Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Valid Sculpted prim now collide properly. | Teravus Ovares | 2008-05-09 | 1 | -37/+125 |
| | | | | | | | * The first time you set the sculpted texture of a prim you might have to futz with it to get it to generate a sculpted physics proxy * Note that there are already issues in Trunk, (such as the prim scaling issue and prim jumping issue. Essentially editing is difficult right now) * This just adds to the experimental nature of trunk. :D | ||||
* | * Wrote a method to get the OpenJpeg data of a sculpt texture asset and save ↵ | Teravus Ovares | 2008-05-09 | 1 | -0/+231 |
it to the prim shape. * Added some stuff around sculpted prim meshes.. but it's just there so the project compiles now. |