Commit message (Collapse) | Author | Files | Lines | ||
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2011-01-28 | Comment a very spammy debug message that was being output directly to console. | Melanie | 1 | -1/+1 | |
My last fox that makes bumping into sim borders/bans work makes this spam endlessly. | |||||
2011-01-20 | Fix drift of static prim. | Kitto Flora | 1 | -1/+13 | |
2011-01-04 | Revise Materials properties; Fix Double-Click Autopilot; Allow non-script ↵ | Kitto Flora | 2 | -227/+209 | |
sit positions >= 0.1M; Add llLookAt(); Comment out spammy bad adjacent sim message. | |||||
2010-12-29 | Fix av/prim eject problem. | Kitto Flora | 1 | -45/+60 | |
2010-12-24 | This fixes mantis #5198 and related. Physics is not my expertise, so I'm not ↵ | Diva Canto | 1 | -0/+5 | |
100% sure of what all the consequences of this change are. Pushing up, so others can take a look. | |||||
2010-12-23 | * Re-Adding Scene TimeDilation to Object Update Packets. | Teravus Ovares (Dan Olivares) | 1 | -0/+19 | |
* Added Calculating Time Dilation in the OdePlubin * When multiple object updates are stuffed into one packet, average the time dilation between them as a compromise. * Time Dilation on the update is calculated when the EntityUpdate object is created. The pre-calc-ed TD is stored in the Entity update and used when it goes out on the wire. Previously, it was 1.0 all the time. The time dilation is tied to when the update is created, not when the update is sent. | |||||
2010-12-20 | Update materials parameters. | Kitto Flora | 1 | -92/+108 | |
2010-12-11 | Fix border fence for physicals. Fix llRotLookAt() for Vehicles. | Kitto Flora | 2 | -153/+61 | |
2010-12-10 | minor: remove some compiler warnings | Justin Clark-Casey (justincc) | 2 | -2/+2 | |
2010-12-03 | Fix spurious Av move when clothing item worn or removed. | Kitto Flora | 1 | -1/+1 | |
2010-11-24 | catch an exception when a mesh asset header cant be decoded | dahlia | 1 | -2/+9 | |
2010-10-24 | * Updated libomv to r3461 | Latif Khalifa | 1 | -2/+2 | |
Main reason for upgrade is to revert API change that was introduced in order to support headerless binary LLSD decoding needed for deserialization of the mesh assets, which turned out to be unnecessary as we can transparently decode both kinds. | |||||
2010-10-20 | fix combining of multiple physics submeshes | dahlia | 1 | -3/+4 | |
2010-10-18 | remove some cruft from last commit | dahlia | 1 | -8/+0 | |
2010-10-18 | initial support for meshies physics. Must set ini option ↵ | dahlia | 1 | -43/+94 | |
UseMeshiesPhysicsMesh = true to enable. See file OpenSimDefaults.ini for example. | |||||
2010-10-15 | one more silly line ending thing.... *If you have problems, fetch the tree ↵ | Teravus Ovares (Dan Olivares) | 1 | -71/+71 | |
and rebase. Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com> | |||||
2010-10-14 | one more silly line ending thing.... | Teravus Ovares (Dan Olivares) | 1 | -71/+71 | |
*If you have problems, fetch the tree and rebase. | |||||
2010-10-14 | more work in progress on mesh physics - still non-functional | dahlia | 1 | -2/+67 | |
2010-10-14 | laying some groundwork for mesh physics | dahlia | 1 | -70/+80 | |
2010-10-09 | * Make line endings consistant in Meshmerizer.cs | Teravus Ovares (Dan Olivares) | 1 | -1/+1 | |
2010-10-07 | add a flag in OpenSim.ini.example for enabling/disabling decoded sculpt map ↵ | dahlia | 1 | -1/+2 | |
caching for meshing | |||||
2010-10-04 | Formatting cleanup. | Jeff Ames | 1 | -4/+4 | |
2010-10-02 | Replace CalculateMass with a more accurate version, contributed by Ubit. | Melanie | 1 | -234/+219 | |
Thank you. | |||||
2010-10-02 | Replace CalculateMass with a more accurate version, contributed by Ubit. | Melanie | 1 | -234/+219 | |
Thank you. | |||||
2010-10-02 | Replace CalculateMass with a better, contributed version | Melanie | 1 | -243/+228 | |
2010-09-26 | Typo fixes | Melanie | 2 | -7/+7 | |
2010-09-26 | Typo fixes | Melanie | 2 | -7/+7 | |
2010-09-26 | Merge Master | Melanie | 4 | -8/+18 | |
2010-09-26 | adding configurable j2kDecodeCache path | BlueWall | 4 | -8/+18 | |
allowing the decoded sculpt map cache path to be defined in the configuration files. Use DecodedSculpMapPath in the [Startup] section to set the path. The default is still ./bin/j2kDecodeCache | |||||
2010-09-25 | Experimental locking of taint processing | Melanie | 1 | -76/+80 | |
2010-09-25 | Add prim name to OdePrim Error and Warning messages. | Justin Clark-Casey (justincc) | 1 | -42/+45 | |
This aims to make it easier to identify and remove rogue prims that are causing ODE to fall over. | |||||
2010-09-06 | Falling animation fix, comment out instrumentation. | Kitto Flora | 2 | -10/+29 | |
2010-09-02 | Fixes to JUMP system. | Kitto Flora | 1 | -2/+5 | |
2010-08-04 | Fixes fresh hollowed prim collision shape. | Kitto Flora | 1 | -3/+3 | |
2010-08-03 | Fix some more issues causing regions with corrupt sculpts to freeze. | Tom | 1 | -7/+20 | |
2010-08-03 | Catch a meshing exception caused by corrupt or missing sculpt maps, and mark ↵ | Tom | 1 | -2/+11 | |
the prim as "mesh failed" so it doesn't try meshing continuously | |||||
2010-08-03 | Revert "Catch meshing error in Meshmerizer" | Melanie Thielker | 1 | -15/+7 | |
This reverts commit 8f2986bc6a438ea9f5de912a5b76a196e7933175. In favor of a fix that tells us where the issue is instead of eating the error | |||||
2010-08-02 | Catch meshing error in Meshmerizer | Tom | 1 | -7/+15 | |
2010-07-16 | Fix llSetForecAndTorque([0]) stops linear motion. Mantis #187 | Kitto Flora | 1 | -0/+9 | |
2010-07-13 | Rewrite collision dictionary handling, cleans up deleted obects/avs. Fixes ↵ | Kitto Flora | 3 | -60/+103 | |
occasional collision event failure. ChOde only. | |||||
2010-06-25 | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 2 | -14/+14 | |
2010-06-19 | Hunting for the problem in #4777 | Diva Canto | 1 | -0/+1 | |
2010-06-19 | Reverting my last two commits, putting back Melanie's exception handler. ↵ | Diva Canto | 1 | -1/+10 | |
Doesn't solve #4777. | |||||
2010-06-19 | Reinstated the behavior of AddPrimShape *exactly* as it was as of December. ↵ | Diva Canto | 1 | -10/+1 | |
Trying to fix mantis #4777 | |||||
2010-06-19 | Reinstated the behavior of AddPrimShape as it was as of December. Trying to ↵ | Diva Canto | 1 | -0/+1 | |
fix mantis #4777 | |||||
2010-06-18 | Remove an error in meshing error reporting. Now doesn't double-bomb | Melanie | 1 | -1/+1 | |
anymore on a bad sculpt | |||||
2010-06-12 | Log and eat sculpt meshing exceptions caused by bad jp2 data. | Melanie | 1 | -1/+12 | |
2010-06-08 | Fixed llMoveToTarget() and Rotation Lock/Enable (ChODE/ODEPrim only) | Kitto Flora | 1 | -51/+179 | |
2010-05-24 | fix sculpt normal direction for mirrored plane sculpts | dahlia | 1 | -2/+1 | |
2010-05-07 | GridUserService in place. Replaces the contrived concept of storing user's ↵ | Diva Canto | 3 | -3101/+3101 | |
home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway. BTW, the Meshing files want to be committed too -- EOFs. |