| Commit message (Expand) | Author | Age | Files | Lines |
* | Implement the plumbing for llSetVehicleType from the LSL | Charles Krinke | 2008-09-28 | 2 | -0/+12 |
* | Added the plumbing for llSetVehicleRotationParam | Charles Krinke | 2008-09-28 | 2 | -0/+10 |
* | Plumb the connection though from llSetVehicleVectorParam | Charles Krinke | 2008-09-28 | 2 | -6/+14 |
* | Plumb the connection through from llSetVehicleFloatParam | Charles Krinke | 2008-09-28 | 2 | -0/+12 |
* | * This is the fabled LibOMV update with all of the libOMV types from JHurliman | Teravus Ovares | 2008-09-06 | 4 | -12/+10 |
* | Implements llSetForce() and llGetForce(). These are experimental and the unit... | Dahlia Trimble | 2008-07-24 | 2 | -0/+2 |
* | Minor refactoring of POS. Adds a Util.Clamp(x, min, max) function. | Jeff Ames | 2008-06-26 | 1 | -52/+19 |
* | Separate POS classes into mutiple files. | Jeff Ames | 2008-06-26 | 4 | -715/+822 |
* | More svn properties. Minor cleanup in POS. | Jeff Ames | 2008-06-25 | 1 | -32/+47 |
* | * Adds Top Colliders when using ODE. Access it from the estate tools/debug tab. | Teravus Ovares | 2008-05-25 | 1 | -0/+8 |
* | Formatting cleanup. | Jeff Ames | 2008-05-16 | 1 | -3/+3 |
* | * Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of... | Teravus Ovares | 2008-05-14 | 1 | -1/+2 |
* | * If you llApplyImpulse on an attachment, it applies impulse on the avatar, n... | Teravus Ovares | 2008-05-06 | 1 | -2/+2 |
* | * Committing some collision stuffs that I'm working on. | Teravus Ovares | 2008-05-03 | 1 | -0/+24 |
* | * Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF) | Teravus Ovares | 2008-04-23 | 1 | -0/+11 |
* | * Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin. | Teravus Ovares | 2008-03-25 | 1 | -0/+6 |
* | Formatting cleanup. | Jeff Ames | 2008-03-18 | 2 | -57/+56 |
* | ODEPlugin | Teravus Ovares | 2008-03-10 | 1 | -0/+10 |
* | * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim. | Teravus Ovares | 2008-03-10 | 1 | -0/+17 |
* | * This is a very icky implementation of physical linkset prim using fixed joi... | Teravus Ovares | 2008-03-02 | 1 | -0/+16 |
* | * Added Support within the ODEPlugin for Selected. Which means that; | Teravus Ovares | 2008-02-23 | 1 | -0/+10 |
* | ODE: Tired of floating above the ground after crossing a border? Boy have I ... | Teravus Ovares | 2008-02-18 | 1 | -1/+1 |
* | * Located and destroyed the weird velocity and rotation transfers. It turned... | Teravus Ovares | 2008-02-17 | 1 | -0/+10 |
* | * Made new Framework.Constants class, added RegionSize member. | Adam Frisby | 2008-02-14 | 1 | -9/+9 |
* | * Bigish ODE stability Update. Run Prebuild | Teravus Ovares | 2008-02-13 | 1 | -0/+8 |
* | * Made physical prim stable enough for the general population to turn on. (th... | Teravus Ovares | 2008-02-13 | 1 | -0/+10 |
* | * Added PhysicsScene.Dispose() | Teravus Ovares | 2008-02-11 | 1 | -0/+3 |
* | Converted logging to use log4net. | Jeff Ames | 2008-02-05 | 1 | -1/+1 |
* | * Implemented grab and throw in ODE. It's a little strong still so toss gent... | Teravus Ovares | 2008-01-29 | 1 | -0/+21 |
* | * Added some of the finer control points to POS such as | Teravus Ovares | 2008-01-12 | 1 | -0/+7 |
* | * Optimized usings | lbsa71 | 2007-12-27 | 2 | -34/+52 |
* | * Re-did the mass calculations in ODE for Prim | Teravus Ovares | 2007-12-19 | 1 | -0/+36 |
* | Misc. cleanup: | Jeff Ames | 2007-12-19 | 1 | -4/+3 |
* | * Added some simstats to fill the simulator pane of the Statistics monitor. | Teravus Ovares | 2007-12-12 | 1 | -1/+4 |
* | saved OpenSim source code from the giant rampaging unterminated copyright not... | Jeff Ames | 2007-12-10 | 2 | -3/+3 |
* | per chi11ken: adding check for out-of-bounds avatars in POS | Brian McBee | 2007-11-20 | 1 | -0/+18 |
* | New improved POS! With slippery avatars and extra calculations. | Brian McBee | 2007-11-20 | 1 | -0/+10 |
* | fixed array range out of bounds exception and reference invalidation under lo... | Jeff Ames | 2007-11-20 | 1 | -21/+26 |
* | Reverting my POS changes. I need to think this through a bit more. | Brian McBee | 2007-11-20 | 1 | -14/+14 |
* | *Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc... | Teravus Ovares | 2007-11-20 | 1 | -0/+3 |
* | POS physics. tweaking stair-climbing which broke with my last change | Brian McBee | 2007-11-20 | 1 | -12/+14 |
* | POS physics: removed "stickiness" from avatars so they can slide along surfac... | Brian McBee | 2007-11-20 | 1 | -10/+8 |
* | fixed POS rotation with certain angles | Jeff Ames | 2007-11-19 | 1 | -4/+4 |
* | added rotation support to POS | Jeff Ames | 2007-11-19 | 1 | -4/+8 |
* | flying in POS should be a bit smoother | Jeff Ames | 2007-11-18 | 1 | -4/+15 |
* | cleaned up some mono compiler warnings | Jeff Ames | 2007-11-18 | 1 | -1/+0 |
* | improved avatar logic -- walk up low steps now, sorta | dan miller | 2007-11-17 | 1 | -5/+21 |
* | minor POS tweak for speed | dan miller | 2007-11-17 | 1 | -5/+4 |
* | Out of a fog of alcohol and adenovirus, I present - POS! | dan miller | 2007-11-17 | 1 | -31/+218 |
* | added some POS gravity | Jeff Ames | 2007-11-17 | 1 | -22/+17 |