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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Files
Lines
2011-07-15
Revert "Add localid support to ch0de properly"
Melanie
10
-20
/
+65
2011-07-15
Add localid support to ch0de properly
Tom
10
-65
/
+20
2011-07-15
Fix a raycast issue
Tom
2
-4
/
+20
2011-07-12
Port implementation of llCastRay() from Aurora.
Justin Clark-Casey (justincc)
3
-18
/
+126
2011-07-12
temporarily fix the build break with building the OdePlugin tests assembly.
Justin Clark-Casey (justincc)
1
-2
/
+3
2011-07-12
minor: remove whitespace to trigger another build
Justin Clark-Casey (justincc)
1
-1
/
+0
2011-07-12
When a mesh object is added to a scene, delay adding the physics actor until ...
Justin Clark-Casey (justincc)
2
-25
/
+29
2011-07-11
minor Tack the prim name on the end of the "experimental mesh proxy generatio...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-07-11
When a sculpt/mesh texture is received by a part on a callback request, don't...
Justin Clark-Casey (justincc)
2
-2
/
+3
2011-07-11
comment out accidential ProcessTaints physics debug line left in code
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-07-09
minor: code tidy and inserted log lines for future use.
Justin Clark-Casey (justincc)
3
-24
/
+38
2011-07-08
refactor: eliminate redundant return statement
Justin Clark-Casey (justincc)
1
-3
/
+1
2011-07-08
refactor: Factor out AddSubMesh() method from long CraeteMeshFromPrimMesher()...
Justin Clark-Casey (justincc)
2
-49
/
+58
2011-07-08
Fix interpretation of physics mesh proxies from mesh data
Justin Clark-Casey (justincc)
1
-0
/
+10
2011-07-08
minor: code tidy up - remove a couple of Console.WriteLine() accidentally add...
Justin Clark-Casey (justincc)
2
-53
/
+23
2011-07-08
refactor: Separate the OdeScene class into its own file from OdePlugin.cs, to...
Justin Clark-Casey (justincc)
2
-3825
/
+3873
2011-07-08
minor: commented out log lines for future use and very small code tidy
Justin Clark-Casey (justincc)
4
-5
/
+14
2011-06-29
Allow physics proxy generation for meshes using new asset format.
dahlia
2
-5
/
+21
2011-06-20
BulletSim initial checkin
Robert Adams
29
-0
/
+9055
2011-06-15
Add localID to physical object creation functions.
Mic Bowman
2
-1
/
+21
2011-06-10
partial update for new mesh asset format - handle both old and new formats fo...
dahlia
1
-1
/
+5
2011-05-22
Implement llGodLikeRezObject and llGetUsedMemory
Melanie
1
-1
/
+2
2011-04-29
Fix crash when [Mesh] section is missing from configuration files
Dan Lake
1
-1
/
+2
2011-04-21
Group collada meshies settings under [Mesh] in OpensimDefaults.ini
BlueWall
1
-1
/
+2
2011-04-19
fix meshing failure on sculpt maps smaller than 64x64
dahlia
1
-3
/
+10
2011-04-12
force mesh proxy for simple box prims with path cut
dahlia
2
-0
/
+6
2011-01-28
Comment a very spammy debug message that was being output directly to console.
Melanie
1
-1
/
+1
2011-01-20
Fix drift of static prim.
Kitto Flora
1
-1
/
+13
2011-01-04
Revise Materials properties; Fix Double-Click Autopilot; Allow non-script sit...
Kitto Flora
2
-227
/
+209
2010-12-29
Fix av/prim eject problem.
Kitto Flora
1
-45
/
+60
2010-12-24
This fixes mantis #5198 and related. Physics is not my expertise, so I'm not ...
Diva Canto
1
-0
/
+5
2010-12-23
* Re-Adding Scene TimeDilation to Object Update Packets.
Teravus Ovares (Dan Olivares)
1
-0
/
+19
2010-12-20
Update materials parameters.
Kitto Flora
1
-92
/
+108
2010-12-11
Fix border fence for physicals. Fix llRotLookAt() for Vehicles.
Kitto Flora
2
-153
/
+61
2010-12-10
minor: remove some compiler warnings
Justin Clark-Casey (justincc)
2
-2
/
+2
2010-12-03
Fix spurious Av move when clothing item worn or removed.
Kitto Flora
1
-1
/
+1
2010-11-24
catch an exception when a mesh asset header cant be decoded
dahlia
1
-2
/
+9
2010-10-24
* Updated libomv to r3461
Latif Khalifa
1
-2
/
+2
2010-10-20
fix combining of multiple physics submeshes
dahlia
1
-3
/
+4
2010-10-18
remove some cruft from last commit
dahlia
1
-8
/
+0
2010-10-18
initial support for meshies physics. Must set ini option UseMeshiesPhysicsMes...
dahlia
1
-43
/
+94
2010-10-15
one more silly line ending thing.... *If you have problems, fetch the tree an...
Teravus Ovares (Dan Olivares)
1
-71
/
+71
2010-10-14
one more silly line ending thing....
Teravus Ovares (Dan Olivares)
1
-71
/
+71
2010-10-14
more work in progress on mesh physics - still non-functional
dahlia
1
-2
/
+67
2010-10-14
laying some groundwork for mesh physics
dahlia
1
-70
/
+80
2010-10-09
* Make line endings consistant in Meshmerizer.cs
Teravus Ovares (Dan Olivares)
1
-1
/
+1
2010-10-07
add a flag in OpenSim.ini.example for enabling/disabling decoded sculpt map c...
dahlia
1
-1
/
+2
2010-10-04
Formatting cleanup.
Jeff Ames
1
-4
/
+4
2010-10-02
Replace CalculateMass with a more accurate version, contributed by Ubit.
Melanie
1
-234
/
+219
2010-10-02
Replace CalculateMass with a more accurate version, contributed by Ubit.
Melanie
1
-234
/
+219
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