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My fork of OpenSim for IG and DG, called SledjChisl.
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OdePlugin
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OdePlugin.cs
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Author
Age
Files
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...
*
* Split space array structure into a two dimentional array instead of a singl...
Teravus Ovares
2007-11-19
1
-27
/
+38
*
Added medium debug information to Verbose mode of the console about Prim/spac...
Teravus Ovares
2007-11-19
1
-7
/
+72
*
* Copy/SpaceBorder Fix attempt number 3, hopefully the last
Teravus Ovares
2007-11-18
1
-11
/
+21
*
* 2nd attempt to fix the Spaceborder/copy bug
Teravus Ovares
2007-11-18
1
-1
/
+6
*
* Tentative Bug fix for OptikSL's intermittant Copy prim error.
Teravus Ovares
2007-11-18
1
-13
/
+23
*
* Fix Null comparison for Mono
Teravus Ovares
2007-11-17
1
-2
/
+2
*
* Fixed space related SimCrasher ODE error when a prim disables itself becaus...
Teravus Ovares
2007-11-17
1
-0
/
+37
*
Out of a fog of alcohol and adenovirus, I present - POS!
dan miller
2007-11-17
1
-1
/
+1
*
* ODEPlugin Thinned the avatar out to average SL thin-ness. There's more wor...
Teravus Ovares
2007-11-17
1
-2
/
+4
*
* ODEPlugin - fixed issue where resizing prim causes the prim's collision box...
Teravus Ovares
2007-11-17
1
-2
/
+18
*
* Resolved the situation where prim is loaded from storage and when pushed ne...
Teravus Ovares
2007-11-16
1
-1
/
+1
*
* Trying a space/collision optimization technique in ODE. Let me know if you...
Teravus Ovares
2007-11-16
1
-16
/
+39
*
* ODE step two on the way to separate dynamic space allocation ( One more to ...
Teravus Ovares
2007-11-16
1
-50
/
+114
*
* ODE - Started the refactoring process to allow breaking up the scene into s...
Teravus Ovares
2007-11-15
1
-97
/
+146
*
* ODE removes an unnecessary lock.
Teravus Ovares
2007-11-14
1
-3
/
+2
*
* Removes the console enumeration errors on sim start.
Teravus Ovares
2007-11-14
1
-10
/
+20
*
* Should help avatar climb steps better
Teravus Ovares
2007-11-14
1
-22
/
+54
*
* Fixed the walk vs fall animation.
Teravus Ovares
2007-11-13
1
-2
/
+66
*
* Added AV Height Glue & Avatar Height stored on m_AVHeight in ScenePresence
Teravus Ovares
2007-11-13
1
-22
/
+43
*
* Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.
Teravus Ovares
2007-11-12
1
-2
/
+25
*
* Added a lot of Glue to help with reporting proper collisions.
Teravus Ovares
2007-11-12
1
-17
/
+93
*
fix compile issue on mono
Sean Dague
2007-11-12
1
-1
/
+1
*
* Sets ZeroMesher as default. (If you want to cut and hollow, you'll need to...
Teravus Ovares
2007-11-12
1
-3
/
+20
*
* Moves the Meshmerizer to a separate plugin
Teravus Ovares
2007-11-10
1
-11
/
+20
*
* ODE Fixed annoying bug where resizing causes there to be a 'ghost' prim lef...
Teravus Ovares
2007-11-10
1
-1
/
+2
*
* Added an internal throttle on ODE physics updates
Teravus Ovares
2007-11-09
1
-3
/
+29
*
* Moved BulletX off of the 'constant terse update' method. It now only sends...
Teravus Ovares
2007-11-09
1
-4
/
+11
*
* Stopped printing the prim's X cordinate difference from the last movement o...
Teravus Ovares
2007-11-08
1
-1
/
+1
*
* Fixed occasional character drift caused by sim not sending the avatar's fin...
Teravus Ovares
2007-11-08
1
-15
/
+78
*
* Added Rotational Velocity reporting for Client Interpolation to Terse Updates
Teravus Ovares
2007-11-08
1
-10
/
+44
*
* fix for Bug 563
Teravus Ovares
2007-11-06
1
-1
/
+4
*
physical prims
dan miller
2007-11-05
1
-75
/
+452
*
prim cuts in ODE
dan miller
2007-11-05
1
-26
/
+95
*
Changes in BulletXPlugin: Added new class BulletXActor class inherits from Ph...
darok
2007-11-03
1
-1
/
+18
*
made illogical bitwise operations logical
Jeff Ames
2007-10-31
1
-3
/
+3
*
Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for ...
Charles Krinke
2007-10-31
1
-34
/
+98
*
temporary fix for sitting collisions in ODE
Jeff Ames
2007-10-30
1
-1
/
+1
*
* Optimized usings
lbsa71
2007-10-30
1
-171
/
+103
*
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
2007-10-29
1
-1
/
+1
*
should help with ODE bounce on region cross
dan miller
2007-10-29
1
-8
/
+18
*
this might help with ODE errors. Or maybe not. YMMV
dan miller
2007-10-17
1
-1
/
+1
*
Asset server implementation. Again one of these "plumbing" releases, where no...
Tleiades Hax
2007-10-13
1
-1
/
+0
*
fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.so
dan miller
2007-10-11
1
-4
/
+49
*
Droppin da fyzyx bomb on ya
dan miller
2007-10-03
1
-41
/
+89
*
removed debug statements
dan miller
2007-10-01
1
-3
/
+1
*
fixing odeplugin debug bug
dan miller
2007-10-01
1
-1
/
+0
*
this should fix mantis 452 and related -- hollow prims work in Linux! (I hope)
dan miller
2007-10-01
1
-1
/
+2
*
Hollow prims (box only), thanks Gerard! Enjoy
dan miller
2007-09-29
1
-11
/
+176
*
physics-related fixes; should stabilize border crossings
dan miller
2007-09-21
1
-3
/
+11
*
RemoveAvatar called from scene.cs; implemented in ODE. Still issues with mul...
dan miller
2007-09-18
1
-1
/
+4
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