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My fork of OpenSim for IG and DG, called SledjChisl.
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OdePlugin
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Age
Files
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*
Revolution is on the roll again! :)
Revolution
2010-02-14
3
-39
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+372
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Applying patch #4534 by Misterblue to fix ODE physics stickiness
John Hurliman
2010-02-04
1
-0
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+2
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Formatting cleanup. Add copyright headers.
Jeff Ames
2010-01-04
4
-515
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+509
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Glue code for a couple of new LSL function implementations
Melanie
2009-12-22
2
-0
/
+18
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* Commit some sit code that's commented out for now.
Teravus Ovares (Dan Olivares)
2009-12-08
1
-1
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+8
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* Adds Normal to the fields returned by the Physics Raycaster
Teravus Ovares (Dan Olivares)
2009-12-05
1
-2
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+8
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* Fixes mantis 4416. Animator is dereferenced on logout
Teravus Ovares (Dan Olivares)
2009-12-05
1
-1
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+4
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* Fixes the 10x10x10 hard physics limitation. (wierdly, you have to set thi...
Teravus Ovares (Dan Olivares)
2009-12-03
2
-0
/
+5
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* Fixes a case of d.BodyEnable with IntPtr.Zero passed as the parameter in li...
Teravus Ovares (Dan Olivares)
2009-11-26
1
-1
/
+4
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* Resolves mantis 4390 http://opensimulator.org/mantis/view.php?id=4390
Teravus Ovares (Dan Olivares)
2009-11-23
1
-1
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+1
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* Adds a test for if the collision is at the bottom of the capsule on avatar....
Teravus Ovares (Dan Olivares)
2009-11-22
1
-1
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+12
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* Added missing lock to m_forcelist when AddForce is called. When a user dr...
Teravus Ovares (Dan Olivares)
2009-11-22
1
-3
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+26
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* Fixes the second of two terse update issues. Physical objects should react ...
Teravus Ovares (Dan Olivares)
2009-11-21
1
-0
/
+3
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* Fixes one of two terse update issues. There's still one left, but this one...
Teravus Ovares (Dan Olivares)
2009-11-21
1
-1
/
+9
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Following various discussions on irc and in the OpenSim dev OSGrid meeting la...
Justin Clark-Casey (justincc)
2009-11-09
1
-1
/
+1
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Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
Justin Clark-Casey (justincc)
2009-11-03
3
-72
/
+94
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* Log progress messages when loading OAR files with a lot of assets
John Hurliman
2009-10-29
3
-64
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+71
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Always send a time dilation of 1.0 while we debug rubberbanding issues
John Hurliman
2009-10-28
1
-1
/
+2
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*
Limit physics time dilation to 1.0
John Hurliman
2009-10-28
1
-1
/
+1
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* Reduce the velocity tolerance on sending terse updates to avoid slowly drif...
John Hurliman
2009-10-28
1
-3
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+10
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Fixed a bad check on velocity in the ODE near() callback (it was only checkin...
John Hurliman
2009-10-28
1
-3
/
+3
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Move the calculation of time dilation from the scene to the physics engine. T...
John Hurliman
2009-10-27
1
-2
/
+9
*
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minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
2009-11-03
3
-17
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+17
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Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
2009-10-26
5
-229
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+209
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No need to create dupe TriMeshData for ODE. A previous patch created a dictio...
Dan Lake
2009-10-26
1
-6
/
+14
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Do case-insensitive comparisons on region names in LLStandaloneLoginModule
John Hurliman
2009-10-26
1
-2
/
+2
*
* Changed the watchdog timer to improve the speed of UpdateThread(), only tra...
John Hurliman
2009-10-26
1
-2
/
+6
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Patch from dslake http://opensimulator.org/mantis/view.php?id=4291 0004291: I...
dslake
2009-10-23
1
-2
/
+3
*
* Moved Copyrights above the comments in ODEPrim and ODEDynamics so they're c...
Teravus Ovares (Dan Olivares)
2009-10-22
2
-26
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+28
*
Commented out instrumentation in ODEPrim.cs
KittoFlora
2009-10-22
1
-0
/
+8
*
Merge branch 'master' into vehicles
Melanie
2009-10-22
2
-6
/
+18
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* Removing ODEPrim and ODECharacter GetHashCode() overrides since they were b...
John Hurliman
2009-10-20
2
-10
/
+0
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Merge branch 'prioritization' of ssh://opensimulator.org/var/git/opensim into...
John Hurliman
2009-10-19
1
-0
/
+4
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*
Forgot {} on last commit.
Diva Canto
2009-10-19
1
-0
/
+2
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More instrumentation in physics.
Diva Canto
2009-10-19
1
-0
/
+2
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*
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into priorit...
John Hurliman
2009-10-19
2
-3
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+3
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A bit of instrumentation to figure out what's going on with physics actors.
Diva Canto
2009-10-18
2
-1
/
+14
*
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Merge branch 'master' into vehicles
Melanie
2009-10-19
3
-5
/
+47
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Formatting cleanup.
Jeff Ames
2009-10-19
2
-3
/
+3
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*
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* One more tweak to inform the user that they may not be able to move until r...
Teravus Ovares (Dan Olivares)
2009-10-16
1
-1
/
+1
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* After seeing it repeat over and over again.. again, We won't inform the s...
Teravus Ovares (Dan Olivares)
2009-10-16
1
-1
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+1
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* One more attempt at the NullRef In The OdePlugin. This might fix it, but ...
Teravus Ovares (Dan Olivares)
2009-10-16
2
-1
/
+22
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*
* Added a message for when the null reference exception occurs to make debugg...
Teravus Ovares (Dan Olivares)
2009-10-16
1
-3
/
+4
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*
* A hacky attempt at resolving mantis #4260. I think ODE was unable to allo...
Teravus Ovares (Dan Olivares)
2009-10-16
1
-2
/
+22
*
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Merge branch 'master' into vehicles
Melanie
2009-10-12
1
-1
/
+1
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Optimize ODE mesh by removing sleep. On a region with 100,000 prims and ODE e...
unknown
2009-10-12
1
-1
/
+1
*
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Merge branch 'master' into vehicles
Melanie
2009-10-12
2
-2
/
+17
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* comment out the velocity test, using updates every 500 ms as set in ScenePr...
Teravus Ovares (Dan Olivares)
2009-10-10
1
-0
/
+3
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*
* Make ODECharacter respect the scene's requested collision update time
Teravus Ovares (Dan Olivares)
2009-10-10
2
-2
/
+14
*
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Correct a build break caused by an optimization in trunk
Melanie
2009-10-07
1
-1
/
+1
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