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path: root/OpenSim/Region/Physics/Meshing/PrimMesher.cs (follow)
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* sync PrimMesher with r46dahlia2009-10-111-16/+771
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* corrections to viewerMode AddPos()dahlia2009-09-251-0/+27
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* starting to refactor path generation out of prim extrusiondahlia2009-08-031-2/+18
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* Some improvements to prim face numbering - only affects viewers using PrimMesherDahlia Trimble2009-07-111-11/+17
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* some code cleanupDahlia Trimble2009-06-061-3/+0
| | | | | | test commit with cygwin svn
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles. ↵Dahlia Trimble2009-05-081-20/+57
| | | | Sync PrimMesher.cs and SculptMesh.cs with PrimMesher.dll r36.
* Limit hollow size of physics proxy to 95%Dahlia Trimble2009-04-241-2/+2
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* fix an error in hollow cylinder face number calculationDahlia Trimble2009-04-031-1/+2
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* make some arrays static to prevent excessive re-initialization - suggested ↵Dahlia Trimble2009-03-261-5/+5
| | | | by jhurliman
* remove log4net dependency and from PrimMesher.csDahlia Trimble2009-02-241-7/+14
| | | | | sync PrimMesher.cs with PrimMesher.dll version 29 on forge
* Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-221-4/+7
| | | | | | | | | * Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
* Removed some debugging code that was inadvertently left in in my last commit :/Dahlia Trimble2008-12-221-3/+0
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* Fix a floating point comparison that was causing some misshaped triangles on ↵Dahlia Trimble2008-12-221-8/+19
| | | | some prim faces
* killing warnings, reformatting RemoteAdminPluginDr Scofield2008-12-051-1/+1
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* Update svn properties.Jeff Ames2008-12-031-2168/+2168
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* Revert r7548 and r7549 until someone with prebuild-fu can help structure the ↵Dahlia Trimble2008-11-301-0/+2168
| | | | dependencies
* Removed remaining meshing codeDahlia Trimble2008-11-301-2168/+0
| | | | | | Add PrimMesher.dll r21 All meshing tasks are now passed through Meshmerizer and handled by PrimMesher.dll
* Update meshing code to sync with current PrimMesher.cs on forge.Dahlia Trimble2008-11-291-32/+131
| | | | | | Migrate sculpt meshing code to primMesher version. This should result in more accurate physical sculpted prim proxies. Remove much obsolete code from Region/Physics/Meshing
* * minor: remove some mono compiler warningsJustin Clarke Casey2008-11-061-1/+1
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* Add more vertex normals and UV coordinates. Sync with primmesher.dll forge ↵Dahlia Trimble2008-11-051-49/+123
| | | | project.
* Viewer side normals and UV fixes on profile cuts. Sync with primmesher.dll ↵Dahlia Trimble2008-10-291-49/+59
| | | | forge project.
* * minor: remove mono compiler warningsJustin Clarke Casey2008-10-281-4/+4
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* some sorely needed extruder code simplification and refactoring, also some ↵Dahlia Trimble2008-10-281-138/+50
| | | | fixes to cut face UV coordinates
* * minor: remove mono compiler warningsJustin Clarke Casey2008-10-271-2/+1
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* Add end faces when radius setting is non-zeroDahlia Trimble2008-10-241-5/+8
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* * minor: eliminate some mono compiler warningsJustin Clarke Casey2008-10-241-2/+1
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* un-double-flipped some double-flipped normals in circular path prim end capsDahlia Trimble2008-10-241-42/+2
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* Fixed a floating point error accumulation that was causing missing end faces ↵Dahlia Trimble2008-10-241-34/+68
| | | | on some twisted prims
* More work in vertex normals and texture UVs. Syncing code with pyov.Dahlia Trimble2008-10-211-18/+328
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* * minor: remove mono warningsJustin Clarke Casey2008-10-191-1/+1
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* More progress towards implementing vertex normals - not complete yet.Dahlia Trimble2008-10-191-116/+371
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* * minor: Oh go on, one more warning. Oooh, you are naughtyJustin Clarke Casey2008-10-151-1/+0
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* * minor: remove some warningsJustin Clarke Casey2008-10-151-3/+3
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* Committing more work towards implementing vertex normals. Also added some ↵Dahlia Trimble2008-10-131-57/+150
| | | | (hopefully) helpful messages for identifying corrupt prims and some fixup code for corrupt profile cut data.
* removed some more extraneous hidden faces Dahlia Trimble2008-10-121-9/+23
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* Fixed a missing face on a profile cutDahlia Trimble2008-10-121-4/+23
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* Optimization: calculation of profile vertex normals is now disabled as default.Dahlia Trimble2008-10-121-14/+102
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* Eliminate some unnecessary polygonsDahlia Trimble2008-10-111-10/+25
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* * minor: remove warningsJustin Clarke Casey2008-10-101-1/+1
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* refactoring PrimMesher to add viewer compatable features and some code cleanupDahlia Trimble2008-10-101-90/+218
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* Square hollow size in cylinder meshes were a little too small - fixed.Dahlia Trimble2008-10-021-0/+2
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* Formatting cleanup.Jeff Ames2008-09-131-2/+2
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* Circular path prim meshes are now joined where the path ends meet if they ↵Dahlia Trimble2008-09-131-67/+90
| | | | match. This may have a minor improvement in memory and speed performance, but it's mainly for viewer applications and it also syncs the c# version of PrimMesher with my python sandbox version.
* remove hidden faces inside prim meshes to improve memory use and startup timeDahlia Trimble2008-09-121-2/+6
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* Update svn properties, formatting cleanup.Jeff Ames2008-09-091-91/+91
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* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-5/+6
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Replaced a lot of trig calls with lookup tables for common prim types in an ↵Dahlia Trimble2008-09-051-43/+202
| | | | | | | attempt to improve meshing speed. Added a new between points interpolation method to improve accuracy of profile cuts in triangle and square profile prims.
* fix: PostInitialise() not being called on script engines (nasty one that)Dr Scofield2008-09-021-1/+1
| | | | | | cleanup: warnings, readability
* Y top shear accuracy improvements in circular path prim meshesDahlia Trimble2008-09-021-3/+5
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