| Commit message (Expand) | Author | Files | Lines |
2011-10-14 | Change hardcoded ODE total frame time to match the default total frame time (... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-10-05 | Remove unused local variable i from OdeScene.Simulate() | Justin Clark-Casey (justincc) | 1 | -3/+0 |
2011-08-01 | comment out unused code in OdeScene.TriCallback() | Justin Clark-Casey (justincc) | 1 | -12/+12 |
2011-08-01 | refactor: centralize prim geom removal code from four places to one | Justin Clark-Casey (justincc) | 1 | -17/+7 |
2011-08-01 | minor: add note to RemovePrimThreadLocked() to the effect that it contrary to... | Justin Clark-Casey (justincc) | 1 | -0/+3 |
2011-08-01 | minor: indentation correction | Justin Clark-Casey (justincc) | 1 | -17/+13 |
2011-07-31 | refactor: Remove argument to pass in an initial mesh to OdePrim since this is... | Justin Clark-Casey (justincc) | 1 | -25/+4 |
2011-07-31 | minor: method doc | Justin Clark-Casey (justincc) | 1 | -1/+0 |
2011-07-30 | minor: remove mono compiler warnings, some code spacing adjustments | Justin Clark-Casey (justincc) | 1 | -5/+3 |
2011-07-30 | minor: Add method doc to collision subscription methods. Change method case ... | Justin Clark-Casey (justincc) | 1 | -3/+19 |
2011-07-29 | fix extremely minor Ode bug where the _taintedPrimL list would always be clea... | Justin Clark-Casey (justincc) | 1 | -3/+14 |
2011-07-29 | refactor: Move another chunk of ninja code out of the OdeScene.Simulate() loo... | Justin Clark-Casey (justincc) | 1 | -28/+36 |
2011-07-29 | refactor: Simplify reading OdeScene.Simulate() loop by shunting all the NINJA... | Justin Clark-Casey (justincc) | 1 | -182/+191 |
2011-07-29 | refactor: unindent the OdeScene.Simulate() loop to ignore the long commented ... | Justin Clark-Casey (justincc) | 1 | -270/+274 |
2011-07-19 | Apply the localID to the Physics actor to prevent null calls later | Careminster Team | 1 | -3/+3 |
2011-07-15 | Fix some local id issues in physics glue | root | 1 | -7/+1 |
2011-07-12 | Port implementation of llCastRay() from Aurora. | Justin Clark-Casey (justincc) | 1 | -0/+28 |
2011-07-12 | When a mesh object is added to a scene, delay adding the physics actor until ... | Justin Clark-Casey (justincc) | 1 | -15/+18 |
2011-07-11 | When a sculpt/mesh texture is received by a part on a callback request, don't... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2011-07-09 | minor: code tidy and inserted log lines for future use. | Justin Clark-Casey (justincc) | 1 | -4/+1 |
2011-07-08 | refactor: Factor out AddSubMesh() method from long CraeteMeshFromPrimMesher()... | Justin Clark-Casey (justincc) | 1 | -5/+5 |
2011-07-08 | minor: code tidy up - remove a couple of Console.WriteLine() accidentally add... | Justin Clark-Casey (justincc) | 1 | -6/+8 |
2011-07-08 | refactor: Separate the OdeScene class into its own file from OdePlugin.cs, to... | Justin Clark-Casey (justincc) | 1 | -79/+41 |
2011-07-08 | minor: commented out log lines for future use and very small code tidy | Justin Clark-Casey (justincc) | 1 | -0/+2 |
2011-06-29 | Allow physics proxy generation for meshes using new asset format. | dahlia | 1 | -1/+4 |
2011-04-12 | force mesh proxy for simple box prims with path cut | dahlia | 1 | -0/+3 |
2010-12-23 | * Re-Adding Scene TimeDilation to Object Update Packets. | Teravus Ovares (Dan Olivares) | 1 | -0/+19 |
2010-06-19 | Hunting for the problem in #4777 | Diva Canto | 1 | -0/+1 |
2010-06-19 | Reverting my last two commits, putting back Melanie's exception handler. Does... | Diva Canto | 1 | -1/+10 |
2010-06-19 | Reinstated the behavior of AddPrimShape *exactly* as it was as of December. T... | Diva Canto | 1 | -10/+1 |
2010-06-19 | Reinstated the behavior of AddPrimShape as it was as of December. Trying to f... | Diva Canto | 1 | -0/+1 |
2010-06-18 | Remove an error in meshing error reporting. Now doesn't double-bomb | Melanie | 1 | -1/+1 |
2010-06-12 | Log and eat sculpt meshing exceptions caused by bad jp2 data. | Melanie | 1 | -1/+12 |
2010-01-04 | Formatting cleanup. Add copyright headers. | Jeff Ames | 1 | -10/+10 |
2009-12-03 | * Fixes the 10x10x10 hard physics limitation. (wierdly, you have to set thi... | Teravus Ovares (Dan Olivares) | 1 | -0/+2 |
2009-11-23 | * Resolves mantis 4390 http://opensimulator.org/mantis/view.php?id=4390 | Teravus Ovares (Dan Olivares) | 1 | -1/+1 |
2009-11-22 | * Adds a test for if the collision is at the bottom of the capsule on avatar.... | Teravus Ovares (Dan Olivares) | 1 | -1/+12 |
2009-11-09 | Following various discussions on irc and in the OpenSim dev OSGrid meeting la... | Justin Clark-Casey (justincc) | 1 | -1/+1 |
2009-11-03 | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 1 | -3/+3 |
2009-10-29 | * Log progress messages when loading OAR files with a lot of assets | John Hurliman | 1 | -60/+67 |
2009-10-28 | Always send a time dilation of 1.0 while we debug rubberbanding issues | John Hurliman | 1 | -1/+2 |
2009-10-28 | Limit physics time dilation to 1.0 | John Hurliman | 1 | -1/+1 |
2009-10-28 | * Reduce the velocity tolerance on sending terse updates to avoid slowly drif... | John Hurliman | 1 | -3/+10 |
2009-10-28 | Fixed a bad check on velocity in the ODE near() callback (it was only checkin... | John Hurliman | 1 | -3/+3 |
2009-10-27 | Move the calculation of time dilation from the scene to the physics engine. T... | John Hurliman | 1 | -2/+9 |
2009-10-26 | Experimental change of PhysicsVector to Vector3. Untested | John Hurliman | 1 | -28/+22 |
2009-10-26 | Do case-insensitive comparisons on region names in LLStandaloneLoginModule | John Hurliman | 1 | -2/+2 |
2009-10-26 | * Changed the watchdog timer to improve the speed of UpdateThread(), only tra... | John Hurliman | 1 | -2/+6 |
2009-10-23 | Patch from dslake http://opensimulator.org/mantis/view.php?id=4291 0004291: I... | dslake | 1 | -2/+3 |
2009-10-19 | Forgot {} on last commit. | Diva Canto | 1 | -0/+2 |