| Commit message (Expand) | Author | Files | Lines |
2011-08-29 | Use GetMeshKey from PrimitiveBaseShape. | Robert Adams | 2 | -15/+23 |
2011-08-28 | Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv... | Robert Adams | 1 | -62/+1 |
2011-08-28 | Add level of detail specification to optionally reduce the number of vertices... | Robert Adams | 2 | -5/+42 |
2011-08-26 | BulletSim: add mesh representation. Use meshes for static objects and switch ... | Robert Adams | 3 | -129/+228 |
2011-08-18 | BulletSim: add runtime setting of physics parameters. Update default values. | Robert Adams | 5 | -28/+329 |
2011-08-11 | If SP.MoveToTarget has been called with a force walk, begin by landing the av... | Justin Clark-Casey (justincc) | 1 | -1/+5 |
2011-08-10 | Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget() | Justin Clark-Casey (justincc) | 1 | -0/+2 |
2011-08-05 | BulletSim: fix problem with not convex hulling large objects by creating unit... | Mic Bowman | 1 | -3/+5 |
2011-08-05 | BulletSim: Parameters settable from ini file. Linksets. Physical property val... | Robert Adams | 4 | -213/+316 |
2011-08-03 | extend move test to check one beat of the simulator without actually asking t... | Justin Clark-Casey (justincc) | 1 | -4/+8 |
2011-08-01 | Move common gemo/agent map name code into CreateGeom() | Justin Clark-Casey (justincc) | 1 | -11/+5 |
2011-08-01 | Instead of preserving old name in geom_name_map in change size or shape, use ... | Justin Clark-Casey (justincc) | 1 | -7/+3 |
2011-08-01 | comment out unused code in OdeScene.TriCallback() | Justin Clark-Casey (justincc) | 1 | -12/+12 |
2011-08-01 | On geom removal, remove the name from the OdeScene.geom_name_map too | Justin Clark-Casey (justincc) | 1 | -0/+1 |
2011-08-01 | remove the unused ODEPrim.prev_geom field | Justin Clark-Casey (justincc) | 1 | -3/+0 |
2011-08-01 | When an ODE geom is removed (as when a non-phantom prim is deleted, resized o... | Justin Clark-Casey (justincc) | 1 | -0/+2 |
2011-08-01 | refactor: centralize prim geom removal code from four places to one | Justin Clark-Casey (justincc) | 3 | -43/+48 |
2011-08-01 | minor: add note to RemovePrimThreadLocked() to the effect that it contrary to... | Justin Clark-Casey (justincc) | 2 | -1/+4 |
2011-08-01 | If a prim changes size or shape, add actor to _parent_scene.actor_name_map wi... | Justin Clark-Casey (justincc) | 1 | -1/+4 |
2011-08-01 | minor: indentation correction | Justin Clark-Casey (justincc) | 1 | -17/+13 |
2011-07-31 | Remove _mesh field since the mesh data no longer needs to be stored after it'... | Justin Clark-Casey (justincc) | 1 | -49/+16 |
2011-07-31 | refactor: Remove argument to pass in an initial mesh to OdePrim since this is... | Justin Clark-Casey (justincc) | 2 | -27/+5 |
2011-07-31 | minor: correct method doc for last commit | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-07-31 | refactor: rename CreateGeom _mesh argument to mesh, so as to not confuse this... | Justin Clark-Casey (justincc) | 1 | -3/+3 |
2011-07-31 | minor: method doc | Justin Clark-Casey (justincc) | 2 | -4/+20 |
2011-07-30 | Refactor: Replace instances of m_isphysical with IsPhysical rather than have ... | Justin Clark-Casey (justincc) | 1 | -33/+40 |
2011-07-30 | refactor: Rename ODEPrim.ParentPrim() to AddChildPrim() for code readability | Justin Clark-Casey (justincc) | 1 | -11/+14 |
2011-07-30 | minor: remove mono compiler warnings, some code spacing adjustments | Justin Clark-Casey (justincc) | 3 | -7/+8 |
2011-07-30 | minor: Add method doc to collision subscription methods. Change method case ... | Justin Clark-Casey (justincc) | 3 | -7/+26 |
2011-07-30 | refactor: extract method that generates a physics mesh from prim shape data | Justin Clark-Casey (justincc) | 1 | -117/+141 |
2011-07-30 | refactor: extract code which generate points and faces from sculpt data into ... | Justin Clark-Casey (justincc) | 1 | -220/+240 |
2011-07-30 | fix bug in previous commit | Justin Clark-Casey (justincc) | 1 | -1/+2 |
2011-07-30 | refactor: move the code that generates physics meshs from prim mesh data into... | Justin Clark-Casey (justincc) | 1 | -99/+123 |
2011-07-29 | Return null from CreateMeshFromPrimMesher if OpenJPEG decoding of the sculpt ... | Justin Clark-Casey (justincc) | 1 | -1/+11 |
2011-07-29 | fix extremely minor Ode bug where the _taintedPrimL list would always be clea... | Justin Clark-Casey (justincc) | 1 | -3/+14 |
2011-07-29 | refactor: Move another chunk of ninja code out of the OdeScene.Simulate() loo... | Justin Clark-Casey (justincc) | 1 | -28/+36 |
2011-07-29 | refactor: Simplify reading OdeScene.Simulate() loop by shunting all the NINJA... | Justin Clark-Casey (justincc) | 1 | -182/+191 |
2011-07-29 | refactor: unindent the OdeScene.Simulate() loop to ignore the long commented ... | Justin Clark-Casey (justincc) | 1 | -270/+274 |
2011-07-22 | BulletSim: fix buoyancy for prims. Start of configurable physics parameters. | Robert Adams | 2 | -17/+92 |
2011-07-22 | Pass collisions and updates in pinned memory (saves marshaling). | Robert.Adams | 4 | -98/+151 |
2011-07-22 | Pass collisions and updates in pinned memory (saves marshaling). | Dan Lake | 4 | -98/+151 |
2011-07-20 | Removed unused AddPrimShape methods in PhysicsScene caused by merge conflicts | Dan Lake | 1 | -14/+0 |
2011-07-19 | Apply the localID to the Physics actor to prevent null calls later | Careminster Team | 1 | -3/+3 |
2011-07-16 | Fix physics proxy regeneration when a mesh with more than one submesh is resized | Justin Clark-Casey (justincc) | 2 | -1/+5 |
2011-07-15 | Fix some local id issues in physics glue | root | 8 | -54/+14 |
2011-07-12 | Port implementation of llCastRay() from Aurora. | Justin Clark-Casey (justincc) | 3 | -18/+126 |
2011-07-12 | temporarily fix the build break with building the OdePlugin tests assembly. | Justin Clark-Casey (justincc) | 1 | -2/+3 |
2011-07-12 | minor: remove whitespace to trigger another build | Justin Clark-Casey (justincc) | 1 | -1/+0 |
2011-07-12 | When a mesh object is added to a scene, delay adding the physics actor until ... | Justin Clark-Casey (justincc) | 2 | -25/+29 |
2011-07-11 | minor Tack the prim name on the end of the "experimental mesh proxy generatio... | Justin Clark-Casey (justincc) | 1 | -1/+1 |