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path: root/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs (follow)
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* * Implemented grab and throw in ODE. It's a little strong still so toss gent...Teravus Ovares2008-01-291-0/+11
* * When Scene loads, added a platform string print out for testing purposes. ...Teravus Ovares2008-01-231-1/+1
* Giving Mantis 393 a shot (not enough info to really know for sure though).Teravus Ovares2008-01-221-2/+18
* * Announcing the alternative prim early adoption program.. Adding regular ...Teravus Ovares2008-01-191-3/+88
* * Added llApplyImpulse in the global frame. The object must be physical befo...Teravus Ovares2008-01-171-0/+31
* * First pass at collidable linksetsTeravus Ovares2008-01-141-1/+3
* * Optimized usingslbsa712007-12-271-97/+78
* * This update includes a wide range of changes to the ODEPlugin for avatar mo...Teravus Ovares2007-12-261-8/+0
* * ODE: now using the 10.00000638 density value on prim.Teravus Ovares2007-12-241-12/+30
* * Re-did the mass calculations in ODE for Prim Teravus Ovares2007-12-191-6/+118
* added copyright noticesJeff Ames2007-12-111-0/+28
* keeping opensim safe for children -- made some namespace references less expl...Jeff Ames2007-12-041-19/+3
* set svn:eol-styleJeff Ames2007-12-041-686/+686
* * Split out the ODEPlugin Nested classes.Teravus Ovares2007-12-041-0/+686