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path: root/OpenSim/Region/Physics/OdePlugin/ODEDynamics.cs (follow)
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* Major renaming of Physics dlls / folders. No functional changes, just renames.Diva Canto2015-08-301-974/+0
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* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2010-06-251-1/+1
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* Formatting cleanup.Jeff Ames2010-02-151-25/+25
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* Revolution is on the roll again! :)Revolution2010-02-141-39/+362
| | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
* Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-224/+216
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* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2009-11-031-13/+13
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* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-1/+1
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* * Moved Copyrights above the comments in ODEPrim and ODEDynamics so they're ↵Teravus Ovares (Dan Olivares)2009-10-221-12/+13
| | | | consistent with the rest (and so chi11ken's auto copyright adding script doesn't duplicate the copyright.
* Commit initial version of KittoFlora's vehicle changesopensim2009-09-301-0/+658