aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics (unfollow)
Commit message (Expand)AuthorFilesLines
2012-04-28fix llGetCenterOfMass ( checked with ubitODE only)UbitUmarov1-5/+30
2012-04-27Oooops don't hover underground but do hoverUbitUmarov1-26/+27
2012-04-27reorder priority of vehicle hover flagsUbitUmarov1-109/+114
2012-04-27testUbitUmarov1-1/+7
2012-04-27testUbitUmarov1-2/+2
2012-04-27itestUbitUmarov1-2/+1
2012-04-27testUbitUmarov1-13/+11
2012-04-27testingUbitUmarov1-1/+1
2012-04-27testing....UbitUmarov1-41/+78
2012-04-27ubitODE fix don't report colisions with a volume detector ( only report to it )UbitUmarov1-12/+16
2012-04-27testingUbitUmarov1-1/+1
2012-04-27testingUbitUmarov1-58/+71
2012-04-27testingUbitUmarov1-1/+1
2012-04-27testingUbitUmarov1-0/+6
2012-04-27TESTINGUbitUmarov1-0/+1
2012-04-24 fix chODE loosing some part positions when doing isPhysical falseUbitUmarov2-11/+42
2012-04-24Restore _parent_scene.actor_name_map[prim_geom] = this; accidentally removed ...Justin Clark-Casey (justincc)1-0/+1
2012-04-24 let objects/avas push avasUbitUmarov1-2/+1
2012-04-23ubitODE - do own timing control (as chODE does) until heartbeat does it rightUbitUmarov2-21/+34
2012-04-23ubitODE - several changes...UbitUmarov3-431/+379
2012-04-22refactor: simply some properties code in BasicPhysicsPluginJustin Clark-Casey (justincc)2-72/+12
2012-04-22Fix bug where setting phantom on a prim would result in a server log message ...Justin Clark-Casey (justincc)2-18/+367
2012-04-21ubitODE: - don't try to hover underground unless volumedetector (that doesn't...UbitUmarov1-47/+93
2012-04-21Comment out spurious Body != IntPtr.Zero code after disableBody(), since disa...Justin Clark-Casey (justincc)2-10/+20
2012-04-21refactor: Simplify ODEPrim.AddChildPrim() by returning early where appropriate.Justin Clark-Casey (justincc)1-115/+117
2012-04-21Remove redundant prim_geom != IntPtr.Zero checks in ODEPrim.Justin Clark-Casey (justincc)1-116/+88
2012-04-20If a physical prim is manually moved (e.g. by a user) then set the geometry p...Justin Clark-Casey (justincc)1-12/+10
2012-04-20ubitODE: - Change triangles used in terrain height estimationUbitUmarov1-11/+28
2012-04-20ubitODE - again avatar/terrain collision. Reduce new viewers interpolators ef...UbitUmarov1-6/+14
2012-04-18ubitODE still retouching character pidUbitUmarov1-2/+2
2012-04-18ubitODE - retouch character PIDsUbitUmarov1-4/+4
2012-04-17ubitODE: prims - update managed dinamic parameters from unmanaged at ODE rate...UbitUmarov1-78/+46
2012-04-17ubitODE: - character managed ode was only getting position etc from unmanaged...UbitUmarov2-119/+48
2012-04-17ubitODE: - made avatar/ground collision pid servo a bit softer since seems a ...UbitUmarov2-6/+7
2012-04-17ubitODE: bug fix let avatars colide with volume detectorsUbitUmarov1-0/+1
2012-04-16ubitODE: - fix remove characters from default raycasts filters as older code ...UbitUmarov2-8/+16
2012-04-16chODE: if character velocity > 50m/s apply breaks. In free fall this will giv...UbitUmarov1-1/+10
2012-04-16 chODE bug fixUbitUmarov1-7/+9
2012-04-16Downgrade an error log message to info because there is nothing we can do ifMelanie2-2/+2
2012-04-16ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl...UbitUmarov7-729/+983
2012-04-14Use chode character actor.SetMomentum() to force full restore Velocity in sce...UbitUmarov1-1/+19
2012-04-09chODE and ubitODE always return prim mass (they where returning object mass o...UbitUmarov4-69/+315
2012-03-31 reduced instability in vertical atractor with eficiency of 1 and bankingUbitUmarov1-9/+13
2012-03-26BulletSim: make avatar animations update properly.Robert Adams3-9/+48
2012-03-26BulletSim: fix typo introducted by previous checkins (git merge sometimes mak...Robert Adams1-3/+0
2012-03-24 UbitOde let caller try to build meshs like done in chode. Changing this was ...UbitUmarov2-3885/+3959
2012-03-24 Avatars have no bounceUbitUmarov3-3705/+3955
2012-03-23BulletSim: change default of shouldDisableContactPoolDynamicAllocation from F...Robert Adams1-2/+2
2012-03-23BulletSim: Add new configuration parameters to get and set console commandsRobert Adams1-4/+32
2012-03-23BulletSim: add a bunch of internal Bullet configuration parameters to OpenSim...Robert Adams2-0/+43