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path: root/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs (follow)
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* update ubitODE to my current working stateUbitUmarov2012-02-271-391/+123
* remove drawstuff from ubitodeUbitUmarov2012-02-111-153/+0
* remove forgotten taints codeUbitUmarov2012-02-111-32/+0
* UbitODE: replace 'taints' by 'changes' for avatars also. This provides better...UbitUmarov2012-02-111-37/+14
* vehicle changes done by simulation thread and not calling oneUbitUmarov2012-02-111-1/+6
* test on gitUbitUmarov2012-02-101-0/+1
* Changes to vehicles code etc. Includes some debug aids to remove later.UbitUmarov2012-02-101-0/+1
* UbitODE plugin initial commitUbitUmarov2012-02-081-0/+2741