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path: root/OpenSim/Region/Physics/UbitMeshing/Mesh.cs (follow)
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* *** DANGER TESTING **** changed prims mesh generation hopefully removingUbitUmarov2013-05-291-23/+10
| | | | | | | spurius faces. CHanged several aspects. Fixed prims inertia that was too low, still using box as model. Increased number of quickstep SOR iterations to 15. Keep it 15 even on heavy load ( will only jump simulation time).
* Merge branch 'master' into careminsterMelanie2013-02-061-1/+1
| | | | | Conflicts: OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
* fix vertex rounding directionUbitUmarov2012-12-031-1/+8
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* *TEST* reduce all mesh vertices resolution to 1e-5. This reduces numberUbitUmarov2012-12-031-0/+16
| | | | of unique vertices only originated by math errors in PrimMesher
* [TEST] disk cache meshsUbitUmarov2012-10-121-226/+325
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* force allocation of mesh data on creation ( messy code version )UbitUmarov2012-10-091-0/+26
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* more changes and more non active codeUbitUmarov2012-10-041-4/+6
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* more changes. Most code not in useUbitUmarov2012-10-041-13/+65
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* use a bit more complex mesh key identifier, plus a bug fixUbitUmarov2012-08-071-2/+4
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* ** DANGER someone should stress test more ** release unused physics meshs, ↵UbitUmarov2012-08-061-23/+32
| | | | including unmanaged memory allocations (allocated by managed code)
* added a new UbitMeshing module so i can mess it...UbitUmarov2012-03-171-0/+401