| Commit message (Expand) | Author | Files | Lines |
2011-07-15 | Add localid support to ch0de properly | Tom | 10 | -65/+20 |
2011-07-15 | Fix a raycast issue | Tom | 2 | -4/+20 |
2011-07-12 | Port implementation of llCastRay() from Aurora. | Justin Clark-Casey (justincc) | 3 | -18/+126 |
2011-07-12 | temporarily fix the build break with building the OdePlugin tests assembly. | Justin Clark-Casey (justincc) | 1 | -2/+3 |
2011-07-12 | minor: remove whitespace to trigger another build | Justin Clark-Casey (justincc) | 1 | -1/+0 |
2011-07-12 | When a mesh object is added to a scene, delay adding the physics actor until ... | Justin Clark-Casey (justincc) | 2 | -25/+29 |
2011-07-11 | minor Tack the prim name on the end of the "experimental mesh proxy generatio... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-07-11 | When a sculpt/mesh texture is received by a part on a callback request, don't... | Justin Clark-Casey (justincc) | 2 | -2/+3 |
2011-07-11 | comment out accidential ProcessTaints physics debug line left in code | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-07-09 | minor: code tidy and inserted log lines for future use. | Justin Clark-Casey (justincc) | 3 | -24/+38 |
2011-07-08 | refactor: eliminate redundant return statement | Justin Clark-Casey (justincc) | 1 | -3/+1 |
2011-07-08 | refactor: Factor out AddSubMesh() method from long CraeteMeshFromPrimMesher()... | Justin Clark-Casey (justincc) | 2 | -49/+58 |
2011-07-08 | Fix interpretation of physics mesh proxies from mesh data | Justin Clark-Casey (justincc) | 1 | -0/+10 |
2011-07-08 | minor: code tidy up - remove a couple of Console.WriteLine() accidentally add... | Justin Clark-Casey (justincc) | 2 | -53/+23 |
2011-07-08 | refactor: Separate the OdeScene class into its own file from OdePlugin.cs, to... | Justin Clark-Casey (justincc) | 2 | -3825/+3873 |
2011-07-08 | minor: commented out log lines for future use and very small code tidy | Justin Clark-Casey (justincc) | 4 | -5/+14 |
2011-06-29 | Allow physics proxy generation for meshes using new asset format. | dahlia | 2 | -5/+21 |
2011-06-20 | BulletSim initial checkin | Robert Adams | 29 | -0/+9055 |
2011-06-15 | Add localID to physical object creation functions. | Mic Bowman | 2 | -1/+21 |
2011-06-10 | partial update for new mesh asset format - handle both old and new formats fo... | dahlia | 1 | -1/+5 |
2011-05-22 | Implement llGodLikeRezObject and llGetUsedMemory | Melanie | 1 | -1/+2 |
2011-04-29 | Fix crash when [Mesh] section is missing from configuration files | Dan Lake | 1 | -1/+2 |
2011-04-21 | Group collada meshies settings under [Mesh] in OpensimDefaults.ini | BlueWall | 1 | -1/+2 |
2011-04-19 | fix meshing failure on sculpt maps smaller than 64x64 | dahlia | 1 | -3/+10 |
2011-04-12 | force mesh proxy for simple box prims with path cut | dahlia | 2 | -0/+6 |
2011-01-28 | Comment a very spammy debug message that was being output directly to console. | Melanie | 1 | -1/+1 |
2011-01-20 | Fix drift of static prim. | Kitto Flora | 1 | -1/+13 |
2011-01-04 | Revise Materials properties; Fix Double-Click Autopilot; Allow non-script sit... | Kitto Flora | 2 | -227/+209 |
2010-12-29 | Fix av/prim eject problem. | Kitto Flora | 1 | -45/+60 |
2010-12-24 | This fixes mantis #5198 and related. Physics is not my expertise, so I'm not ... | Diva Canto | 1 | -0/+5 |
2010-12-23 | * Re-Adding Scene TimeDilation to Object Update Packets. | Teravus Ovares (Dan Olivares) | 1 | -0/+19 |
2010-12-20 | Update materials parameters. | Kitto Flora | 1 | -92/+108 |
2010-12-11 | Fix border fence for physicals. Fix llRotLookAt() for Vehicles. | Kitto Flora | 2 | -153/+61 |
2010-12-10 | minor: remove some compiler warnings | Justin Clark-Casey (justincc) | 2 | -2/+2 |
2010-12-03 | Fix spurious Av move when clothing item worn or removed. | Kitto Flora | 1 | -1/+1 |
2010-11-24 | catch an exception when a mesh asset header cant be decoded | dahlia | 1 | -2/+9 |
2010-10-24 | * Updated libomv to r3461 | Latif Khalifa | 1 | -2/+2 |
2010-10-20 | fix combining of multiple physics submeshes | dahlia | 1 | -3/+4 |
2010-10-18 | remove some cruft from last commit | dahlia | 1 | -8/+0 |
2010-10-18 | initial support for meshies physics. Must set ini option UseMeshiesPhysicsMes... | dahlia | 1 | -43/+94 |
2010-10-15 | one more silly line ending thing.... *If you have problems, fetch the tree an... | Teravus Ovares (Dan Olivares) | 1 | -71/+71 |
2010-10-14 | one more silly line ending thing.... | Teravus Ovares (Dan Olivares) | 1 | -71/+71 |
2010-10-14 | more work in progress on mesh physics - still non-functional | dahlia | 1 | -2/+67 |
2010-10-14 | laying some groundwork for mesh physics | dahlia | 1 | -70/+80 |
2010-10-09 | * Make line endings consistant in Meshmerizer.cs | Teravus Ovares (Dan Olivares) | 1 | -1/+1 |
2010-10-07 | add a flag in OpenSim.ini.example for enabling/disabling decoded sculpt map c... | dahlia | 1 | -1/+2 |
2010-10-04 | Formatting cleanup. | Jeff Ames | 1 | -4/+4 |
2010-10-02 | Replace CalculateMass with a more accurate version, contributed by Ubit. | Melanie | 1 | -234/+219 |
2010-10-02 | Replace CalculateMass with a more accurate version, contributed by Ubit. | Melanie | 1 | -234/+219 |
2010-10-02 | Replace CalculateMass with a better, contributed version | Melanie | 1 | -243/+228 |