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2014-04-02BulletSim: make avatar physical shape to be a rectangle rather thanRobert Adams3-11/+47
2014-03-23BulletSim: fix problem where axis constraints were also constrainingRobert Adams1-3/+5
2014-03-22BulletSim: Fix jumping while running. Was unintentional taking way all upward...Vegaslon1-1/+1
2014-02-11BulletSim: the minimum vehicle velocity was set too low so moving slowRobert Adams2-1/+12
2014-01-29BulletSim: default physical terrain implementation to heightmap.Robert Adams2-1/+9
2014-01-10Fix crash in BulletSim which sometimes happens making a linkset physicalRobert Adams1-7/+32
2013-12-26varregion: many more updates removing the constant RegionSize and replacingRobert Adams2-1/+2
2013-12-14Fix TestSitAndStandWithNoSitTarget NPC and SP tests.Justin Clark-Casey (justincc)1-8/+1
2013-12-06apparently mono DeflateStream has no CopyTo method =(dahlia1-1/+5
2013-12-06use System.IO.Compression.DeflateStream for mesh decompression in an attempt ...dahlia1-9/+5
2013-11-04varregion: add plumbing to pass region size from Scene down to theRobert Adams6-10/+32
2013-11-04varregion: remove uses of region size constant. In particular, update sceneRobert Adams1-5/+6
2013-11-01add null check for jpeg2000 sculpt image decode failure. Note: the j2kDecodeC...dahlia1-0/+9
2013-11-01discard alpha in 4-plane sculpt textures before generating physics proxy meshdahlia1-12/+7
2013-10-26BulletSim: update collision flags to make sure they fit in the shorts provided.Robert Adams1-7/+7
2013-10-23BulletSim: change collision flags for groundplane to not interact with static...Robert Adams4-7/+13
2013-10-15BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disablesRobert Adams1-0/+12
2013-10-11BulletSim: Fix snap back from edge of region problem. Mantis 6794.Robert Adams1-2/+13
2013-10-04Bump OPenSimulator version and assembly versions up to 0.8.0 DevJustin Clark-Casey (justincc)7-7/+7
2013-09-20BulletSim: reduce avatar walking stopped threshold.Robert Adams2-0/+4
2013-09-20BulletSim: zero velocity when avatar not moving.Robert Adams1-0/+1
2013-09-11BulletSim: remove collision cache clearing logic for physical objects.Robert Adams1-2/+5
2013-09-11BulletSim: add ClearCollisionProxyCache function to API.Robert Adams4-2/+35
2013-09-11BulletSim: add LSL function and plumbing for setting a springRobert Adams3-2/+37
2013-09-11BulletSim: add extended physics LSL constants for axis specification.Robert Adams2-35/+60
2013-09-11BulletSim: ability to specify groups of axis to modify in constraint paramete...Robert Adams1-8/+45
2013-09-11BulletSim: add axis parameter for specifying enable, damping, and stiffness f...Robert Adams3-17/+38
2013-09-11BulletSim: implementation of setting spring specific physical parameters. Add...Robert Adams3-35/+76
2013-09-11BulletSim: add requestor's ID to post taint detail log message.Robert Adams1-2/+3
2013-09-11BulletSim: pass both root and child BSPhysObjects to Extension function. Upda...Robert Adams2-22/+24
2013-09-11BulletSim: add ID parameter to TaintedObject calls so logging will include Lo...Robert Adams8-70/+89
2013-09-11BulletSim: Extension parameters passed through the classes made to pass just ...Robert Adams4-30/+80
2013-09-11BulletSim: adjust avatar capsule height calculation to be closer to defined S...Robert Adams2-7/+12
2013-09-11BulletSim: add extended physics function physGetLinkType(linkNum). Add implem...Robert Adams3-23/+144
2013-09-11BulletSim: change ExtendedPhysics constants to 'const' so they can be used as...Robert Adams1-0/+22
2013-09-11BulletSim: add physChangeLinkParams to set individual parameters on link cons...Robert Adams5-73/+153
2013-09-11BulletSim: update C++ HACD parameters to values that handle enclosed hollow s...Robert Adams1-8/+8
2013-09-11BulletSim: add physChangeLinkSpring to change linkset link to be a spring con...Robert Adams4-11/+128
2013-09-11BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the...Robert Adams2-14/+14
2013-09-11BulletSim: initial implementation of physChangeLinkFixed that resets a linkse...Robert Adams2-9/+24
2013-09-11BulletSim: move linkset extension operations into BSPrimLinkable where they s...Robert Adams2-31/+42
2013-09-11BulletSim: add unmanaged and XNA functions for hinge, slider and spring const...Robert Adams3-2/+241
2013-09-11BulletSim: complete linkage of spring constraint into linkset constraint.Robert Adams3-15/+77
2013-09-11BulletSim: add spring constraint to linkset constraint types.Robert Adams1-0/+85
2013-09-11BulletSim: add API and calls for spring constraint parameters.Robert Adams3-0/+82
2013-09-11BulletSim: fixes for change linkset implementation of physical linksets.Robert Adams4-17/+22
2013-08-27BulletSim: add some protections for processing when shutting down.Robert Adams1-2/+2
2013-08-20* Fix some threading issues in BulletXNA (the managed bullet library), this s...teravus1-1/+45
2013-08-14BulletSim: include check for volume detect in check for zeroing avatar motion.Robert Adams2-2/+6
2013-08-14BulletSim: add physical object initialized flag so updates and collisionsRobert Adams5-5/+23