Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-12-25 | 1 | -0/+5 |
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| * | This fixes mantis #5198 and related. Physics is not my expertise, so I'm not ↵ | Diva Canto | 2010-12-24 | 1 | -0/+5 |
| | | | | | | | | 100% sure of what all the consequences of this change are. Pushing up, so others can take a look. | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-12-23 | 1 | -0/+19 |
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| * | * Re-Adding Scene TimeDilation to Object Update Packets. | Teravus Ovares (Dan Olivares) | 2010-12-23 | 1 | -0/+19 |
| | | | | | | | | | | | | * Added Calculating Time Dilation in the OdePlubin * When multiple object updates are stuffed into one packet, average the time dilation between them as a compromise. * Time Dilation on the update is calculated when the EntityUpdate object is created. The pre-calc-ed TD is stored in the Entity update and used when it goes out on the wire. Previously, it was 1.0 all the time. The time dilation is tied to when the update is created, not when the update is sent. | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-10-06 | 1 | -4/+4 |
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| * | Formatting cleanup. | Jeff Ames | 2010-10-04 | 1 | -4/+4 |
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* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-10-02 | 1 | -2/+2 |
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| * | Replace CalculateMass with a more accurate version, contributed by Ubit. | Melanie | 2010-10-02 | 1 | -234/+219 |
| | | | | | | | | Thank you. | ||||
| * | Typo fixes | Melanie | 2010-09-26 | 1 | -1/+1 |
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| * | adding configurable j2kDecodeCache path | BlueWall | 2010-09-26 | 1 | -1/+5 |
| | | | | | | | | | | | | | | | | allowing the decoded sculpt map cache path to be defined in the configuration files. Use DecodedSculpMapPath in the [Startup] section to set the path. The default is still ./bin/j2kDecodeCache | ||||
* | | Replace CalculateMass with a more accurate version, contributed by Ubit. | Melanie | 2010-10-02 | 1 | -234/+219 |
| | | | | | | | | Thank you. | ||||
* | | Typo fixes | Melanie | 2010-09-26 | 1 | -1/+1 |
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* | | Merge Master | Melanie | 2010-09-26 | 1 | -1/+5 |
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* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-09-25 | 1 | -42/+45 |
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| * | Add prim name to OdePrim Error and Warning messages. | Justin Clark-Casey (justincc) | 2010-09-25 | 1 | -42/+45 |
| | | | | | | | | This aims to make it easier to identify and remove rogue prims that are causing ODE to fall over. | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-06-27 | 2 | -14/+14 |
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| * | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 2010-06-25 | 2 | -14/+14 |
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* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-06-19 | 1 | -0/+1 |
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| * | Hunting for the problem in #4777 | Diva Canto | 2010-06-19 | 1 | -0/+1 |
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| * | Reverting my last two commits, putting back Melanie's exception handler. ↵ | Diva Canto | 2010-06-19 | 1 | -1/+10 |
| | | | | | | | | Doesn't solve #4777. | ||||
| * | Reinstated the behavior of AddPrimShape *exactly* as it was as of December. ↵ | Diva Canto | 2010-06-19 | 1 | -10/+1 |
| | | | | | | | | Trying to fix mantis #4777 | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-06-18 | 1 | -1/+1 |
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| * | Remove an error in meshing error reporting. Now doesn't double-bomb | Melanie | 2010-06-18 | 1 | -1/+1 |
| | | | | | | | | anymore on a bad sculpt | ||||
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-06-12 | 1 | -1/+12 |
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| * | Log and eat sculpt meshing exceptions caused by bad jp2 data. | Melanie | 2010-06-12 | 1 | -1/+12 |
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* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-03-15 | 1 | -2/+2 |
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| * | * Added a better check to the SimianGrid connectors to test if they are ↵ | John Hurliman | 2010-03-12 | 1 | -2/+2 |
| | | | | | | | | | | | | enabled or not. This method should work equally well with standalone or robust mode * Applying #4602 from Misterblu to add collision detection to BulletDotNET | ||||
* | | Resolved merge | Kitto Flora | 2010-03-12 | 3 | -78/+391 |
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| * \ | Merge branch '0.6.9-post-fixes' into careminster | Melanie | 2010-03-06 | 3 | -65/+398 |
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| * | Formatting cleanup. | Jeff Ames | 2010-02-15 | 1 | -25/+25 |
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| * | Revolution is on the roll again! :) | Revolution | 2010-02-14 | 3 | -39/+372 |
| | | | | | | | | | | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com> | ||||
* | | Merge branch 'master' into careminster | Melanie | 2010-02-08 | 1 | -0/+2 |
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| * | Applying patch #4534 by Misterblue to fix ODE physics stickiness | John Hurliman | 2010-02-04 | 1 | -0/+2 |
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* | | Add glue for llSetVehicleFlags(), llRemoveVehicleFlags(). ChODE: Add ↵ | Kitto Flora | 2010-01-21 | 2 | -0/+20 |
| | | | | | | | | associated methods. | ||||
* | | Merge branch 'master' into careminster | Melanie | 2010-01-03 | 4 | -515/+509 |
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| * | Formatting cleanup. Add copyright headers. | Jeff Ames | 2010-01-04 | 4 | -515/+509 |
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* | | Fix conflicts | Kitto Flora | 2009-12-22 | 2 | -2/+1 |
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| * \ | Merge branch 'master' into careminster | Melanie | 2009-12-22 | 2 | -8/+9 |
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| | * | Glue code for a couple of new LSL function implementations | Melanie | 2009-12-22 | 2 | -0/+18 |
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* | | | Include ChOdePlugin | Kitto Flora | 2009-12-22 | 3 | -118/+31 |
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* | | Fix GetWorldRotation(), and a host of related Sit fixes. | Kitto Flora | 2009-12-17 | 1 | -1/+5 |
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* | | Merge branch 'master' into careminster | Melanie | 2009-12-12 | 1 | -1/+8 |
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| * | * Commit some sit code that's commented out for now. | Teravus Ovares (Dan Olivares) | 2009-12-08 | 1 | -1/+8 |
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* | | Merge branch 'master' into careminster | Melanie | 2009-12-06 | 1 | -2/+8 |
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| * | * Adds Normal to the fields returned by the Physics Raycaster | Teravus Ovares (Dan Olivares) | 2009-12-05 | 1 | -2/+8 |
| | | | | | | | | | | | | | | | | * Fixes recognizing when a sit target is and isn't set. * * 1. Vector3.Zero. * * 2. Orientation: x:0, y:0, z:0, w:1 - ZERO_ROTATION * * (or) Orientation: x:0, y:0, z:0, w:0 - Invalid Quaternion * * (or) Orientation: x:0, y:0, z:1, w:0 - Invalid mapping, some older objects still exist with it | ||||
* | | Merge branch 'master' into careminster | Melanie | 2009-12-05 | 3 | -1/+9 |
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| * | * Fixes mantis 4416. Animator is dereferenced on logout | Teravus Ovares (Dan Olivares) | 2009-12-05 | 1 | -1/+4 |
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| * | * Fixes the 10x10x10 hard physics limitation. (wierdly, you have to set ↵ | Teravus Ovares (Dan Olivares) | 2009-12-03 | 2 | -0/+5 |
| | | | | | | | | | | | | | | this for each region in your Regions.ini[PhysicalPrimMax = 10(default)]) * Adds a configurable maximum object mass before the mass is clamped. Default is 10000.01. Configurable by changing maximum_mass_object in the [ODEPhysicsSettings] section. * Clamping the mass is important for limiting the amount of CPU an object can consume in physics calculations. Too high, and the object overcomes restitution forces by gravity alone. This generates more collisions potentially leading to 'deep think'. | ||||
* | | Merge branch 'master' into careminster | Melanie | 2009-11-27 | 1 | -1/+4 |
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| * | * Fixes a case of d.BodyEnable with IntPtr.Zero passed as the parameter in ↵ | Teravus Ovares (Dan Olivares) | 2009-11-26 | 1 | -1/+4 |
| | | | | | | | | linkset where EnableBody was called and the body is immediately disabled. The previous functionality assumed that a body was received in EnableBody but.. in some cases, it wasn't. |