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path: root/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs (unfollow)
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2007-09-13ODE: no more slippin' & slidin'dan miller1-4/+24
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-09-09ODE fix: avatar/avatar collision enabled. Needs client update fix to be seen...dan miller1-0/+4
2007-09-01ODE bugfix: multiple avatars now supported properlydan miller1-1/+1
2007-09-01once more, without the debug statements (ODE multi-region fixes, various debu...dan miller1-1/+0
2007-09-01umm, nevermind all that -- this is the real ODE region fix. I'll get subvers...dan miller1-22/+33
2007-08-30danx0r (first checkin!) fixes OdePlugin.cs RemovePrim() lock bugdan miller1-4/+7
2007-08-28Applied danx0r's ODE patch [mantis number 340].MW1-86/+102
2007-08-28Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW1-1/+1
2007-08-26Danxors patch for >30prims with ODETedd Hansen1-8/+4
2007-08-23Added RemovePrim method to the physics plugins interface.MW1-1/+10
2007-08-23Implemented Resize Method in OdePrim.MW1-3/+7
2007-08-23Added danx0r's physics patch, although for now have disabled the lines in Sce...MW1-2/+36
2007-08-19More prep work for adding prims to ODE physicsBrian McBee1-31/+44
2007-08-18starting to add bits and pieces to physics prims that we will eventually need...Brian McBee1-7/+28
2007-08-11Applied danx0r 's ODE patch [mantis issue 263]MW1-20/+21
2007-07-16changed to native line ending encodingSean Dague1-457/+457
2007-07-04A bit more work on Building tools/support.MW1-2/+2
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-8/+9