
4
-75
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+244
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BulletSim: fix compile errors from last commit. Clean up passing of physics s...
Robert Adams
2012-07-20
2
-15
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+14
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BulletSim: Add very detailed logging to BSDynamics for vehicle debugging
Robert Adams
2012-07-20
3
-45
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+146
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BulletSim: Add PID variables to physical scene. Not PIDing yet, but soon.
Robert Adams
2012-07-20
3
-101
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+97
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