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My fork of OpenSim for IG and DG, called SledjChisl.
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POSPlugin
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POSPlugin.cs
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2008-09-06
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
1
-1
/
+0
2008-06-26
Separate POS classes into mutiple files.
Jeff Ames
1
-715
/
+0
2008-06-25
More svn properties. Minor cleanup in POS.
Jeff Ames
1
-32
/
+47
2008-05-25
* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.
Teravus Ovares
1
-0
/
+8
2008-05-16
Formatting cleanup.
Jeff Ames
1
-3
/
+3
2008-05-14
* Refactored IConfigSource into Physics plug-ins and Scene. We can get rid of...
Teravus Ovares
1
-1
/
+2
2008-05-06
* If you llApplyImpulse on an attachment, it applies impulse on the avatar, n...
Teravus Ovares
1
-2
/
+2
2008-05-03
* Committing some collision stuffs that I'm working on.
Teravus Ovares
1
-0
/
+24
2008-04-23
* Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)
Teravus Ovares
1
-0
/
+11
2008-03-25
* Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin.
Teravus Ovares
1
-0
/
+6
2008-03-18
Formatting cleanup.
Jeff Ames
1
-31
/
+30
2008-03-10
ODEPlugin
Teravus Ovares
1
-0
/
+10
2008-03-10
* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
Teravus Ovares
1
-0
/
+17
2008-03-02
* This is a very icky implementation of physical linkset prim using fixed joi...
Teravus Ovares
1
-0
/
+16
2008-02-23
* Added Support within the ODEPlugin for Selected. Which means that;
Teravus Ovares
1
-0
/
+10
2008-02-18
ODE: Tired of floating above the ground after crossing a border? Boy have I ...
Teravus Ovares
1
-1
/
+1
2008-02-17
* Located and destroyed the weird velocity and rotation transfers. It turned...
Teravus Ovares
1
-0
/
+10
2008-02-14
* Made new Framework.Constants class, added RegionSize member.
Adam Frisby
1
-9
/
+9
2008-02-13
* Bigish ODE stability Update. Run Prebuild
Teravus Ovares
1
-0
/
+8
2008-02-13
* Made physical prim stable enough for the general population to turn on. (th...
Teravus Ovares
1
-0
/
+10
2008-02-11
* Added PhysicsScene.Dispose()
Teravus Ovares
1
-0
/
+3
2008-01-29
* Implemented grab and throw in ODE. It's a little strong still so toss gent...
Teravus Ovares
1
-0
/
+21
2008-01-12
* Added some of the finer control points to POS such as
Teravus Ovares
1
-0
/
+7
2007-12-27
* Optimized usings
lbsa71
1
-33
/
+51
2007-12-19
* Re-did the mass calculations in ODE for Prim
Teravus Ovares
1
-0
/
+36
2007-12-19
Misc. cleanup:
Jeff Ames
1
-4
/
+3
2007-12-12
* Added some simstats to fill the simulator pane of the Statistics monitor.
Teravus Ovares
1
-1
/
+4
2007-12-10
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
1
-1
/
+1
2007-11-20
per chi11ken: adding check for out-of-bounds avatars in POS
Brian McBee
1
-0
/
+18
2007-11-20
New improved POS! With slippery avatars and extra calculations.
Brian McBee
1
-0
/
+10
2007-11-20
fixed array range out of bounds exception and reference invalidation under lo...
Jeff Ames
1
-21
/
+26
2007-11-20
Reverting my POS changes. I need to think this through a bit more.
Brian McBee
1
-14
/
+14
2007-11-20
*Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc...
Teravus Ovares
1
-0
/
+3
2007-11-20
POS physics. tweaking stair-climbing which broke with my last change
Brian McBee
1
-12
/
+14
2007-11-20
POS physics: removed "stickiness" from avatars so they can slide along surfac...
Brian McBee
1
-10
/
+8
2007-11-19
fixed POS rotation with certain angles
Jeff Ames
1
-4
/
+4
2007-11-19
added rotation support to POS
Jeff Ames
1
-4
/
+8
2007-11-18
flying in POS should be a bit smoother
Jeff Ames
1
-4
/
+15
2007-11-18
cleaned up some mono compiler warnings
Jeff Ames
1
-1
/
+0
2007-11-17
improved avatar logic -- walk up low steps now, sorta
dan miller
1
-5
/
+21
2007-11-17
minor POS tweak for speed
dan miller
1
-5
/
+4
2007-11-17
Out of a fog of alcohol and adenovirus, I present - POS!
dan miller
1
-31
/
+218
2007-11-17
added some POS gravity
Jeff Ames
1
-22
/
+17
2007-11-16
added dummy POS physics plugin
Jeff Ames
1
-14
/
+14
2007-11-12
* Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.
Teravus Ovares
1
-0
/
+5
2007-11-12
* Added a lot of Glue to help with reporting proper collisions.
Teravus Ovares
1
-1
/
+15
2007-11-10
* Moves the Meshmerizer to a separate plugin
Teravus Ovares
1
-1
/
+6
2007-11-09
* Added an internal throttle on ODE physics updates
Teravus Ovares
1
-1
/
+5
2007-11-08
* Added Rotational Velocity reporting for Client Interpolation to Terse Updates
Teravus Ovares
1
-1
/
+6
2007-11-05
prim cuts in ODE
dan miller
1
-0
/
+8
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