aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/OdePlugin (follow)
Commit message (Expand)AuthorAgeFilesLines
...
* Revolution is on the roll again! :)Revolution2010-02-143-39/+372
* Applying patch #4534 by Misterblue to fix ODE physics stickinessJohn Hurliman2010-02-041-0/+2
* Formatting cleanup. Add copyright headers.Jeff Ames2010-01-044-515/+509
* Glue code for a couple of new LSL function implementationsMelanie2009-12-222-0/+18
* * Commit some sit code that's commented out for now.Teravus Ovares (Dan Olivares)2009-12-081-1/+8
* * Adds Normal to the fields returned by the Physics RaycasterTeravus Ovares (Dan Olivares)2009-12-051-2/+8
* * Fixes mantis 4416. Animator is dereferenced on logoutTeravus Ovares (Dan Olivares)2009-12-051-1/+4
* * Fixes the 10x10x10 hard physics limitation. (wierdly, you have to set thi...Teravus Ovares (Dan Olivares)2009-12-032-0/+5
* * Fixes a case of d.BodyEnable with IntPtr.Zero passed as the parameter in li...Teravus Ovares (Dan Olivares)2009-11-261-1/+4
* * Resolves mantis 4390 http://opensimulator.org/mantis/view.php?id=4390Teravus Ovares (Dan Olivares)2009-11-231-1/+1
* * Adds a test for if the collision is at the bottom of the capsule on avatar....Teravus Ovares (Dan Olivares)2009-11-221-1/+12
* * Added missing lock to m_forcelist when AddForce is called. When a user dr...Teravus Ovares (Dan Olivares)2009-11-221-3/+26
* * Fixes the second of two terse update issues. Physical objects should react ...Teravus Ovares (Dan Olivares)2009-11-211-0/+3
* * Fixes one of two terse update issues. There's still one left, but this one...Teravus Ovares (Dan Olivares)2009-11-211-1/+9
* Following various discussions on irc and in the OpenSim dev OSGrid meeting la...Justin Clark-Casey (justincc)2009-11-091-1/+1
* Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2009-11-033-72/+94
|\
| * * Log progress messages when loading OAR files with a lot of assetsJohn Hurliman2009-10-293-64/+71
| * Always send a time dilation of 1.0 while we debug rubberbanding issuesJohn Hurliman2009-10-281-1/+2
| * Limit physics time dilation to 1.0John Hurliman2009-10-281-1/+1
| * * Reduce the velocity tolerance on sending terse updates to avoid slowly drif...John Hurliman2009-10-281-3/+10
| * Fixed a bad check on velocity in the ODE near() callback (it was only checkin...John Hurliman2009-10-281-3/+3
| * Move the calculation of time dilation from the scene to the physics engine. T...John Hurliman2009-10-271-2/+9
* | minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2009-11-033-17/+17
|/
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-265-229/+209
* No need to create dupe TriMeshData for ODE. A previous patch created a dictio...Dan Lake2009-10-261-6/+14
* Do case-insensitive comparisons on region names in LLStandaloneLoginModuleJohn Hurliman2009-10-261-2/+2
* * Changed the watchdog timer to improve the speed of UpdateThread(), only tra...John Hurliman2009-10-261-2/+6
* Patch from dslake http://opensimulator.org/mantis/view.php?id=4291 0004291: I...dslake2009-10-231-2/+3
* * Moved Copyrights above the comments in ODEPrim and ODEDynamics so they're c...Teravus Ovares (Dan Olivares)2009-10-222-26/+28
* Commented out instrumentation in ODEPrim.csKittoFlora2009-10-221-0/+8
* Merge branch 'master' into vehiclesMelanie2009-10-222-6/+18
|\
| * * Removing ODEPrim and ODECharacter GetHashCode() overrides since they were b...John Hurliman2009-10-202-10/+0
| * Merge branch 'prioritization' of ssh://opensimulator.org/var/git/opensim into...John Hurliman2009-10-191-0/+4
| |\
| | * Forgot {} on last commit.Diva Canto2009-10-191-0/+2
| | * More instrumentation in physics.Diva Canto2009-10-191-0/+2
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into priorit...John Hurliman2009-10-192-3/+3
| |\ \ | | |/ | |/|
| * | A bit of instrumentation to figure out what's going on with physics actors.Diva Canto2009-10-182-1/+14
* | | Merge branch 'master' into vehiclesMelanie2009-10-193-5/+47
|\ \ \ | | |/ | |/|
| * | Formatting cleanup.Jeff Ames2009-10-192-3/+3
| * | * One more tweak to inform the user that they may not be able to move until r...Teravus Ovares (Dan Olivares)2009-10-161-1/+1
| * | * After seeing it repeat over and over again.. again, We won't inform the s...Teravus Ovares (Dan Olivares)2009-10-161-1/+1
| |/
| * * One more attempt at the NullRef In The OdePlugin. This might fix it, but ...Teravus Ovares (Dan Olivares)2009-10-162-1/+22
| * * Added a message for when the null reference exception occurs to make debugg...Teravus Ovares (Dan Olivares)2009-10-161-3/+4
| * * A hacky attempt at resolving mantis #4260. I think ODE was unable to allo...Teravus Ovares (Dan Olivares)2009-10-161-2/+22
* | Merge branch 'master' into vehiclesMelanie2009-10-121-1/+1
|\ \ | |/
| * Optimize ODE mesh by removing sleep. On a region with 100,000 prims and ODE e...unknown2009-10-121-1/+1
* | Merge branch 'master' into vehiclesMelanie2009-10-122-2/+17
|\ \ | |/
| * * comment out the velocity test, using updates every 500 ms as set in ScenePr...Teravus Ovares (Dan Olivares)2009-10-101-0/+3
| * * Make ODECharacter respect the scene's requested collision update timeTeravus Ovares (Dan Olivares)2009-10-102-2/+14
* | Correct a build break caused by an optimization in trunkMelanie2009-10-071-1/+1