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2015-09-08More 'everything is a module' merging.Robert Adams6-4537/+0
Have most of UbitOde converted. There are compile errors in OpenSimBase as the new modules stuff is not all there. Removed ChOdePlugin as it's connection to OdePlugin was tangled.
2013-05-29*** DANGER TESTING **** changed prims mesh generation hopefully removingUbitUmarov4-973/+358
spurius faces. CHanged several aspects. Fixed prims inertia that was too low, still using box as model. Increased number of quickstep SOR iterations to 15. Keep it 15 even on heavy load ( will only jump simulation time).
2012-12-03fix vertex rounding directionUbitUmarov1-1/+8
2012-12-03 *TEST* reduce all mesh vertices resolution to 1e-5. This reduces numberUbitUmarov1-0/+16
of unique vertices only originated by math errors in PrimMesher
2012-11-02 lock unique and uniqueReleased in same order when both locks are neededUbitUmarov1-20/+14
2012-10-16 coment a debug warningUbitUmarov1-1/+1
2012-10-13 add mesh cache expire on region startup. Expires will be relative toUbitUmarov1-3/+85
previus expire (assumed done only once at startup). File 'cntr' on cache folder stores time. Deleting it will force a skip on expire. Default time is 48hours before previus startup to account for failed ones etc.
2012-10-13 retouch mesh idsUbitUmarov1-10/+20
2012-10-13 missing file (again)UbitUmarov1-4/+8
2012-10-12[TEST] disk cache meshsUbitUmarov2-280/+530
2012-10-09 force allocation of mesh data on creation ( messy code version )UbitUmarov2-5/+37
2012-10-07 a few changes/fix (?)UbitUmarov1-9/+9
2012-10-07[DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculptsUbitUmarov1-61/+3
now
2012-10-04 more changes and more non active codeUbitUmarov1-4/+6
2012-10-04 more changes. Most code not in useUbitUmarov1-13/+65
2012-10-03 introduce a ODEMeshWorker class, should be pure cosmetic changes for nowUbitUmarov1-3/+37
2012-08-07 use a bit more complex mesh key identifier, plus a bug fixUbitUmarov2-29/+84
2012-08-06** DANGER someone should stress test more ** release unused physics meshs, ↵UbitUmarov2-30/+142
including unmanaged memory allocations (allocated by managed code)
2012-08-05bug fix: keep sculpt bitmaps border pixels during resolution scaling.UbitUmarov3-15/+78
let this eventually have diferent interpolator last steps on each direction as sl seems to do.
2012-08-05 ubitmeshing: mask out mirror and invert bits on sculpttype convertion.UbitUmarov3-449/+12
Remove some unused
2012-07-19Update ubitMesh primMesher with new Dahlia version on core ( reckick gitUbitUmarov1-143/+183
back)
2012-04-16Downgrade an error log message to info because there is nothing we can do ifMelanie1-1/+1
an asset is damaged so it should not spew red ink.
2012-03-21minor cleanUbitUmarov1-27/+24
2012-03-21add convex state to mesh key, so a change is detected.UbitUmarov1-1/+1
2012-03-21let convex be a parameter to createMesh so it can be used. Was forced to add ↵UbitUmarov1-7/+10
it also to original mesher code and zeromesher
2012-03-20 added convex decomposition hulls support. Hardcoded to use mesh or this. ↵UbitUmarov1-18/+146
(so no simple hull of convex prims for now).
2012-03-20WORK in progress!! Now it reads the simple hull shape to use if convex shape ↵UbitUmarov2-124/+164
is selected for a prim. Due to ODE limitations on convex hulls colisions, it creates a mesh. Being work in progress it is hardcoded to only read that simple convex hull for now. It writes a file named "lixo_lixo.raw" that can be imported into blender for examination of the created mesh (the last one loaded and also hardcoded). To play with put in opensim.ini "meshing = UbitMeshmerizer"
2012-03-17 added a new UbitMeshing module so i can mess it...UbitUmarov6-0/+4726