| Commit message (Expand) | Author | Files | Lines |
2012-10-04 | more changes and more non active code | UbitUmarov | 1 | -23/+117 |
2012-10-03 | making meshworker have more work.. | UbitUmarov | 1 | -0/+3 |
2012-10-03 | introduce a ODEMeshWorker class, should be pure cosmetic changes for now | UbitUmarov | 1 | -2/+4 |
2012-09-27 | make some forgotten changes be done by simulation thread not by caller | UbitUmarov | 1 | -34/+115 |
2012-09-17 | Remove spammy "axislock" debug. | Melanie | 1 | -1/+1 |
2012-08-06 | ** DANGER someone should stress test more ** release unused physics meshs, in... | UbitUmarov | 1 | -21/+11 |
2012-08-04 | *feature test* ubitode, let convex hull shape type work for prims other | UbitUmarov | 1 | -6/+15 |
2012-07-15 | messing around... Let terrain and water have nullphysicsactors, let | UbitUmarov | 1 | -7/+7 |
2012-07-13 | In collisions report linksets root parts to parts, and not all parts. | UbitUmarov | 1 | -21/+18 |
2012-07-12 | Use faster any contact point collision detection for Volumedetect, plus | UbitUmarov | 1 | -96/+27 |
2012-07-11 | ubitODE leaks | UbitUmarov | 1 | -0/+2 |
2012-07-10 | let rotationVelocity or AngularVelocity be setted on prims. Limited to | UbitUmarov | 1 | -19/+46 |
2012-07-07 | ODE turn off material dependent friction while vehicle linear motor is Effect... | UbitUmarov | 1 | -0/+1 |
2012-06-04 | fix addforce/impulse. | UbitUmarov | 1 | -3/+3 |
2012-05-30 | ubitode prim: if makebody() is called already having a body, do a full destru... | UbitUmarov | 1 | -3/+4 |
2012-05-30 | Guard setting the building flag | Melanie | 1 | -0/+4 |
2012-05-30 | Whitespace fix | Melanie | 1 | -1/+1 |
2012-05-28 | revert making sculpts phanton if sculpt meshing option is off | UbitUmarov | 1 | -2/+0 |
2012-05-27 | Let OOB information usable outside ubitode | UbitUmarov | 1 | -5/+5 |
2012-05-21 | also don't collide sculps or meshs if meshing is OFF | UbitUmarov | 1 | -0/+2 |
2012-05-21 | try to let avas climb higher steps. Will only work in some cases, may have b... | UbitUmarov | 1 | -1/+1 |
2012-05-20 | minor changes | UbitUmarov | 1 | -4/+3 |
2012-05-19 | reduce useless waste of cpu. Make character collision events be done similia... | UbitUmarov | 1 | -60/+61 |
2012-05-15 | ubitODE: if stopped having collisions do report zero colisions once, so colli... | UbitUmarov | 1 | -8/+38 |
2012-05-05 | ubitODE prims: - moved outbounds checking back to UpdatePositionAndVelocity()... | UbitUmarov | 1 | -4/+91 |
2012-04-29 | ubitODE fix applyROtationImpulse, let vehicle hover be relative to root prim... | UbitUmarov | 1 | -2/+2 |
2012-04-29 | ubitode fix inertia for same cases. Added a nasty lock on llGetCenterOfMass a... | UbitUmarov | 1 | -92/+86 |
2012-04-28 | fix llGetCenterOfMass ( checked with ubitODE only) | UbitUmarov | 1 | -5/+30 |
2012-04-24 | fix chODE loosing some part positions when doing isPhysical false | UbitUmarov | 1 | -5/+3 |
2012-04-23 | ubitODE - do own timing control (as chODE does) until heartbeat does it right | UbitUmarov | 1 | -4/+4 |
2012-04-23 | ubitODE - several changes... | UbitUmarov | 1 | -352/+324 |
2012-04-21 | ubitODE: - don't try to hover underground unless volumedetector (that doesn't... | UbitUmarov | 1 | -47/+93 |
2012-04-17 | ubitODE: prims - update managed dinamic parameters from unmanaged at ODE rate... | UbitUmarov | 1 | -78/+46 |
2012-04-16 | ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl... | UbitUmarov | 1 | -572/+497 |
2012-04-09 | chODE and ubitODE always return prim mass (they where returning object mass o... | UbitUmarov | 1 | -1/+1 |
2012-03-24 | UbitOde let caller try to build meshs like done in chode. Changing this was ... | UbitUmarov | 1 | -3835/+3883 |
2012-03-24 | Avatars have no bounce | UbitUmarov | 1 | -3697/+3948 |
2012-03-21 | Changes of PrimShapeType should now work with UbitOde ( almost untested ) | UbitUmarov | 1 | -3710/+3724 |
2012-03-21 | Tell physics about physics shape when creating. Added some virtual methods to... | UbitUmarov | 1 | -3/+11 |
2012-03-12 | ubitode prim select was not doing phantom case | UbitUmarov | 1 | -6/+17 |
2012-03-11 | ubitOde also knows a bit more about physical phantom | UbitUmarov | 1 | -29/+142 |
2012-03-11 | initial steps to support physical phantoms | UbitUmarov | 1 | -1/+5 |
2012-03-09 | ubitOde bug | UbitUmarov | 1 | -2/+4 |
2012-03-05 | update ubitOde | UbitUmarov | 1 | -72/+283 |
2012-03-04 | update UbitOde | UbitUmarov | 1 | -20/+19 |
2012-03-04 | update UbitODE | UbitUmarov | 1 | -0/+12 |
2012-02-29 | update ubitODE to current working state | UbitUmarov | 1 | -69/+120 |
2012-02-27 | update ubitODE to my current working state | UbitUmarov | 1 | -169/+152 |
2012-02-11 | remove drawstuff from ubitode | UbitUmarov | 1 | -3/+0 |
2012-02-11 | UbitODE: replace 'taints' by 'changes' for avatars also. This provides better... | UbitUmarov | 1 | -6/+8 |