| Commit message (Expand) | Author | Files | Lines |
2012-04-27 | test | UbitUmarov | 1 | -2/+2 |
2012-04-27 | itest | UbitUmarov | 1 | -2/+1 |
2012-04-27 | test | UbitUmarov | 1 | -13/+11 |
2012-04-27 | testing | UbitUmarov | 1 | -1/+1 |
2012-04-27 | testing.... | UbitUmarov | 1 | -41/+78 |
2012-04-27 | ubitODE fix don't report colisions with a volume detector ( only report to it ) | UbitUmarov | 1 | -12/+16 |
2012-04-27 | testing | UbitUmarov | 1 | -1/+1 |
2012-04-27 | testing | UbitUmarov | 1 | -58/+71 |
2012-04-27 | testing | UbitUmarov | 1 | -1/+1 |
2012-04-27 | testing | UbitUmarov | 1 | -0/+6 |
2012-04-27 | TESTING | UbitUmarov | 1 | -0/+1 |
2012-04-24 | fix chODE loosing some part positions when doing isPhysical false | UbitUmarov | 2 | -11/+42 |
2012-04-24 | let objects/avas push avas | UbitUmarov | 1 | -2/+1 |
2012-04-23 | ubitODE - do own timing control (as chODE does) until heartbeat does it right | UbitUmarov | 2 | -21/+34 |
2012-04-23 | ubitODE - several changes... | UbitUmarov | 3 | -431/+379 |
2012-04-21 | ubitODE: - don't try to hover underground unless volumedetector (that doesn't... | UbitUmarov | 1 | -47/+93 |
2012-04-20 | ubitODE: - Change triangles used in terrain height estimation | UbitUmarov | 1 | -11/+28 |
2012-04-20 | ubitODE - again avatar/terrain collision. Reduce new viewers interpolators ef... | UbitUmarov | 1 | -6/+14 |
2012-04-18 | ubitODE still retouching character pid | UbitUmarov | 1 | -2/+2 |
2012-04-18 | ubitODE - retouch character PIDs | UbitUmarov | 1 | -4/+4 |
2012-04-17 | ubitODE: prims - update managed dinamic parameters from unmanaged at ODE rate... | UbitUmarov | 1 | -78/+46 |
2012-04-17 | ubitODE: - character managed ode was only getting position etc from unmanaged... | UbitUmarov | 2 | -119/+48 |
2012-04-17 | ubitODE: - made avatar/ground collision pid servo a bit softer since seems a ... | UbitUmarov | 2 | -6/+7 |
2012-04-17 | ubitODE: bug fix let avatars colide with volume detectors | UbitUmarov | 1 | -0/+1 |
2012-04-16 | ubitODE: - fix remove characters from default raycasts filters as older code ... | UbitUmarov | 2 | -8/+16 |
2012-04-16 | chODE: if character velocity > 50m/s apply breaks. In free fall this will giv... | UbitUmarov | 1 | -1/+10 |
2012-04-16 | chODE bug fix | UbitUmarov | 1 | -7/+9 |
2012-04-16 | Downgrade an error log message to info because there is nothing we can do if | Melanie | 2 | -2/+2 |
2012-04-16 | ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl... | UbitUmarov | 7 | -729/+983 |
2012-04-14 | Use chode character actor.SetMomentum() to force full restore Velocity in sce... | UbitUmarov | 1 | -1/+19 |
2012-04-09 | chODE and ubitODE always return prim mass (they where returning object mass o... | UbitUmarov | 4 | -69/+315 |
2012-03-31 | reduced instability in vertical atractor with eficiency of 1 and banking | UbitUmarov | 1 | -9/+13 |
2012-03-26 | BulletSim: make avatar animations update properly. | Robert Adams | 3 | -9/+48 |
2012-03-26 | BulletSim: fix typo introducted by previous checkins (git merge sometimes mak... | Robert Adams | 1 | -3/+0 |
2012-03-24 | UbitOde let caller try to build meshs like done in chode. Changing this was ... | UbitUmarov | 2 | -3885/+3959 |
2012-03-24 | Avatars have no bounce | UbitUmarov | 3 | -3705/+3955 |
2012-03-23 | BulletSim: change default of shouldDisableContactPoolDynamicAllocation from F... | Robert Adams | 1 | -2/+2 |
2012-03-23 | BulletSim: Add new configuration parameters to get and set console commands | Robert Adams | 1 | -4/+32 |
2012-03-23 | BulletSim: add a bunch of internal Bullet configuration parameters to OpenSim... | Robert Adams | 2 | -0/+43 |
2012-03-23 | BulletSim: remove confusion between angularVelocity and rotationalVelocity (t... | Robert Adams | 3 | -15/+11 |
2012-03-23 | BulletSim: update TODO list. Rearrange code for readability. Add per object f... | Robert Adams | 2 | -17/+17 |
2012-03-23 | BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc... | Robert Adams | 2 | -3/+9 |
2012-03-23 | BulletSim: set buoyancy in only one place | Robert Adams | 1 | -5/+3 |
2012-03-23 | BulletSim: add some new runtime setable parameters to match the dll. | Robert Adams | 2 | -7/+16 |
2012-03-23 | BulletSim: Update list of TODO tasks | Robert Adams | 1 | -0/+13 |
2012-03-22 | BulletSim: remove confusion between angularVelocity and rotationalVelocity (t... | Robert Adams | 3 | -15/+11 |
2012-03-21 | BulletSim: update TODO list. Rearrange code for readability. Add per object f... | Robert Adams | 2 | -17/+17 |
2012-03-21 | BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyanc... | Robert Adams | 2 | -3/+9 |
2012-03-21 | BulletSim: set buoyancy in only one place | Robert Adams | 1 | -5/+3 |
2012-03-21 | BulletSim: add some new runtime setable parameters to match the dll. | Robert Adams | 2 | -7/+16 |