| Commit message (Expand) | Author | Files | Lines |
2012-10-18 | i update core ode plugin and make it load is meshs (i hope) | UbitUmarov | 2 | -2/+51 |
2012-10-09 | av_av_collisions_off = false OdePhysics Settings in OpenSimDefaults.ini - No... | teravus | 1 | -2/+9 |
2012-10-09 | Add config option to plant avatar where they are reducing avatar avatar 'push... | teravus | 2 | -3/+9 |
2012-10-03 | Soliciting for comments on smoothness of physics objects for this build. | teravus | 2 | -8/+46 |
2012-10-03 | I propose that 0.5m/step change for linear velocity is too big of a change to... | teravus | 1 | -1/+15 |
2012-10-02 | Minor Modification, switch /2 to 0.5f in ODEPrim.Velocity | teravus | 1 | -4/+4 |
2012-07-27 | Remove the LandGeom checks in OdeScene - these are pointless since LandGeom i... | Justin Clark-Casey (justincc) | 1 | -4/+2 |
2012-07-26 | Add check so Ode does not try to simulate after it has been Dispose()'ed. Fix... | Robert Adams | 1 | -0/+9 |
2012-06-29 | Move update of the final optional ODE total frame stat inside the OdeLock rat... | Justin Clark-Casey (justincc) | 1 | -3/+3 |
2012-06-29 | refactor: rename _collisionEventPrim to m_collisionEventActors and _collision... | Justin Clark-Casey (justincc) | 1 | -12/+12 |
2012-06-29 | Fix a regression where we stopped removing avatars from collision event repor... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-06-01 | Add optional total avatars, total prims and active prims stats to ODE plugin. | Justin Clark-Casey (justincc) | 1 | -0/+21 |
2012-06-01 | If OdeScene.Near() returns no collision contacts, then exit as early as possi... | Justin Clark-Casey (justincc) | 1 | -0/+4 |
2012-06-01 | Add optional stat for the other collision time per frame not spent in ODE nat... | Justin Clark-Casey (justincc) | 1 | -1/+16 |
2012-06-01 | Add avatar forces calculation, prim force and raycasting per frame millisecon... | Justin Clark-Casey (justincc) | 1 | -7/+46 |
2012-06-01 | Collection optional avatar and prim taint frame millisecond times | Justin Clark-Casey (justincc) | 1 | -7/+36 |
2012-06-01 | Remove recent optional native collision frame milliseconds stat | Justin Clark-Casey (justincc) | 1 | -13/+1 |
2012-06-01 | Add optional stat that records milliseconds spent notifying collision listene... | Justin Clark-Casey (justincc) | 1 | -0/+14 |
2012-06-01 | Add avatar and prim update milliseconds per frame optional stats | Justin Clark-Casey (justincc) | 1 | -7/+31 |
2012-06-01 | Add option native step frame ms stat | Justin Clark-Casey (justincc) | 1 | -9/+21 |
2012-06-01 | Add total ODE frame time optional stat, as a sanity check on the main scene p... | Justin Clark-Casey (justincc) | 1 | -7/+21 |
2012-06-01 | Break down native ODE collision frame time stat into native space collision a... | Justin Clark-Casey (justincc) | 1 | -4/+22 |
2012-06-01 | Rename new collision stats to 'contacts' - there are/can be multiple contacts... | Justin Clark-Casey (justincc) | 1 | -6/+6 |
2012-06-01 | Stop adding an unnecessary duplicate _perloopcontact if the avatar is standin... | Justin Clark-Casey (justincc) | 1 | -9/+4 |
2012-06-01 | minor: comment out currently unused OdeScene.sCollisionData | Justin Clark-Casey (justincc) | 1 | -9/+9 |
2012-06-01 | Add ODE avatar and prim collision numbers if extra stats collection is enabled. | Justin Clark-Casey (justincc) | 1 | -5/+34 |
2012-06-01 | Fix OdeScene.GetTopColliders() to return the top 25 colliders rather than the... | Justin Clark-Casey (justincc) | 1 | -19/+13 |
2012-05-31 | Add an optional mechanism for physics modules to collect and return arbitrary... | Justin Clark-Casey (justincc) | 1 | -10/+129 |
2012-05-18 | refactor: move EventQueueGet path generation into common method. Rename some... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-05-17 | Don't eagerly clear frame collision events when physics actors subscribe and ... | Justin Clark-Casey (justincc) | 1 | -2/+8 |
2012-04-24 | Restore _parent_scene.actor_name_map[prim_geom] = this; accidentally removed ... | Justin Clark-Casey (justincc) | 1 | -0/+1 |
2012-04-21 | Comment out spurious Body != IntPtr.Zero code after disableBody(), since disa... | Justin Clark-Casey (justincc) | 2 | -10/+20 |
2012-04-21 | refactor: Simplify ODEPrim.AddChildPrim() by returning early where appropriate. | Justin Clark-Casey (justincc) | 1 | -115/+117 |
2012-04-21 | Remove redundant prim_geom != IntPtr.Zero checks in ODEPrim. | Justin Clark-Casey (justincc) | 1 | -116/+88 |
2012-04-20 | If a physical prim is manually moved (e.g. by a user) then set the geometry p... | Justin Clark-Casey (justincc) | 1 | -12/+10 |
2012-03-20 | refactor: precalculate the fixed movement factor for avatar tilting (sqrt(2))... | Justin Clark-Casey (justincc) | 2 | -8/+16 |
2012-03-20 | refactor: Eliminate unnecessary duplicate avCapsuleTilted | Justin Clark-Casey (justincc) | 1 | -3/+7 |
2012-03-20 | Fix crash where two scene loop threads could changes m_MeshToTriMeshMap at th... | Justin Clark-Casey (justincc) | 1 | -10/+16 |
2012-02-24 | Stop spurious scene loop startup timeout alarms for scenes with many prims. | Justin Clark-Casey (justincc) | 1 | -0/+2 |
2012-02-21 | Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process. | Justin Clark-Casey (justincc) | 1 | -14/+1 |
2012-02-18 | Report an error if the required native Windows ODE library can't be found. | Justin Clark-Casey (justincc) | 1 | -1/+4 |
2012-02-18 | On Windows automatically load the correct native ODE library depending on whe... | Justin Clark-Casey (justincc) | 1 | -2/+22 |
2012-02-11 | correct the default avatar_terminal_velocity value that I accidentally left i... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2012-02-11 | Clamp ODE character velocity. Make ODE falling character 54m/s by default. | Justin Clark-Casey (justincc) | 2 | -1/+53 |
2012-01-25 | Serialize calls to ODE Collide() function across OdeScene instances to preven... | Justin Clark-Casey (justincc) | 2 | -1/+32 |
2012-01-24 | Restrict accessible of ODECharacter Shell and Body. Add method doc and some ... | Justin Clark-Casey (justincc) | 2 | -12/+27 |
2012-01-02 | Adding commented out log messages and some minor formatting for future bug hu... | Justin Clark-Casey (justincc) | 1 | -0/+1 |
2011-12-22 | Align default ODE_STEPSIZE with that already used through OpenSimDefaults.ini | Justin Clark-Casey (justincc) | 1 | -2/+2 |
2011-12-20 | Remove unused SetAcceleration and add set on Acceleration parameter | Dan Lake | 2 | -6/+2 |
2011-12-20 | Remove unused SetAcceleration and add set on Acceleration parameter | Dan Lake | 2 | -6/+2 |