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* eliminate unnecessary storage of mesh objects which are no longer necessary a...dahlia2009-09-021-1/+0
* Add copyright headers. Formatting cleanup.Jeff Ames2009-09-031-2/+2
* Applying Mantis #4079. Thank you, dslakeMelanie2009-09-012-109/+57
* starting to refactor path generation out of prim extrusiondahlia2009-08-031-2/+18
* Flag certain meshes to avoid vertex list compaction. This should help speed u...Dahlia Trimble2009-07-301-0/+2
* add a constructor overload and an AddPos method to SculptMeshDahlia Trimble2009-07-141-0/+33
* Some improvements to prim face numbering - only affects viewers using PrimMesherDahlia Trimble2009-07-111-11/+17
* Formatting cleanup.Jeff Ames2009-06-101-3/+1
* some code cleanupDahlia Trimble2009-06-061-3/+0
* Fix comparison of UUID with null.Jeff Ames2009-06-041-1/+1
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-015-5/+5
* reduce verbosity of sculpt map cache messages to reporting cache failures onlyDahlia Trimble2009-05-311-2/+2
* some clean up of sculpt map caching codeDahlia Trimble2009-05-291-5/+3
* reinstate a hopefully more robust experimental decoded sculpt map caching schemeDahlia Trimble2009-05-291-3/+5
* disable sculpt map caching until a better method of avoiding asset requests c...Dahlia Trimble2009-05-291-5/+8
* Experimental decoded sculpt map cachingDahlia Trimble2009-05-291-17/+48
* cleaning out warnings.Dr Scofield2009-05-221-37/+37
* Sculpt mesher refactorDahlia Trimble2009-05-191-58/+98
* some sculpted prim geometry accuracy and meshing speed improvementsDahlia Trimble2009-05-151-22/+7
* Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles. Sync...Dahlia Trimble2009-05-082-20/+75
* alter behavior of sculpted prim "Inside out" setting. Addresses Mantis #3514Dahlia Trimble2009-05-031-1/+1
* some code cleanupDahlia Trimble2009-04-241-18/+0
* Limit hollow size of physics proxy to 95%Dahlia Trimble2009-04-242-2/+4
* Add some documentation. (note this is *not* a thinly veiled attempt to increa...Dahlia Trimble2009-04-181-1/+3
* * Instead of referencing mesh stuff in the physics plugin.. change the IMesh ...Teravus Ovares2009-04-111-3/+13
* unspecified sculpt stitching mode now defaults to plane instead of sphere. Ad...Dahlia Trimble2009-04-051-1/+3
* fix an error in hollow cylinder face number calculationDahlia Trimble2009-04-031-1/+2
* partial support for sculpted prim "inside out" settingDahlia Trimble2009-04-021-11/+38
* Hard code scaled image resolution to 96 dpi prior to sculpt meshing to preven...Dahlia Trimble2009-04-011-2/+2
* add x-axis mirror capability to sculpted prim mesh - addresses Mantis #3342Dahlia Trimble2009-03-262-2/+16
* make some arrays static to prevent excessive re-initialization - suggested by...Dahlia Trimble2009-03-261-5/+5
* fixed propagation of normalized sculpt mesh vertex normalsDahlia Trimble2009-03-151-3/+3
* remove log4net dependency and from PrimMesher.csDahlia Trimble2009-02-242-7/+18
* Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-222-13/+19
* Set sculpt map alpha to 255 prior to scaling and meshing. Addresses Mantis #3150Dahlia Trimble2009-02-151-0/+8
* * More friendly OpenJpeg error handling.Teravus Ovares2009-01-211-0/+11
* Fix an error in sculpt LOD calculationDahlia Trimble2009-01-211-3/+3
* sync with primmesher r26 on forgeDahlia Trimble2009-01-041-36/+162
* Improve LOD scaling for anisotropic sculpted prim meshesDahlia Trimble2009-01-041-1/+2
* Removed some debugging code that was inadvertently left in in my last commit :/Dahlia Trimble2008-12-221-3/+0
* Fix a floating point comparison that was causing some misshaped triangles on ...Dahlia Trimble2008-12-221-8/+19
* clean up some old debugging codeDahlia Trimble2008-12-091-43/+0
* killing warnings, reformatting RemoteAdminPluginDr Scofield2008-12-051-1/+1
* Update svn properties.Jeff Ames2008-12-032-2511/+2511
* Revert r7548 and r7549 until someone with prebuild-fu can help structure the ...Dahlia Trimble2008-11-302-0/+2511
* Removed remaining meshing codeDahlia Trimble2008-11-302-2511/+0
* Update meshing code to sync with current PrimMesher.cs on forge.Dahlia Trimble2008-11-298-3042/+525
* Changed sculpted prim texture scaling method to bilinear to reduce scaling ar...Dahlia Trimble2008-11-161-1/+2
* * minor: remove some mono compiler warningsJustin Clarke Casey2008-11-061-1/+1
* Add more vertex normals and UV coordinates. Sync with primmesher.dll forge pr...Dahlia Trimble2008-11-051-49/+123