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My fork of OpenSim for IG and DG, called SledjChisl.
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PhysXPlugin
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PhysXPlugin.cs
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2008-05-25
* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.
Teravus Ovares
1
-0
/
+8
2008-05-14
* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of...
Teravus Ovares
1
-1
/
+2
2008-05-06
* If you llApplyImpulse on an attachment, it applies impulse on the avatar, n...
Teravus Ovares
1
-2
/
+2
2008-05-03
* Committing some collision stuffs that I'm working on.
Teravus Ovares
1
-0
/
+25
2008-04-23
* Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)
Teravus Ovares
1
-0
/
+10
2008-03-25
* Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin.
Teravus Ovares
1
-0
/
+6
2008-03-18
Formatting cleanup.
Jeff Ames
1
-30
/
+28
2008-03-10
ODEPlugin
Teravus Ovares
1
-0
/
+10
2008-03-10
* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
Teravus Ovares
1
-0
/
+17
2008-03-02
* This is a very icky implementation of physical linkset prim using fixed joi...
Teravus Ovares
1
-0
/
+20
2008-02-23
* Added Support within the ODEPlugin for Selected. Which means that;
Teravus Ovares
1
-0
/
+10
2008-02-18
ODE: Tired of floating above the ground after crossing a border? Boy have I ...
Teravus Ovares
1
-1
/
+1
2008-02-17
* Located and destroyed the weird velocity and rotation transfers. It turned...
Teravus Ovares
1
-0
/
+10
2008-02-13
* Bigish ODE stability Update. Run Prebuild
Teravus Ovares
1
-0
/
+8
2008-02-13
* Made physical prim stable enough for the general population to turn on. (th...
Teravus Ovares
1
-0
/
+10
2008-02-11
* Added PhysicsScene.Dispose()
Teravus Ovares
1
-0
/
+3
2008-01-29
* Implemented grab and throw in ODE. It's a little strong still so toss gent...
Teravus Ovares
1
-0
/
+20
2007-12-27
* Optimized usings
lbsa71
1
-63
/
+61
2007-12-19
* Re-did the mass calculations in ODE for Prim
Teravus Ovares
1
-3
/
+39
2007-12-12
* Added some simstats to fill the simulator pane of the Statistics monitor.
Teravus Ovares
1
-1
/
+3
2007-12-10
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
1
-1
/
+1
2007-11-20
*Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...
Teravus Ovares
1
-0
/
+3
2007-11-18
cleaned up some mono compiler warnings
Jeff Ames
1
-58
/
+55
2007-11-12
* Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.
Teravus Ovares
1
-0
/
+10
2007-11-12
* Added a lot of Glue to help with reporting proper collisions.
Teravus Ovares
1
-3
/
+31
2007-11-10
* Moves the Meshmerizer to a separate plugin
Teravus Ovares
1
-0
/
+6
2007-11-09
* Added an internal throttle on ODE physics updates
Teravus Ovares
1
-1
/
+10
2007-11-08
* Added Rotational Velocity reporting for Client Interpolation to Terse Updates
Teravus Ovares
1
-2
/
+12
2007-11-05
prim cuts in ODE
dan miller
1
-48
/
+85
2007-11-03
Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...
darok
1
-1
/
+18
2007-10-31
Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ...
Charles Krinke
1
-2
/
+15
2007-10-30
* Optimized usings
lbsa71
1
-359
/
+284
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
1
-1
/
+1
2007-09-29
Hollow prims (box only), thanks Gerard! Enjoy
dan miller
1
-3
/
+9
2007-09-10
mass update of urls in source code to new website
Sean Dague
1
-1
/
+1
2007-08-28
Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...
MW
1
-1
/
+1
2007-08-23
Added RemovePrim method to the physics plugins interface.
MW
1
-0
/
+5
2007-08-19
More prep work for adding prims to ODE physics
Brian McBee
1
-2
/
+23
2007-08-18
starting to add bits and pieces to physics prims that we will eventually need...
Brian McBee
1
-1
/
+1
2007-07-16
changed to native line ending encoding
Sean Dague
1
-425
/
+425
2007-07-04
A bit more work on Building tools/support.
MW
1
-1
/
+1
2007-07-03
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
1
-4
/
+5