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My fork of OpenSim for IG and DG, called SledjChisl.
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OdePlugin
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OdeScene.cs
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Author
Files
Lines
2011-07-12
When a mesh object is added to a scene, delay adding the physics actor until ...
Justin Clark-Casey (justincc)
1
-15
/
+18
2011-07-11
When a sculpt/mesh texture is received by a part on a callback request, don't...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-07-09
minor: code tidy and inserted log lines for future use.
Justin Clark-Casey (justincc)
1
-4
/
+1
2011-07-08
refactor: Factor out AddSubMesh() method from long CraeteMeshFromPrimMesher()...
Justin Clark-Casey (justincc)
1
-5
/
+5
2011-07-08
minor: code tidy up - remove a couple of Console.WriteLine() accidentally add...
Justin Clark-Casey (justincc)
1
-6
/
+8
2011-07-08
refactor: Separate the OdeScene class into its own file from OdePlugin.cs, to...
Justin Clark-Casey (justincc)
1
-79
/
+41
2011-07-08
minor: commented out log lines for future use and very small code tidy
Justin Clark-Casey (justincc)
1
-0
/
+2
2011-06-29
Allow physics proxy generation for meshes using new asset format.
dahlia
1
-1
/
+4
2011-04-12
force mesh proxy for simple box prims with path cut
dahlia
1
-0
/
+3
2010-12-23
* Re-Adding Scene TimeDilation to Object Update Packets.
Teravus Ovares (Dan Olivares)
1
-0
/
+19
2010-06-19
Hunting for the problem in #4777
Diva Canto
1
-0
/
+1
2010-06-19
Reverting my last two commits, putting back Melanie's exception handler. Does...
Diva Canto
1
-1
/
+10
2010-06-19
Reinstated the behavior of AddPrimShape *exactly* as it was as of December. T...
Diva Canto
1
-10
/
+1
2010-06-19
Reinstated the behavior of AddPrimShape as it was as of December. Trying to f...
Diva Canto
1
-0
/
+1
2010-06-18
Remove an error in meshing error reporting. Now doesn't double-bomb
Melanie
1
-1
/
+1
2010-06-12
Log and eat sculpt meshing exceptions caused by bad jp2 data.
Melanie
1
-1
/
+12
2010-01-04
Formatting cleanup. Add copyright headers.
Jeff Ames
1
-10
/
+10
2009-12-03
* Fixes the 10x10x10 hard physics limitation. (wierdly, you have to set thi...
Teravus Ovares (Dan Olivares)
1
-0
/
+2
2009-11-23
* Resolves mantis 4390 http://opensimulator.org/mantis/view.php?id=4390
Teravus Ovares (Dan Olivares)
1
-1
/
+1
2009-11-22
* Adds a test for if the collision is at the bottom of the capsule on avatar....
Teravus Ovares (Dan Olivares)
1
-1
/
+12
2009-11-09
Following various discussions on irc and in the OpenSim dev OSGrid meeting la...
Justin Clark-Casey (justincc)
1
-1
/
+1
2009-11-03
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
1
-3
/
+3
2009-10-29
* Log progress messages when loading OAR files with a lot of assets
John Hurliman
1
-60
/
+67
2009-10-28
Always send a time dilation of 1.0 while we debug rubberbanding issues
John Hurliman
1
-1
/
+2
2009-10-28
Limit physics time dilation to 1.0
John Hurliman
1
-1
/
+1
2009-10-28
* Reduce the velocity tolerance on sending terse updates to avoid slowly drif...
John Hurliman
1
-3
/
+10
2009-10-28
Fixed a bad check on velocity in the ODE near() callback (it was only checkin...
John Hurliman
1
-3
/
+3
2009-10-27
Move the calculation of time dilation from the scene to the physics engine. T...
John Hurliman
1
-2
/
+9
2009-10-26
Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
1
-28
/
+22
2009-10-26
Do case-insensitive comparisons on region names in LLStandaloneLoginModule
John Hurliman
1
-2
/
+2
2009-10-26
* Changed the watchdog timer to improve the speed of UpdateThread(), only tra...
John Hurliman
1
-2
/
+6
2009-10-23
Patch from dslake http://opensimulator.org/mantis/view.php?id=4291 0004291: I...
dslake
1
-2
/
+3
2009-10-19
Forgot {} on last commit.
Diva Canto
1
-0
/
+2
2009-10-19
More instrumentation in physics.
Diva Canto
1
-0
/
+2
2009-10-19
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2009-10-18
A bit of instrumentation to figure out what's going on with physics actors.
Diva Canto
1
-0
/
+6
2009-10-16
* One more attempt at the NullRef In The OdePlugin. This might fix it, but ...
Teravus Ovares (Dan Olivares)
1
-0
/
+21
2009-10-10
* Make ODECharacter respect the scene's requested collision update time
Teravus Ovares (Dan Olivares)
1
-0
/
+1
2009-10-07
Correct a build break caused by an optimization in trunk
Melanie
1
-1
/
+1
2009-10-05
minor: remove mono compile warning
Justin Clark-Casey (justincc)
1
-5
/
+2
2009-09-30
Commit initial version of KittoFlora's vehicle changes
opensim
1
-16
/
+38
2009-10-01
Formatting cleanup.
Jeff Ames
1
-5
/
+5
2009-09-09
Add test to check behaviour if an iar is loaded where no user profile exists ...
Justin Clark-Casey (justincc)
1
-16
/
+6
2009-09-04
* Fix for GetTerrainHeightAtXY to make it compatible when Constants.RegionSiz...
Teravus Ovares (Dan Olivares)
1
-3
/
+4
2009-09-04
* Fixes the function 'GetTerrainHeightAtXY'
Teravus Ovares (Dan Olivares)
1
-16
/
+26
2009-09-02
* One last attempt to get the bordercrossing/primcrossing/attachmentcrossing ...
Teravus Ovares (Dan Olivares)
1
-1
/
+72
2009-09-02
Thank you, dslake, for a set of patches to improve OpenSim startup
Melanie
1
-5
/
+5
2009-08-21
* It turns out that Physics heightmap values were being stored in managed mem...
Teravus Ovares (Dan Olivares)
1
-22
/
+27
2009-08-20
* Fixes Terrain issues with combined regions.
Teravus Ovares (Dan Olivares)
1
-65
/
+133
2009-08-18
* Some Physics Scene Changes to prepare for larger regions
Teravus Ovares (Dan Olivares)
1
-47
/
+54
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