| Commit message (Expand) | Author | Age | Files | Lines |
... | |
* | prim cuts in ODE | dan miller | 2007-11-05 | 1 | -26/+95 |
* | Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph... | darok | 2007-11-03 | 1 | -1/+18 |
* | made illogical bitwise operations logical | Jeff Ames | 2007-10-31 | 1 | -3/+3 |
* | Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ... | Charles Krinke | 2007-10-31 | 1 | -34/+98 |
* | temporary fix for sitting collisions in ODE | Jeff Ames | 2007-10-30 | 1 | -1/+1 |
* | * Optimized usings | lbsa71 | 2007-10-30 | 1 | -171/+103 |
* | as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H... | MW | 2007-10-29 | 1 | -1/+1 |
* | should help with ODE bounce on region cross | dan miller | 2007-10-29 | 1 | -8/+18 |
* | this might help with ODE errors. Or maybe not. YMMV | dan miller | 2007-10-17 | 1 | -1/+1 |
* | Asset server implementation. Again one of these "plumbing" releases, where no... | Tleiades Hax | 2007-10-13 | 1 | -1/+0 |
* | fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.so | dan miller | 2007-10-11 | 1 | -4/+49 |
* | Droppin da fyzyx bomb on ya | dan miller | 2007-10-03 | 1 | -41/+89 |
* | removed debug statements | dan miller | 2007-10-01 | 1 | -3/+1 |
* | fixing odeplugin debug bug | dan miller | 2007-10-01 | 1 | -1/+0 |
* | this should fix mantis 452 and related -- hollow prims work in Linux! (I hope) | dan miller | 2007-10-01 | 1 | -1/+2 |
* | Hollow prims (box only), thanks Gerard! Enjoy | dan miller | 2007-09-29 | 1 | -11/+176 |
* | physics-related fixes; should stabilize border crossings | dan miller | 2007-09-21 | 1 | -3/+11 |
* | RemoveAvatar called from scene.cs; implemented in ODE. Still issues with mul... | dan miller | 2007-09-18 | 1 | -1/+4 |
* | ODE: no more slippin' & slidin' | dan miller | 2007-09-13 | 1 | -4/+24 |
* | mass update of urls in source code to new website | Sean Dague | 2007-09-10 | 1 | -1/+1 |
* | ODE fix: avatar/avatar collision enabled. Needs client update fix to be seen... | dan miller | 2007-09-09 | 1 | -0/+4 |
* | ODE bugfix: multiple avatars now supported properly | dan miller | 2007-09-01 | 1 | -1/+1 |
* | once more, without the debug statements (ODE multi-region fixes, various debu... | dan miller | 2007-09-01 | 1 | -1/+0 |
* | umm, nevermind all that -- this is the real ODE region fix. I'll get subvers... | dan miller | 2007-09-01 | 1 | -22/+33 |
* | danx0r (first checkin!) fixes OdePlugin.cs RemovePrim() lock bug | dan miller | 2007-08-30 | 1 | -4/+7 |
* | Applied danx0r's ODE patch [mantis number 340]. | MW | 2007-08-28 | 1 | -86/+102 |
* | Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s... | MW | 2007-08-28 | 1 | -1/+1 |
* | Danxors patch for >30prims with ODE | Tedd Hansen | 2007-08-26 | 1 | -8/+4 |
* | Added RemovePrim method to the physics plugins interface. | MW | 2007-08-23 | 1 | -1/+10 |
* | Implemented Resize Method in OdePrim. | MW | 2007-08-23 | 1 | -3/+7 |
* | Added danx0r's physics patch, although for now have disabled the lines in Sce... | MW | 2007-08-23 | 1 | -2/+36 |
* | More prep work for adding prims to ODE physics | Brian McBee | 2007-08-19 | 1 | -31/+44 |
* | starting to add bits and pieces to physics prims that we will eventually need... | Brian McBee | 2007-08-18 | 1 | -7/+28 |
* | Applied danx0r 's ODE patch [mantis issue 263] | MW | 2007-08-11 | 1 | -20/+21 |
* | changed to native line ending encoding | Sean Dague | 2007-07-16 | 1 | -457/+457 |
* | A bit more work on Building tools/support. | MW | 2007-07-04 | 1 | -2/+2 |
* | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 2007-07-03 | 1 | -8/+9 |
* | Some work on restructuring the namespaces / project names. Note this doesn't ... | MW | 2007-06-27 | 1 | -0/+456 |