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My fork of OpenSim for IG and DG, called SledjChisl.
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Physics
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OdePlugin
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ODEPrim.cs
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Author
Files
Lines
2011-07-12
minor: remove whitespace to trigger another build
Justin Clark-Casey (justincc)
1
-1
/
+0
2011-07-12
When a mesh object is added to a scene, delay adding the physics actor until ...
Justin Clark-Casey (justincc)
1
-10
/
+11
2011-07-11
When a sculpt/mesh texture is received by a part on a callback request, don't...
Justin Clark-Casey (justincc)
1
-1
/
+2
2011-07-11
comment out accidential ProcessTaints physics debug line left in code
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-07-09
minor: code tidy and inserted log lines for future use.
Justin Clark-Casey (justincc)
1
-18
/
+34
2011-07-08
minor: code tidy up - remove a couple of Console.WriteLine() accidentally add...
Justin Clark-Casey (justincc)
1
-47
/
+15
2011-07-08
minor: commented out log lines for future use and very small code tidy
Justin Clark-Casey (justincc)
1
-4
/
+6
2010-10-04
Formatting cleanup.
Jeff Ames
1
-4
/
+4
2010-10-02
Replace CalculateMass with a more accurate version, contributed by Ubit.
Melanie
1
-234
/
+219
2010-09-25
Add prim name to OdePrim Error and Warning messages.
Justin Clark-Casey (justincc)
1
-42
/
+45
2010-06-25
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
1
-13
/
+13
2010-03-12
* Added a better check to the SimianGrid connectors to test if they are enabl...
John Hurliman
1
-2
/
+2
2010-02-14
Revolution is on the roll again! :)
Revolution
1
-0
/
+5
2010-02-04
Applying patch #4534 by Misterblue to fix ODE physics stickiness
John Hurliman
1
-0
/
+2
2010-01-04
Formatting cleanup. Add copyright headers.
Jeff Ames
1
-280
/
+282
2009-12-22
Glue code for a couple of new LSL function implementations
Melanie
1
-0
/
+9
2009-12-03
* Fixes the 10x10x10 hard physics limitation. (wierdly, you have to set thi...
Teravus Ovares (Dan Olivares)
1
-0
/
+3
2009-11-26
* Fixes a case of d.BodyEnable with IntPtr.Zero passed as the parameter in li...
Teravus Ovares (Dan Olivares)
1
-1
/
+4
2009-11-22
* Added missing lock to m_forcelist when AddForce is called. When a user dr...
Teravus Ovares (Dan Olivares)
1
-3
/
+26
2009-11-21
* Fixes the second of two terse update issues. Physical objects should react ...
Teravus Ovares (Dan Olivares)
1
-0
/
+3
2009-11-21
* Fixes one of two terse update issues. There's still one left, but this one...
Teravus Ovares (Dan Olivares)
1
-1
/
+9
2009-11-03
minor: remove some mono compiler warnings
Justin Clark-Casey (justincc)
1
-1
/
+1
2009-10-29
* Log progress messages when loading OAR files with a lot of assets
John Hurliman
1
-2
/
+2
2009-10-26
Experimental change of PhysicsVector to Vector3. Untested
John Hurliman
1
-137
/
+132
2009-10-26
No need to create dupe TriMeshData for ODE. A previous patch created a dictio...
Dan Lake
1
-6
/
+14
2009-10-22
* Moved Copyrights above the comments in ODEPrim and ODEDynamics so they're c...
Teravus Ovares (Dan Olivares)
1
-14
/
+15
2009-10-22
Commented out instrumentation in ODEPrim.cs
KittoFlora
1
-0
/
+8
2009-10-22
Commented out instrumentation in ODEPrim.cs
KittoFlora
1
-0
/
+8
2009-10-20
* Removing ODEPrim and ODECharacter GetHashCode() overrides since they were b...
John Hurliman
1
-5
/
+0
2009-10-19
Formatting cleanup.
Jeff Ames
1
-2
/
+2
2009-10-12
Optimize ODE mesh by removing sleep. On a region with 100,000 prims and ODE e...
unknown
1
-1
/
+1
2009-10-05
Eliminate pinned Mesh data on managed heap by using IntPtrs to memory allocat...
Dan Lake
1
-7
/
+6
2009-09-30
Commit initial version of KittoFlora's vehicle changes
opensim
1
-271
/
+323
2009-09-24
Meshmerizer stores dictionary of unique Meshes keyed on construction paramete...
Dan Lake
1
-14
/
+3
2009-09-02
Thank you, dslake, for a set of patches to improve OpenSim startup
Melanie
1
-0
/
+5
2009-08-18
* Some Physics Scene Changes to prepare for larger regions
Teravus Ovares (Dan Olivares)
1
-1
/
+1
2009-08-07
This is the second part of the 'not crash on regionsize changes'. This le...
Teravus Ovares (Dan Olivares)
1
-2
/
+2
2009-06-10
Formatting cleanup.
Jeff Ames
1
-2
/
+2
2009-06-01
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
1
-1
/
+1
2009-05-22
cleaning out warnings.
Dr Scofield
1
-7
/
+5
2009-04-20
* Allow passing of material type to physics engine
Teravus Ovares
1
-0
/
+7
2009-04-17
* Commit a few fixes to the Vehicle settings
Teravus Ovares
1
-11
/
+18
2009-04-16
* Remove some super experimental stuff in BulletDotNETPlugin since it was cau...
Teravus Ovares
1
-8
/
+15
2009-04-16
* Committing more BulletDotNETPlugin work
Teravus Ovares
1
-9
/
+286
2009-04-14
* Adding some organization of vehicle type stuff in the ODEPlugin.
Teravus Ovares
1
-183
/
+30
2009-04-07
* Added finite testing to the character and object constructor
Teravus Ovares
1
-0
/
+18
2009-04-07
* Added a routine to check if a PhysicsVector and Quaternion is finite
Teravus Ovares
1
-20
/
+114
2009-03-30
* Remove a debug line of localIDs
Teravus Ovares
1
-1
/
+1
2009-03-30
* Fixing thread safety of avatar adding and removing from the Physics Scene i...
Teravus Ovares
1
-0
/
+1
2009-03-20
Ensure the remembered velocity is zero when physical is turned off on a prim....
idb
1
-1
/
+5
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