Commit message (Collapse) | Author | Files | Lines | ||
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2015-09-08 | More 'everything is a module' merging. | Robert Adams | 6 | -4537/+0 | |
Have most of UbitOde converted. There are compile errors in OpenSimBase as the new modules stuff is not all there. Removed ChOdePlugin as it's connection to OdePlugin was tangled. | |||||
2013-05-29 | *** DANGER TESTING **** changed prims mesh generation hopefully removing | UbitUmarov | 4 | -973/+358 | |
spurius faces. CHanged several aspects. Fixed prims inertia that was too low, still using box as model. Increased number of quickstep SOR iterations to 15. Keep it 15 even on heavy load ( will only jump simulation time). | |||||
2012-12-03 | fix vertex rounding direction | UbitUmarov | 1 | -1/+8 | |
2012-12-03 | *TEST* reduce all mesh vertices resolution to 1e-5. This reduces number | UbitUmarov | 1 | -0/+16 | |
of unique vertices only originated by math errors in PrimMesher | |||||
2012-11-02 | lock unique and uniqueReleased in same order when both locks are needed | UbitUmarov | 1 | -20/+14 | |
2012-10-16 | coment a debug warning | UbitUmarov | 1 | -1/+1 | |
2012-10-13 | add mesh cache expire on region startup. Expires will be relative to | UbitUmarov | 1 | -3/+85 | |
previus expire (assumed done only once at startup). File 'cntr' on cache folder stores time. Deleting it will force a skip on expire. Default time is 48hours before previus startup to account for failed ones etc. | |||||
2012-10-13 | retouch mesh ids | UbitUmarov | 1 | -10/+20 | |
2012-10-13 | missing file (again) | UbitUmarov | 1 | -4/+8 | |
2012-10-12 | [TEST] disk cache meshs | UbitUmarov | 2 | -280/+530 | |
2012-10-09 | force allocation of mesh data on creation ( messy code version ) | UbitUmarov | 2 | -5/+37 | |
2012-10-07 | a few changes/fix (?) | UbitUmarov | 1 | -9/+9 | |
2012-10-07 | [DANGER UNTESTED] ODE mesh assets. Other plugins will not do meshs/sculpts | UbitUmarov | 1 | -61/+3 | |
now | |||||
2012-10-04 | more changes and more non active code | UbitUmarov | 1 | -4/+6 | |
2012-10-04 | more changes. Most code not in use | UbitUmarov | 1 | -13/+65 | |
2012-10-03 | introduce a ODEMeshWorker class, should be pure cosmetic changes for now | UbitUmarov | 1 | -3/+37 | |
2012-08-07 | use a bit more complex mesh key identifier, plus a bug fix | UbitUmarov | 2 | -29/+84 | |
2012-08-06 | ** DANGER someone should stress test more ** release unused physics meshs, ↵ | UbitUmarov | 2 | -30/+142 | |
including unmanaged memory allocations (allocated by managed code) | |||||
2012-08-05 | bug fix: keep sculpt bitmaps border pixels during resolution scaling. | UbitUmarov | 3 | -15/+78 | |
let this eventually have diferent interpolator last steps on each direction as sl seems to do. | |||||
2012-08-05 | ubitmeshing: mask out mirror and invert bits on sculpttype convertion. | UbitUmarov | 3 | -449/+12 | |
Remove some unused | |||||
2012-07-19 | Update ubitMesh primMesher with new Dahlia version on core ( reckick git | UbitUmarov | 1 | -143/+183 | |
back) | |||||
2012-04-16 | Downgrade an error log message to info because there is nothing we can do if | Melanie | 1 | -1/+1 | |
an asset is damaged so it should not spew red ink. | |||||
2012-03-21 | minor clean | UbitUmarov | 1 | -27/+24 | |
2012-03-21 | add convex state to mesh key, so a change is detected. | UbitUmarov | 1 | -1/+1 | |
2012-03-21 | let convex be a parameter to createMesh so it can be used. Was forced to add ↵ | UbitUmarov | 1 | -7/+10 | |
it also to original mesher code and zeromesher | |||||
2012-03-20 | added convex decomposition hulls support. Hardcoded to use mesh or this. ↵ | UbitUmarov | 1 | -18/+146 | |
(so no simple hull of convex prims for now). | |||||
2012-03-20 | WORK in progress!! Now it reads the simple hull shape to use if convex shape ↵ | UbitUmarov | 2 | -124/+164 | |
is selected for a prim. Due to ODE limitations on convex hulls colisions, it creates a mesh. Being work in progress it is hardcoded to only read that simple convex hull for now. It writes a file named "lixo_lixo.raw" that can be imported into blender for examination of the created mesh (the last one loaded and also hardcoded). To play with put in opensim.ini "meshing = UbitMeshmerizer" | |||||
2012-03-17 | added a new UbitMeshing module so i can mess it... | UbitUmarov | 6 | -0/+4726 | |