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path: root/OpenSim/Region/Physics/UbitOdePlugin (follow)
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* a bit better vertical attractor and bankingUbitUmarov2012-02-111-12/+23
* Use mesh to estimate real center of prims if avaiable. Let sculpt map texture...UbitUmarov2012-02-111-4/+2
* scale avatar push force with avatar densityUbitUmarov2012-02-111-1/+2
* test on gitUbitUmarov2012-02-104-0/+4
* Changes to vehicles code etc. Includes some debug aids to remove later.UbitUmarov2012-02-104-243/+145
* initial introdution of physics actor building control.UbitUmarov2012-02-081-1/+1
* UbitODE plugin initial commitUbitUmarov2012-02-0810-0/+11556