| Commit message (Expand) | Author | Age | Files | Lines |
* | *TEST* diferent avatar collider | UbitUmarov | 2012-12-03 | 1 | -81/+288 |
* | adjust avatar standing Z position | UbitUmarov | 2012-12-03 | 1 | -5/+11 |
* | [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts | UbitUmarov | 2012-10-07 | 1 | -1/+0 |
* | messing around... Let terrain and water have nullphysicsactors, let | UbitUmarov | 2012-07-15 | 1 | -6/+10 |
* | In collisions report linksets root parts to parts, and not all parts. | UbitUmarov | 2012-07-13 | 1 | -1/+2 |
* | ubitODE leaks | UbitUmarov | 2012-07-11 | 1 | -0/+2 |
* | fix physics not reporting collisions only with terrain | UbitUmarov | 2012-05-29 | 1 | -0/+1 |
* | fix avatars collisions on sim crossings and other few cases where freemove()... | UbitUmarov | 2012-05-28 | 1 | -2/+1 |
* | Let OOB information usable outside ubitode | UbitUmarov | 2012-05-27 | 1 | -23/+0 |
* | minor changes | UbitUmarov | 2012-05-20 | 1 | -5/+2 |
* | reduce useless waste of cpu. Make character collision events be done similia... | UbitUmarov | 2012-05-19 | 1 | -31/+48 |
* | fix character IsPhysical | UbitUmarov | 2012-05-19 | 1 | -1/+1 |
* | add colliders relative velocity projected in collision direction to collision... | UbitUmarov | 2012-05-19 | 1 | -0/+1 |
* | revert terminal vel reduction. It helped but not efective | UbitUmarov | 2012-05-11 | 1 | -2/+2 |
* | reduce avatars terminal velocity to less than 30m/s or colisions with basic b... | UbitUmarov | 2012-05-10 | 1 | -5/+7 |
* | force lower avatar density for testing | UbitUmarov | 2012-05-05 | 1 | -0/+4 |
* | UbitODE: leave avatar 'freemove' state (entered on setmomentum) on any signi... | UbitUmarov | 2012-05-04 | 1 | -2/+4 |
* | test | UbitUmarov | 2012-04-27 | 1 | -1/+7 |
* | test | UbitUmarov | 2012-04-27 | 1 | -2/+2 |
* | itest | UbitUmarov | 2012-04-27 | 1 | -2/+1 |
* | test | UbitUmarov | 2012-04-27 | 1 | -13/+11 |
* | testing | UbitUmarov | 2012-04-27 | 1 | -1/+1 |
* | testing.... | UbitUmarov | 2012-04-27 | 1 | -41/+78 |
* | testing | UbitUmarov | 2012-04-27 | 1 | -1/+1 |
* | testing | UbitUmarov | 2012-04-27 | 1 | -58/+71 |
* | testing | UbitUmarov | 2012-04-27 | 1 | -1/+1 |
* | testing | UbitUmarov | 2012-04-27 | 1 | -0/+6 |
* | TESTING | UbitUmarov | 2012-04-27 | 1 | -0/+1 |
* | let objects/avas push avas | UbitUmarov | 2012-04-24 | 1 | -2/+1 |
* | ubitODE - several changes... | UbitUmarov | 2012-04-23 | 1 | -0/+3 |
* | ubitODE - again avatar/terrain collision. Reduce new viewers interpolators ef... | UbitUmarov | 2012-04-20 | 1 | -6/+14 |
* | ubitODE still retouching character pid | UbitUmarov | 2012-04-18 | 1 | -2/+2 |
* | ubitODE - retouch character PIDs | UbitUmarov | 2012-04-18 | 1 | -4/+4 |
* | ubitODE: - character managed ode was only getting position etc from unmanaged... | UbitUmarov | 2012-04-17 | 1 | -118/+44 |
* | ubitODE: - made avatar/ground collision pid servo a bit softer since seems a ... | UbitUmarov | 2012-04-17 | 1 | -2/+2 |
* | ubitODE: bug fix let avatars colide with volume detectors | UbitUmarov | 2012-04-17 | 1 | -0/+1 |
* | ubitODE: - fix remove characters from default raycasts filters as older code ... | UbitUmarov | 2012-04-16 | 1 | -0/+8 |
* | ubitODE + physmanager: - Revised use of ODE collisions categories and bits(fl... | UbitUmarov | 2012-04-16 | 1 | -8/+21 |
* | Avatars have no bounce | UbitUmarov | 2012-03-24 | 1 | -3/+1 |
* | update ubitOde | UbitUmarov | 2012-03-05 | 1 | -0/+1 |
* | update UbitOde | UbitUmarov | 2012-03-04 | 1 | -5/+7 |
* | remove drawstuff from ubitode | UbitUmarov | 2012-02-11 | 1 | -1/+1 |
* | UbitODE: replace 'taints' by 'changes' for avatars also. This provides better... | UbitUmarov | 2012-02-11 | 1 | -207/+356 |
* | scale avatar push force with avatar density | UbitUmarov | 2012-02-11 | 1 | -1/+2 |
* | UbitODE plugin initial commit | UbitUmarov | 2012-02-08 | 1 | -0/+1301 |