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My fork of OpenSim for IG and DG, called SledjChisl.
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UbitMeshing
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2012-10-07
a few changes/fix (?)
UbitUmarov
1
-9
/
+9
2012-10-07
[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts
UbitUmarov
1
-61
/
+3
2012-10-04
more changes and more non active code
UbitUmarov
1
-4
/
+6
2012-10-04
more changes. Most code not in use
UbitUmarov
1
-13
/
+65
2012-10-03
introduce a ODEMeshWorker class, should be pure cosmetic changes for now
UbitUmarov
1
-3
/
+37
2012-08-07
use a bit more complex mesh key identifier, plus a bug fix
UbitUmarov
2
-29
/
+84
2012-08-06
** DANGER someone should stress test more ** release unused physics meshs, in...
UbitUmarov
2
-30
/
+142
2012-08-05
bug fix: keep sculpt bitmaps border pixels during resolution scaling.
UbitUmarov
3
-15
/
+78
2012-08-05
ubitmeshing: mask out mirror and invert bits on sculpttype convertion.
UbitUmarov
3
-449
/
+12
2012-07-19
Update ubitMesh primMesher with new Dahlia version on core ( reckick git
UbitUmarov
1
-143
/
+183
2012-04-16
Downgrade an error log message to info because there is nothing we can do if
Melanie
1
-1
/
+1
2012-03-21
minor clean
UbitUmarov
1
-27
/
+24
2012-03-21
add convex state to mesh key, so a change is detected.
UbitUmarov
1
-1
/
+1
2012-03-21
let convex be a parameter to createMesh so it can be used. Was forced to add ...
UbitUmarov
1
-7
/
+10
2012-03-20
added convex decomposition hulls support. Hardcoded to use mesh or this. (so...
UbitUmarov
1
-18
/
+146
2012-03-20
WORK in progress!! Now it reads the simple hull shape to use if convex shape ...
UbitUmarov
2
-124
/
+164
2012-03-17
added a new UbitMeshing module so i can mess it...
UbitUmarov
6
-0
/
+4726