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* remove some cruft from last commitdahlia2010-10-181-8/+0
* initial support for meshies physics. Must set ini option UseMeshiesPhysicsMes...dahlia2010-10-181-43/+94
* one more silly line ending thing.... *If you have problems, fetch the tree an...Teravus Ovares (Dan Olivares)2010-10-151-71/+71
* more work in progress on mesh physics - still non-functionaldahlia2010-10-141-2/+67
* laying some groundwork for mesh physicsdahlia2010-10-141-70/+80
* * Make line endings consistant in Meshmerizer.csTeravus Ovares (Dan Olivares)2010-10-091-1/+1
* add a flag in OpenSim.ini.example for enabling/disabling decoded sculpt map c...dahlia2010-10-071-1/+2
* Typo fixesMelanie2010-09-261-6/+6
* adding configurable j2kDecodeCache pathBlueWall2010-09-261-4/+9
* fix sculpt normal direction for mirrored plane sculptsdahlia2010-05-241-2/+1
* GridUserService in place. Replaces the contrived concept of storing user's ho...Diva Canto2010-05-073-3101/+3101
* improve handling of undersize sculpt texturesdahlia2010-05-061-4/+11
* corrections for face numbering and uv mapping, mostly for spheres - sync with...dahlia2010-05-061-2201/+2284
* Sculpt meshing refactoring - improves mesh accuracy and UV mappingdahlia2010-05-062-639/+810
* Fixing line endingsJohn Hurliman2010-03-152-2846/+2846
* flip UVs for profile facesdahlia2010-03-131-1/+1
* correct some references which could produce erroneous prim face numbersdahlia2010-03-121-2202/+2201
* some improvements to sculptmap alpha handling and LODdahlia2010-03-121-627/+645
* clean up some cruftdahlia2009-11-111-12/+2
* minor: remove mono compiler warningJustin Clark-Casey (justincc)2009-11-111-1/+1
* add an overload to _SculptMesh for meshing from a list of coordinatesdahlia2009-11-091-3/+46
* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2009-11-091-2/+2
* Delete depricated extrusion methods and redirect to universal extrude method.dahlia2009-11-021-833/+10
* Switching sculpty from CSJ2K back to OpenJPEG for now until more kinks are ir...John Hurliman2009-10-281-2/+6
* Print the exception message when CSJ2K decoding fails for sculpty texturesJohn Hurliman2009-10-281-3/+3
* * Switched from OpenJPEG to CSJ2K in MeshmerizerJohn Hurliman2009-10-261-3/+1
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-263-34/+56
* Added calls to GC.AddMemoryPressure() when unmanaged memory is allocated for ...John Hurliman2009-10-261-0/+6
* Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...John Hurliman2009-10-251-1/+1
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into priorit...John Hurliman2009-10-191-3/+3
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| * Formatting cleanup.Jeff Ames2009-10-191-3/+3
* | Zero out PrimitiveBaseShape.SculptData after the JPEG2000 data has been decod...John Hurliman2009-10-181-0/+3
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* * Eliminated unnecessary parameters from LLUDPServer.SendPacketData()John Hurliman2009-10-131-1/+1
* sync PrimMesher with r46dahlia2009-10-112-19/+782
* disambiguate System.Path (preparation for new PrimMesher)dahlia2009-10-111-1/+1
* Eliminate pinned Mesh data on managed heap by using IntPtrs to memory allocat...Dan Lake2009-10-051-54/+112
* only cache mesh if meshing was successfuldahlia2009-10-041-8/+4
* flexible extrusion shape defaults to lineardahlia2009-10-041-1/+1
* Exclude sculpt proxies from mesh cachingdahlia2009-10-041-6/+23
* Merge branch 'master' into diva-texturesMelanie2009-10-024-65/+132
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| * Add copyright header. Formatting cleanup.Jeff Ames2009-09-292-2/+2
| * corrections to viewerMode AddPos()dahlia2009-09-252-1/+40
| * Meshmerizer stores dictionary of unique Meshes keyed on construction paramete...Dan Lake2009-09-242-64/+92
* | Create j2k cache directory if it doesn't exist. The Meshmerizer needs it there.Diva Canto2009-09-301-0/+14
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* eliminate unnecessary storage of mesh objects which are no longer necessary a...dahlia2009-09-021-1/+0
* Add copyright headers. Formatting cleanup.Jeff Ames2009-09-031-2/+2
* Applying Mantis #4079. Thank you, dslakeMelanie2009-09-012-109/+57
* starting to refactor path generation out of prim extrusiondahlia2009-08-031-2/+18
* Flag certain meshes to avoid vertex list compaction. This should help speed u...Dahlia Trimble2009-07-301-0/+2
* add a constructor overload and an AddPos method to SculptMeshDahlia Trimble2009-07-141-0/+33