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path: root/OpenSim/Region/Physics/UbitOdePlugin/ODEDynamics.cs (follow)
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* ODE turn off material dependent friction while vehicle linear motor is Effect...UbitUmarov2012-07-071-3/+6
* ubitODE fix force in case of mlinear motor offset presentUbitUmarov2012-05-131-4/+5
* ubitODE let vehicles responde faster to changes of some parameters like motor...UbitUmarov2012-05-121-12/+13
* ubitode: changes to vehicles servosUbitUmarov2012-05-101-100/+154
* minor change to linear motor decayUbitUmarov2012-05-071-11/+17
* Improved sitted avatars crossings ( plus tests on vehicles)UbitUmarov2012-05-021-5/+6
* ubitODE fix applyROtationImpulse, let vehicle hover be relative to root prim...UbitUmarov2012-04-291-13/+30
* Oooops don't hover underground but do hoverUbitUmarov2012-04-271-26/+27
* reorder priority of vehicle hover flagsUbitUmarov2012-04-271-109/+114
* reduced instability in vertical atractor with eficiency of 1 and bankingUbitUmarov2012-03-311-9/+13
* update UbitOdeUbitUmarov2012-03-041-6/+13
* update UbitODEUbitUmarov2012-03-041-0/+11
* update ubitODEUbitUmarov2012-03-021-15/+45
* update ubitODE to my current working stateUbitUmarov2012-02-271-7/+103
* changes to vehicle bankingUbitUmarov2012-02-111-69/+23
* a bit better vertical attractor and bankingUbitUmarov2012-02-111-12/+23
* test on gitUbitUmarov2012-02-101-0/+1
* Changes to vehicles code etc. Includes some debug aids to remove later.UbitUmarov2012-02-101-224/+72
* UbitODE plugin initial commitUbitUmarov2012-02-081-0/+1035