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2012-02-11 changes to vehicle bankingUbitUmarov1-69/+23
2012-02-11a bit better vertical attractor and bankingUbitUmarov1-12/+23
2012-02-11Use mesh to estimate real center of prims if avaiable. Let sculpt map texture...UbitUmarov1-4/+2
2012-02-11 scale avatar push force with avatar densityUbitUmarov1-1/+2
2012-02-10test on gitUbitUmarov4-0/+4
2012-02-10 Changes to vehicles code etc. Includes some debug aids to remove later.UbitUmarov4-243/+145
2012-02-08initial introdution of physics actor building control.UbitUmarov1-1/+1
2012-02-08UbitODE plugin initial commitUbitUmarov10-0/+11556