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2009-10-16* A hacky attempt at resolving mantis #4260. I think ODE was unable to allo...Teravus Ovares (Dan Olivares)1-2/+22
2009-10-13* Eliminated unnecessary parameters from LLUDPServer.SendPacketData()John Hurliman1-1/+1
2009-10-12Optimize ODE mesh by removing sleep. On a region with 100,000 prims and ODE e...unknown1-1/+1
2009-10-11sync PrimMesher with r46dahlia2-19/+782
2009-10-11disambiguate System.Path (preparation for new PrimMesher)dahlia1-1/+1
2009-10-10* comment out the velocity test, using updates every 500 ms as set in ScenePr...Teravus Ovares (Dan Olivares)1-0/+3
2009-10-10* Make ODECharacter respect the scene's requested collision update timeTeravus Ovares (Dan Olivares)2-2/+14
2009-10-07Correct a build break caused by an optimization in trunkMelanie1-1/+1
2009-10-05minor: remove mono compile warningJustin Clark-Casey (justincc)1-5/+2
2009-10-05Eliminate pinned Mesh data on managed heap by using IntPtrs to memory allocat...Dan Lake3-61/+120
2009-10-04only cache mesh if meshing was successfuldahlia1-8/+4
2009-10-04flexible extrusion shape defaults to lineardahlia1-1/+1
2009-10-04Exclude sculpt proxies from mesh cachingdahlia1-6/+23
2009-09-30Create j2k cache directory if it doesn't exist. The Meshmerizer needs it there.Diva Canto1-0/+14
2009-10-01Formatting cleanup.Jeff Ames1-2/+2
2009-09-30Commit initial version of KittoFlora's vehicle changesopensim4-564/+1300
2009-10-01Formatting cleanup.Jeff Ames5-10/+10
2009-09-29Add copyright header. Formatting cleanup.Jeff Ames2-2/+2
2009-09-25corrections to viewerMode AddPos()dahlia2-1/+40
2009-09-24Meshmerizer stores dictionary of unique Meshes keyed on construction paramete...Dan Lake3-78/+95
2009-09-24modify BulletDotNETPrim.cs in preparation for Mantis #4181dahlia1-112/+122
2009-09-18Alternate algorithm for fixing avatar capsule tilt (Mantis #2905)nlin1-60/+72
2009-09-09Add test to check behaviour if an iar is loaded where no user profile exists ...Justin Clark-Casey (justincc)1-16/+6
2009-09-04* Fix for GetTerrainHeightAtXY to make it compatible when Constants.RegionSiz...Teravus Ovares (Dan Olivares)1-3/+4
2009-09-04* Fixes the function 'GetTerrainHeightAtXY'Teravus Ovares (Dan Olivares)1-16/+26
2009-09-02eliminate unnecessary storage of mesh objects which are no longer necessary a...dahlia1-1/+0
2009-09-03Add copyright headers. Formatting cleanup.Jeff Ames1-2/+2
2009-09-02* One last attempt to get the bordercrossing/primcrossing/attachmentcrossing ...Teravus Ovares (Dan Olivares)2-1/+77
2009-09-02Thank you, dslake, for a set of patches to improve OpenSim startupMelanie3-5/+15
2009-09-01Applying Mantis #4079. Thank you, dslakeMelanie2-109/+57
2009-08-26Add copy constructor to PhysicsVector.Jeff Ames1-0/+5
2009-08-26Formatting cleanup, minor refactoring.Jeff Ames4-16/+9
2009-08-21* It turns out that Physics heightmap values were being stored in managed mem...Teravus Ovares (Dan Olivares)1-22/+27
2009-08-20* Fixes Terrain issues with combined regions.Teravus Ovares (Dan Olivares)2-74/+137
2009-08-18* Some Physics Scene Changes to prepare for larger regionsTeravus Ovares (Dan Olivares)4-52/+59
2009-08-17Did I say that i don't like git? Remove some stuff that shouldn't haveMelanie1-30/+8
2009-08-17Add System.Xml reference to the console projectMelanie1-8/+30
2009-08-16Misc cleanup.Jeff Ames1-9/+4
2009-08-15* part one of adding physics combiningTeravus Ovares (Dan Olivares)2-0/+19
2009-08-13Formatting cleanup. Fix some compiler warnings.Jeff Ames1-6/+4
2009-08-11Minor: formatting cleanup.Jeff Ames1-6/+4
2009-08-11Split BasicPhysics classes into separate files.Jeff Ames3-415/+508
2009-08-08* Fix one physics crash for regions larger then 512mx512mTeravus Ovares (Dan Olivares)1-1/+4
2009-08-07This is the second part of the 'not crash on regionsize changes'. This le...Teravus Ovares (Dan Olivares)5-7/+7
2009-08-07* Remove hard coded 256 limitations from various places. There's no more 2...Teravus Ovares (Dan Olivares)4-15/+50
2009-08-05* Remove some mono compiler warningsJustin Clark-Casey1-1/+2
2009-08-03starting to refactor path generation out of prim extrusiondahlia1-2/+18
2009-07-30Flag certain meshes to avoid vertex list compaction. This should help speed u...Dahlia Trimble1-0/+2
2009-07-23Formatting cleanup.Jeff Ames2-3/+3
2009-07-22* Whoops, forgot the water heightfield.Teravus Ovares2-2/+5