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path: root/OpenSim/Region/Physics/UbitMeshing/SculptMesh.cs (follow)
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* More 'everything is a module' merging.Robert Adams2015-09-081-220/+0
| | | | | | Have most of UbitOde converted. There are compile errors in OpenSimBase as the new modules stuff is not all there. Removed ChOdePlugin as it's connection to OdePlugin was tangled.
* bug fix: keep sculpt bitmaps border pixels during resolution scaling.UbitUmarov2012-08-051-1/+6
| | | | let this eventually have diferent interpolator last steps on each direction as sl seems to do.
* ubitmeshing: mask out mirror and invert bits on sculpttype convertion.UbitUmarov2012-08-051-436/+5
| | | | Remove some unused
* added a new UbitMeshing module so i can mess it...UbitUmarov2012-03-171-0/+646