| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | * Allow passing of material type to physics engine | Teravus Ovares | 2009-04-20 | 3 | -19/+258 |
* | Keep IsColliding updated for the recent changes in ScenePresence so that walk... | idb | 2009-04-19 | 1 | -0/+3 |
* | * Rudimentary angular motor implementation for the LSL Vehicle API | Teravus Ovares | 2009-04-19 | 2 | -8/+84 |
* | Added a "force_simple_prim_meshing" option to the ODE settings in OpenSim.ini... | Dahlia Trimble | 2009-04-19 | 1 | -25/+18 |
* | Add some documentation. (note this is *not* a thinly veiled attempt to increa... | Dahlia Trimble | 2009-04-18 | 1 | -1/+3 |
* | * A few fixes to the Linear Motor | Teravus Ovares | 2009-04-17 | 1 | -15/+21 |
* | * Add Implementation of Linear Motor and Linear friction from the LSL Vehicle... | Teravus Ovares | 2009-04-17 | 1 | -9/+73 |
* | * Set some minimum values to avoid divide by zero errors. | Teravus Ovares | 2009-04-17 | 1 | -0/+14 |
* | * Commit a few fixes to the Vehicle settings | Teravus Ovares | 2009-04-17 | 2 | -13/+67 |
* | * Remove some super experimental stuff in BulletDotNETPlugin since it was cau... | Teravus Ovares | 2009-04-16 | 3 | -11/+18 |
* | * Committing more BulletDotNETPlugin work | Teravus Ovares | 2009-04-16 | 3 | -10/+315 |
* | * Adding some organization of vehicle type stuff in the ODEPlugin. | Teravus Ovares | 2009-04-14 | 3 | -183/+535 |
* | * Commit a variety of fixes to bugs discovered while trying to fix the NaN si... | Teravus Ovares | 2009-04-14 | 1 | -11/+100 |
* | * BulletDotNETPlugin supports Axis lock (LLSetStatus) from the script engine ... | Teravus Ovares | 2009-04-11 | 1 | -2/+93 |
* | * Instead of referencing mesh stuff in the physics plugin.. change the IMesh ... | Teravus Ovares | 2009-04-11 | 3 | -17/+29 |
* | * Adds Physical/Active Linkset support to BulletDotNETPlugin | Teravus Ovares | 2009-04-10 | 1 | -108/+268 |
* | * Tweak the character controller some more | Teravus Ovares | 2009-04-10 | 2 | -191/+348 |
* | * Whoops, never saved the BulletDotNETScene.. Last commit continued..... | Teravus Ovares | 2009-04-09 | 1 | -1/+1 |
* | * Changes the timstep of the bullet world | Teravus Ovares | 2009-04-09 | 2 | -11/+12 |
* | * Added finite testing to the character and object constructor | Teravus Ovares | 2009-04-07 | 2 | -4/+35 |
* | * Added a routine to check if a PhysicsVector and Quaternion is finite | Teravus Ovares | 2009-04-07 | 3 | -45/+193 |
* | * Tweak the BulletDotNETPlugin character controller so it feels more finished. | Teravus Ovares | 2009-04-07 | 2 | -3/+20 |
* | * This fixes BulletDotNET so it can now be used on linux. | Teravus Ovares | 2009-04-07 | 1 | -0/+2 |
* | * BulletDotNET Updates. | Teravus Ovares | 2009-04-07 | 2 | -59/+219 |
* | Add copyright headers, formatting cleanup. | Jeff Ames | 2009-04-06 | 4 | -4/+86 |
* | unspecified sculpt stitching mode now defaults to plane instead of sphere. Ad... | Dahlia Trimble | 2009-04-05 | 1 | -1/+3 |
* | * Fixing SVN properties | Teravus Ovares | 2009-04-05 | 6 | -4031/+4031 |
* | * Committing what I have on the BulletDotNETPlugin that I have so far. | Teravus Ovares | 2009-04-05 | 6 | -0/+4033 |
* | fix an error in hollow cylinder face number calculation | Dahlia Trimble | 2009-04-03 | 1 | -1/+2 |
* | partial support for sculpted prim "inside out" setting | Dahlia Trimble | 2009-04-02 | 1 | -11/+38 |
* | * Upped trunk version number to 0.6.4 as we just tagged 0.6.4-release | lbsa71 | 2009-04-01 | 6 | -6/+6 |
* | Hard code scaled image resolution to 96 dpi prior to sculpt meshing to preven... | Dahlia Trimble | 2009-04-01 | 1 | -2/+2 |
* | From: Alan M Webb <alan_webb@us.ibm.com> | Dr Scofield | 2009-03-31 | 1 | -1/+9 |
* | * Remove a debug line of localIDs | Teravus Ovares | 2009-03-30 | 1 | -1/+1 |
* | * Fixing thread safety of avatar adding and removing from the Physics Scene i... | Teravus Ovares | 2009-03-30 | 3 | -7/+29 |
* | add x-axis mirror capability to sculpted prim mesh - addresses Mantis #3342 | Dahlia Trimble | 2009-03-26 | 2 | -2/+16 |
* | make some arrays static to prevent excessive re-initialization - suggested by... | Dahlia Trimble | 2009-03-26 | 1 | -5/+5 |
* | Ensure the remembered velocity is zero when physical is turned off on a prim.... | idb | 2009-03-20 | 1 | -1/+5 |
* | fixed propagation of normalized sculpt mesh vertex normals | Dahlia Trimble | 2009-03-15 | 1 | -3/+3 |
* | * Make all coded defaults match settings in OpenSim.ini.example | Justin Clarke Casey | 2009-03-11 | 1 | -4/+4 |
* | * Tweak llMoveToTarget per mantis 3265 | Teravus Ovares | 2009-03-09 | 1 | -1/+1 |
* | Minor formatting cleanup. | Jeff Ames | 2009-03-07 | 2 | -8/+36 |
* | Correct a typo, purely cosmetic. | idb | 2009-03-07 | 1 | -1/+1 |
* | * Making the minimum ground offset for flying a configurable offset in the Op... | Teravus Ovares | 2009-03-07 | 2 | -5/+11 |
* | * fixes mantis 3259 | Teravus Ovares | 2009-03-07 | 1 | -0/+9 |
* | * Added some limits to the maximum force applied per second by llMoveToTarget... | Teravus Ovares | 2009-03-07 | 2 | -2/+27 |
* | Fixes Mantis #3260. Thank you kindly, MCortez for a patch that: | Charles Krinke | 2009-03-06 | 9 | -2/+177 |
* | * Fixing a few mass calculation errors suggested by jhurliman | Teravus Ovares | 2009-03-05 | 1 | -2/+2 |
* | * minor: Remove most mono compiler warnings | Justin Clarke Casey | 2009-02-25 | 1 | -1/+1 |
* | remove log4net dependency and from PrimMesher.cs | Dahlia Trimble | 2009-02-24 | 2 | -7/+18 |