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path: root/OpenSim/Region/Physics/UbitMeshing/Mesh.cs (follow)
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* Merge branch 'master' into careminsterMelanie2013-02-061-1/+1
| | | | | Conflicts: OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
* fix vertex rounding directionUbitUmarov2012-12-031-1/+8
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* *TEST* reduce all mesh vertices resolution to 1e-5. This reduces numberUbitUmarov2012-12-031-0/+16
| | | | of unique vertices only originated by math errors in PrimMesher
* [TEST] disk cache meshsUbitUmarov2012-10-121-226/+325
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* force allocation of mesh data on creation ( messy code version )UbitUmarov2012-10-091-0/+26
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* more changes and more non active codeUbitUmarov2012-10-041-4/+6
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* more changes. Most code not in useUbitUmarov2012-10-041-13/+65
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* use a bit more complex mesh key identifier, plus a bug fixUbitUmarov2012-08-071-2/+4
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* ** DANGER someone should stress test more ** release unused physics meshs, ↵UbitUmarov2012-08-061-23/+32
| | | | including unmanaged memory allocations (allocated by managed code)
* added a new UbitMeshing module so i can mess it...UbitUmarov2012-03-171-0/+401