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path: root/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs (follow)
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* Avatars have no bounceUbitUmarov2012-03-241-3/+1
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* update ubitOdeUbitUmarov2012-03-051-0/+1
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* update UbitOdeUbitUmarov2012-03-041-5/+7
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* remove drawstuff from ubitodeUbitUmarov2012-02-111-1/+1
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* UbitODE: replace 'taints' by 'changes' for avatars also. This provides ↵UbitUmarov2012-02-111-207/+356
| | | | better time order with changes in prims.
* scale avatar push force with avatar densityUbitUmarov2012-02-111-1/+2
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* UbitODE plugin initial commitUbitUmarov2012-02-081-0/+1301