Commit message (Collapse) | Author | Age | Files | Lines | |
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* | make some arrays static to prevent excessive re-initialization - suggested ↵ | Dahlia Trimble | 2009-03-26 | 1 | -5/+5 |
| | | | | by jhurliman | ||||
* | fixed propagation of normalized sculpt mesh vertex normals | Dahlia Trimble | 2009-03-15 | 1 | -3/+3 |
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* | remove log4net dependency and from PrimMesher.cs | Dahlia Trimble | 2009-02-24 | 2 | -7/+18 |
| | | | | | sync PrimMesher.cs with PrimMesher.dll version 29 on forge | ||||
* | Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that: | Charles Krinke | 2009-02-22 | 2 | -13/+19 |
| | | | | | | | | | * Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors. | ||||
* | Set sculpt map alpha to 255 prior to scaling and meshing. Addresses Mantis #3150 | Dahlia Trimble | 2009-02-15 | 1 | -0/+8 |
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* | * More friendly OpenJpeg error handling. | Teravus Ovares | 2009-01-21 | 1 | -0/+11 |
| | | | | | | * Often times now the only reason OpenJpeg doesn't work is because it requires Glibc 2.4 The error messages reflect that. * In J2kDecoder module, It stops trying to decode modules if it encounters a dllnotfound exception and instead sends a full resolution layer that causes the texture sender to only send the full resolution image. (big decrease in texture download speed, but it's better then nasty repeating error messages) | ||||
* | Fix an error in sculpt LOD calculation | Dahlia Trimble | 2009-01-21 | 1 | -3/+3 |
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* | sync with primmesher r26 on forge | Dahlia Trimble | 2009-01-04 | 1 | -36/+162 |
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* | Improve LOD scaling for anisotropic sculpted prim meshes | Dahlia Trimble | 2009-01-04 | 1 | -1/+2 |
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* | Removed some debugging code that was inadvertently left in in my last commit :/ | Dahlia Trimble | 2008-12-22 | 1 | -3/+0 |
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* | Fix a floating point comparison that was causing some misshaped triangles on ↵ | Dahlia Trimble | 2008-12-22 | 1 | -8/+19 |
| | | | | some prim faces | ||||
* | clean up some old debugging code | Dahlia Trimble | 2008-12-09 | 1 | -43/+0 |
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* | killing warnings, reformatting RemoteAdminPlugin | Dr Scofield | 2008-12-05 | 1 | -1/+1 |
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* | Update svn properties. | Jeff Ames | 2008-12-03 | 2 | -2511/+2511 |
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* | Revert r7548 and r7549 until someone with prebuild-fu can help structure the ↵ | Dahlia Trimble | 2008-11-30 | 2 | -0/+2511 |
| | | | | dependencies | ||||
* | Removed remaining meshing code | Dahlia Trimble | 2008-11-30 | 2 | -2511/+0 |
| | | | | | | Add PrimMesher.dll r21 All meshing tasks are now passed through Meshmerizer and handled by PrimMesher.dll | ||||
* | Update meshing code to sync with current PrimMesher.cs on forge. | Dahlia Trimble | 2008-11-29 | 8 | -3042/+525 |
| | | | | | | Migrate sculpt meshing code to primMesher version. This should result in more accurate physical sculpted prim proxies. Remove much obsolete code from Region/Physics/Meshing | ||||
* | Changed sculpted prim texture scaling method to bilinear to reduce scaling ↵ | Dahlia Trimble | 2008-11-16 | 1 | -1/+2 |
| | | | | artifacts | ||||
* | * minor: remove some mono compiler warnings | Justin Clarke Casey | 2008-11-06 | 1 | -1/+1 |
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* | Add more vertex normals and UV coordinates. Sync with primmesher.dll forge ↵ | Dahlia Trimble | 2008-11-05 | 1 | -49/+123 |
| | | | | project. | ||||
* | Viewer side normals and UV fixes on profile cuts. Sync with primmesher.dll ↵ | Dahlia Trimble | 2008-10-29 | 1 | -49/+59 |
| | | | | forge project. | ||||
* | * minor: remove mono compiler warnings | Justin Clarke Casey | 2008-10-28 | 1 | -4/+4 |
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* | some sorely needed extruder code simplification and refactoring, also some ↵ | Dahlia Trimble | 2008-10-28 | 1 | -138/+50 |
| | | | | fixes to cut face UV coordinates | ||||
* | * minor: remove mono compiler warnings | Justin Clarke Casey | 2008-10-27 | 1 | -2/+1 |
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* | Add end faces when radius setting is non-zero | Dahlia Trimble | 2008-10-24 | 1 | -5/+8 |
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* | * minor: eliminate some mono compiler warnings | Justin Clarke Casey | 2008-10-24 | 1 | -2/+1 |
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* | un-double-flipped some double-flipped normals in circular path prim end caps | Dahlia Trimble | 2008-10-24 | 1 | -42/+2 |
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* | Fixed a floating point error accumulation that was causing missing end faces ↵ | Dahlia Trimble | 2008-10-24 | 1 | -34/+68 |
| | | | | on some twisted prims | ||||
* | More work in vertex normals and texture UVs. Syncing code with pyov. | Dahlia Trimble | 2008-10-21 | 1 | -18/+328 |
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* | * minor: remove mono warnings | Justin Clarke Casey | 2008-10-19 | 1 | -1/+1 |
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* | More progress towards implementing vertex normals - not complete yet. | Dahlia Trimble | 2008-10-19 | 1 | -116/+371 |
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* | * minor: Oh go on, one more warning. Oooh, you are naughty | Justin Clarke Casey | 2008-10-15 | 1 | -1/+0 |
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* | * minor: remove some warnings | Justin Clarke Casey | 2008-10-15 | 1 | -3/+3 |
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* | Committing more work towards implementing vertex normals. Also added some ↵ | Dahlia Trimble | 2008-10-13 | 2 | -63/+174 |
| | | | | (hopefully) helpful messages for identifying corrupt prims and some fixup code for corrupt profile cut data. | ||||
* | removed some more extraneous hidden faces | Dahlia Trimble | 2008-10-12 | 1 | -9/+23 |
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* | Fixed a missing face on a profile cut | Dahlia Trimble | 2008-10-12 | 1 | -4/+23 |
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* | Optimization: calculation of profile vertex normals is now disabled as default. | Dahlia Trimble | 2008-10-12 | 1 | -14/+102 |
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* | Eliminate some unnecessary polygons | Dahlia Trimble | 2008-10-11 | 1 | -10/+25 |
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* | * minor: remove warnings | Justin Clarke Casey | 2008-10-10 | 2 | -25/+25 |
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* | Some more decrufting | Dahlia Trimble | 2008-10-10 | 1 | -108/+30 |
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* | Some decrufting | Dahlia Trimble | 2008-10-10 | 1 | -228/+46 |
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* | refactoring PrimMesher to add viewer compatable features and some code cleanup | Dahlia Trimble | 2008-10-10 | 3 | -91/+283 |
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* | Cap proxy mesh scale minimum to 0.01 meter for X, Y, and Z terms. | Dahlia Trimble | 2008-10-04 | 1 | -0/+4 |
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* | Square hollow size in cylinder meshes were a little too small - fixed. | Dahlia Trimble | 2008-10-02 | 1 | -0/+2 |
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* | re-enabled some ODE internal proxies for some simple prim types to try to ↵ | Dahlia Trimble | 2008-09-19 | 1 | -0/+4 |
| | | | | save some more memory | ||||
* | * Make the ode simulation update loop print out the stack if an exception ↵ | Justin Clarke Casey | 2008-09-18 | 3 | -10/+7 |
| | | | | occurs (at least, this is what will happen on linux) | ||||
* | Formatting cleanup. | Jeff Ames | 2008-09-13 | 1 | -2/+2 |
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* | Circular path prim meshes are now joined where the path ends meet if they ↵ | Dahlia Trimble | 2008-09-13 | 2 | -69/+92 |
| | | | | match. This may have a minor improvement in memory and speed performance, but it's mainly for viewer applications and it also syncs the c# version of PrimMesher with my python sandbox version. | ||||
* | * minor: Remove warnings | Justin Clarke Casey | 2008-09-12 | 1 | -2/+2 |
| | | | | | | * leaving in the ones to do with ScriptBase since these actually indicate coding bugs that I don't have the time/brainpower to fix at the moment | ||||
* | remove hidden faces inside prim meshes to improve memory use and startup time | Dahlia Trimble | 2008-09-12 | 1 | -2/+6 |
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