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My fork of OpenSim for IG and DG, called SledjChisl.
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2009-11-26
* Fixes a case of d.BodyEnable with IntPtr.Zero passed as the parameter in li...
Teravus Ovares (Dan Olivares)
1
-1
/
+4
2009-11-23
* Resolves mantis 4390 http://opensimulator.org/mantis/view.php?id=4390
Teravus Ovares (Dan Olivares)
1
-1
/
+1
2009-11-22
* Adds a test for if the collision is at the bottom of the capsule on avatar....
Teravus Ovares (Dan Olivares)
1
-1
/
+12
2009-11-22
* Added missing lock to m_forcelist when AddForce is called. When a user dr...
Teravus Ovares (Dan Olivares)
1
-3
/
+26
2009-11-21
* Fixes the second of two terse update issues. Physical objects should react ...
Teravus Ovares (Dan Olivares)
1
-0
/
+3
2009-11-21
* Fixes one of two terse update issues. There's still one left, but this one...
Teravus Ovares (Dan Olivares)
1
-1
/
+9
2009-11-11
clean up some cruft
dahlia
1
-12
/
+2
2009-11-11
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
1
-1
/
+1
2009-11-09
add an overload to _SculptMesh for meshing from a list of coordinates
dahlia
1
-3
/
+46
2009-11-09
Following various discussions on irc and in the OpenSim dev OSGrid meeting la...
Justin Clark-Casey (justincc)
1
-1
/
+1
2009-11-09
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2
-2
/
+4
2009-11-03
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
3
-17
/
+17
2009-11-02
Delete depricated extrusion methods and redirect to universal extrude method.
dahlia
1
-833
/
+10
2009-10-29
* Log progress messages when loading OAR files with a lot of assets
John Hurliman
4
-72
/
+92
2009-10-28
Always send a time dilation of 1.0 while we debug rubberbanding issues
John Hurliman
1
-1
/
+2
2009-10-28
Limit physics time dilation to 1.0
John Hurliman
1
-1
/
+1
2009-10-28
* Reduce the velocity tolerance on sending terse updates to avoid slowly drif...
John Hurliman
1
-3
/
+10
2009-10-28
Fixed a bad check on velocity in the ODE near() callback (it was only checkin...
John Hurliman
1
-3
/
+3
2009-10-28
Switching sculpty from CSJ2K back to OpenJPEG for now until more kinks are ir...
John Hurliman
1
-2
/
+6
2009-10-28
Print the exception message when CSJ2K decoding fails for sculpty textures
John Hurliman
1
-3
/
+3
2009-10-27
Move the calculation of time dilation from the scene to the physics engine. T...
John Hurliman
2
-2
/
+14
2009-10-26
* Switched from OpenJPEG to CSJ2K in Meshmerizer
John Hurliman
1
-3
/
+1
2009-10-26
Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
25
-800
/
+794
2009-10-26
Added calls to GC.AddMemoryPressure() when unmanaged memory is allocated for ...
John Hurliman
1
-0
/
+6
2009-10-26
No need to create dupe TriMeshData for ODE. A previous patch created a dictio...
Dan Lake
1
-6
/
+14
2009-10-26
Do case-insensitive comparisons on region names in LLStandaloneLoginModule
John Hurliman
1
-2
/
+2
2009-10-26
* Changed the watchdog timer to improve the speed of UpdateThread(), only tra...
John Hurliman
1
-2
/
+6
2009-10-25
Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...
John Hurliman
2
-1
/
+4
2009-10-23
Patch from dslake http://opensimulator.org/mantis/view.php?id=4291 0004291: I...
dslake
1
-2
/
+3
2009-10-22
* Moved Copyrights above the comments in ODEPrim and ODEDynamics so they're c...
Teravus Ovares (Dan Olivares)
2
-26
/
+28
2009-10-22
Commented out instrumentation in ODEPrim.cs
KittoFlora
1
-0
/
+8
2009-10-22
Commented out instrumentation in ODEPrim.cs
KittoFlora
1
-0
/
+8
2009-10-20
* Removing ODEPrim and ODECharacter GetHashCode() overrides since they were b...
John Hurliman
2
-10
/
+0
2009-10-19
Forgot {} on last commit.
Diva Canto
1
-0
/
+2
2009-10-19
More instrumentation in physics.
Diva Canto
1
-0
/
+2
2009-10-19
Formatting cleanup.
Jeff Ames
4
-7
/
+7
2009-10-18
A bit of instrumentation to figure out what's going on with physics actors.
Diva Canto
2
-1
/
+14
2009-10-18
Zero out PrimitiveBaseShape.SculptData after the JPEG2000 data has been decod...
John Hurliman
1
-0
/
+3
2009-10-16
* One more tweak to inform the user that they may not be able to move until r...
Teravus Ovares (Dan Olivares)
1
-1
/
+1
2009-10-16
* After seeing it repeat over and over again.. again, We won't inform the s...
Teravus Ovares (Dan Olivares)
1
-1
/
+1
2009-10-16
* One more attempt at the NullRef In The OdePlugin. This might fix it, but ...
Teravus Ovares (Dan Olivares)
2
-1
/
+22
2009-10-16
* Added a message for when the null reference exception occurs to make debugg...
Teravus Ovares (Dan Olivares)
1
-3
/
+4
2009-10-16
* A hacky attempt at resolving mantis #4260. I think ODE was unable to allo...
Teravus Ovares (Dan Olivares)
1
-2
/
+22
2009-10-13
* Eliminated unnecessary parameters from LLUDPServer.SendPacketData()
John Hurliman
1
-1
/
+1
2009-10-12
Optimize ODE mesh by removing sleep. On a region with 100,000 prims and ODE e...
unknown
1
-1
/
+1
2009-10-11
sync PrimMesher with r46
dahlia
2
-19
/
+782
2009-10-11
disambiguate System.Path (preparation for new PrimMesher)
dahlia
1
-1
/
+1
2009-10-10
* comment out the velocity test, using updates every 500 ms as set in ScenePr...
Teravus Ovares (Dan Olivares)
1
-0
/
+3
2009-10-10
* Make ODECharacter respect the scene's requested collision update time
Teravus Ovares (Dan Olivares)
2
-2
/
+14
2009-10-07
Correct a build break caused by an optimization in trunk
Melanie
1
-1
/
+1
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