| Commit message (Expand) | Author | Files | Lines |
2007-12-28 | * Added ability to create new prim on existing prim (rezzing prim from invent... | Teravus Ovares | 1 | -13/+4 |
2007-12-27 | * Fixed Physical prim, various issues, viewer freezes, sim crashes, ODE error... | Teravus Ovares | 1 | -6/+19 |
2007-12-27 | * Optimized usings | lbsa71 | 1 | -162/+174 |
2007-12-26 | * This update includes a wide range of changes to the ODEPlugin for avatar mo... | Teravus Ovares | 1 | -5/+45 |
2007-12-26 | * Added a -val heightfield value limiter so giant pits of death don't cause a... | Teravus Ovares | 1 | -1/+5 |
2007-12-26 | * Added the ability to land automatically on prim by pressing the page down b... | Teravus Ovares | 1 | -7/+7 |
2007-12-22 | * Added smoother handling of interpenetrating physical objects. | Teravus Ovares | 1 | -19/+66 |
2007-12-19 | Misc. cleanup: | Jeff Ames | 1 | -45/+43 |
2007-12-15 | * Added an Avatar control tweak that disables the PID controller in certain c... | Teravus Ovares | 1 | -3/+9 |
2007-12-12 | * Added some simstats to fill the simulator pane of the Statistics monitor. | Teravus Ovares | 1 | -21/+31 |
2007-12-10 | saved OpenSim source code from the giant rampaging unterminated copyright not... | Jeff Ames | 1 | -2/+2 |
2007-12-04 | keeping opensim safe for children -- made some namespace references less expl... | Jeff Ames | 1 | -10/+11 |
2007-12-04 | * Split out the ODEPlugin Nested classes. | Teravus Ovares | 1 | -1139/+3 |
2007-12-03 | * Now using interpolation to expand the 256x256 heightfield data to 512x512 b... | Teravus Ovares | 1 | -8/+102 |
2007-12-03 | * Resize terrain heightmap info going to ODE to double the resolution. | Teravus Ovares | 1 | -8/+60 |
2007-11-28 | * Restaring the sim works fine in grid mode now. Sims announce themselves to... | Teravus Ovares | 1 | -4/+18 |
2007-11-21 | * Did some initial work for prim crossing. Just glue so far. | Teravus Ovares | 1 | -1/+1 |
2007-11-20 | *Huge* structural changes in ODE/OdePrim to get all of the calls in threadloc... | Teravus Ovares | 1 | -312/+349 |
2007-11-19 | Tweaked for a possibility of 10 elements. | Teravus Ovares | 1 | -1/+1 |
2007-11-19 | * Added noisy debug information on the Verbose console to help debugging oddl... | Teravus Ovares | 1 | -0/+20 |
2007-11-19 | * Space allocation fix for prim outside region. >256 & <0. | Teravus Ovares | 1 | -0/+12 |
2007-11-19 | Fixed - outside of bounds error. | Teravus Ovares | 1 | -1/+1 |
2007-11-19 | * Split space array structure into a two dimentional array instead of a singl... | Teravus Ovares | 1 | -27/+38 |
2007-11-19 | Added medium debug information to Verbose mode of the console about Prim/spac... | Teravus Ovares | 1 | -7/+72 |
2007-11-18 | * Copy/SpaceBorder Fix attempt number 3, hopefully the last | Teravus Ovares | 1 | -11/+21 |
2007-11-18 | * 2nd attempt to fix the Spaceborder/copy bug | Teravus Ovares | 1 | -1/+6 |
2007-11-18 | * Tentative Bug fix for OptikSL's intermittant Copy prim error. | Teravus Ovares | 1 | -13/+23 |
2007-11-17 | * Fix Null comparison for Mono | Teravus Ovares | 1 | -2/+2 |
2007-11-17 | * Fixed space related SimCrasher ODE error when a prim disables itself becaus... | Teravus Ovares | 1 | -0/+37 |
2007-11-17 | Out of a fog of alcohol and adenovirus, I present - POS! | dan miller | 1 | -1/+1 |
2007-11-17 | * ODEPlugin Thinned the avatar out to average SL thin-ness. There's more wor... | Teravus Ovares | 1 | -2/+4 |
2007-11-17 | * ODEPlugin - fixed issue where resizing prim causes the prim's collision box... | Teravus Ovares | 1 | -2/+18 |
2007-11-16 | * Resolved the situation where prim is loaded from storage and when pushed ne... | Teravus Ovares | 1 | -1/+1 |
2007-11-16 | * Trying a space/collision optimization technique in ODE. Let me know if you... | Teravus Ovares | 1 | -16/+39 |
2007-11-16 | * ODE step two on the way to separate dynamic space allocation ( One more to ... | Teravus Ovares | 1 | -50/+114 |
2007-11-15 | * ODE - Started the refactoring process to allow breaking up the scene into s... | Teravus Ovares | 1 | -97/+146 |
2007-11-14 | * ODE removes an unnecessary lock. | Teravus Ovares | 1 | -3/+2 |
2007-11-14 | * Removes the console enumeration errors on sim start. | Teravus Ovares | 1 | -10/+20 |
2007-11-14 | * Should help avatar climb steps better | Teravus Ovares | 1 | -22/+54 |
2007-11-13 | * Fixed the walk vs fall animation. | Teravus Ovares | 1 | -2/+66 |
2007-11-13 | * Added AV Height Glue & Avatar Height stored on m_AVHeight in ScenePresence | Teravus Ovares | 1 | -22/+43 |
2007-11-12 | * Implemented Walk Vs Run in ODE. Also helps make the walk look smoother. | Teravus Ovares | 1 | -2/+25 |
2007-11-12 | * Added a lot of Glue to help with reporting proper collisions. | Teravus Ovares | 1 | -17/+93 |
2007-11-12 | fix compile issue on mono | Sean Dague | 1 | -1/+1 |
2007-11-12 | * Sets ZeroMesher as default. (If you want to cut and hollow, you'll need to... | Teravus Ovares | 1 | -3/+20 |
2007-11-10 | * Moves the Meshmerizer to a separate plugin | Teravus Ovares | 1 | -11/+20 |
2007-11-10 | * ODE Fixed annoying bug where resizing causes there to be a 'ghost' prim lef... | Teravus Ovares | 1 | -1/+2 |
2007-11-09 | * Added an internal throttle on ODE physics updates | Teravus Ovares | 1 | -3/+29 |
2007-11-09 | * Moved BulletX off of the 'constant terse update' method. It now only sends... | Teravus Ovares | 1 | -4/+11 |
2007-11-08 | * Stopped printing the prim's X cordinate difference from the last movement o... | Teravus Ovares | 1 | -1/+1 |