Commit message (Collapse) | Author | Age | Files | Lines | |
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* | flip UVs for profile faces | dahlia | 2010-03-13 | 1 | -1/+1 |
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* | correct some references which could produce erroneous prim face numbers | dahlia | 2010-03-12 | 1 | -2202/+2201 |
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* | minor: remove some mono compiler warnings | Justin Clark-Casey (justincc) | 2009-11-09 | 1 | -2/+2 |
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* | Delete depricated extrusion methods and redirect to universal extrude method. | dahlia | 2009-11-02 | 1 | -833/+10 |
| | | | | Sync with PrimMesher.cs r47 on forge. | ||||
* | * Eliminated unnecessary parameters from LLUDPServer.SendPacketData() | John Hurliman | 2009-10-13 | 1 | -1/+1 |
| | | | | * Changed PrimMesher's Quat.Identity to return <0,0,0,1> instead of <0,0,0,1.1> | ||||
* | sync PrimMesher with r46 | dahlia | 2009-10-11 | 1 | -16/+771 |
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* | corrections to viewerMode AddPos() | dahlia | 2009-09-25 | 1 | -0/+27 |
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* | starting to refactor path generation out of prim extrusion | dahlia | 2009-08-03 | 1 | -2/+18 |
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* | Some improvements to prim face numbering - only affects viewers using PrimMesher | Dahlia Trimble | 2009-07-11 | 1 | -11/+17 |
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* | some code cleanup | Dahlia Trimble | 2009-06-06 | 1 | -3/+0 |
| | | | | | | test commit with cygwin svn | ||||
* | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 2009-06-01 | 1 | -1/+1 |
| | | | | LICENSE.txt. | ||||
* | Added a Copy() method to PrimMesh and SculptMesh as suggested by dmiles. ↵ | Dahlia Trimble | 2009-05-08 | 1 | -20/+57 |
| | | | | Sync PrimMesher.cs and SculptMesh.cs with PrimMesher.dll r36. | ||||
* | Limit hollow size of physics proxy to 95% | Dahlia Trimble | 2009-04-24 | 1 | -2/+2 |
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* | fix an error in hollow cylinder face number calculation | Dahlia Trimble | 2009-04-03 | 1 | -1/+2 |
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* | make some arrays static to prevent excessive re-initialization - suggested ↵ | Dahlia Trimble | 2009-03-26 | 1 | -5/+5 |
| | | | | by jhurliman | ||||
* | remove log4net dependency and from PrimMesher.cs | Dahlia Trimble | 2009-02-24 | 1 | -7/+14 |
| | | | | | sync PrimMesher.cs with PrimMesher.dll version 29 on forge | ||||
* | Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that: | Charles Krinke | 2009-02-22 | 1 | -4/+7 |
| | | | | | | | | | * Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors. | ||||
* | Removed some debugging code that was inadvertently left in in my last commit :/ | Dahlia Trimble | 2008-12-22 | 1 | -3/+0 |
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* | Fix a floating point comparison that was causing some misshaped triangles on ↵ | Dahlia Trimble | 2008-12-22 | 1 | -8/+19 |
| | | | | some prim faces | ||||
* | killing warnings, reformatting RemoteAdminPlugin | Dr Scofield | 2008-12-05 | 1 | -1/+1 |
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* | Update svn properties. | Jeff Ames | 2008-12-03 | 1 | -2168/+2168 |
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* | Revert r7548 and r7549 until someone with prebuild-fu can help structure the ↵ | Dahlia Trimble | 2008-11-30 | 1 | -0/+2168 |
| | | | | dependencies | ||||
* | Removed remaining meshing code | Dahlia Trimble | 2008-11-30 | 1 | -2168/+0 |
| | | | | | | Add PrimMesher.dll r21 All meshing tasks are now passed through Meshmerizer and handled by PrimMesher.dll | ||||
* | Update meshing code to sync with current PrimMesher.cs on forge. | Dahlia Trimble | 2008-11-29 | 1 | -32/+131 |
| | | | | | | Migrate sculpt meshing code to primMesher version. This should result in more accurate physical sculpted prim proxies. Remove much obsolete code from Region/Physics/Meshing | ||||
* | * minor: remove some mono compiler warnings | Justin Clarke Casey | 2008-11-06 | 1 | -1/+1 |
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* | Add more vertex normals and UV coordinates. Sync with primmesher.dll forge ↵ | Dahlia Trimble | 2008-11-05 | 1 | -49/+123 |
| | | | | project. | ||||
* | Viewer side normals and UV fixes on profile cuts. Sync with primmesher.dll ↵ | Dahlia Trimble | 2008-10-29 | 1 | -49/+59 |
| | | | | forge project. | ||||
* | * minor: remove mono compiler warnings | Justin Clarke Casey | 2008-10-28 | 1 | -4/+4 |
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* | some sorely needed extruder code simplification and refactoring, also some ↵ | Dahlia Trimble | 2008-10-28 | 1 | -138/+50 |
| | | | | fixes to cut face UV coordinates | ||||
* | * minor: remove mono compiler warnings | Justin Clarke Casey | 2008-10-27 | 1 | -2/+1 |
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* | Add end faces when radius setting is non-zero | Dahlia Trimble | 2008-10-24 | 1 | -5/+8 |
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* | * minor: eliminate some mono compiler warnings | Justin Clarke Casey | 2008-10-24 | 1 | -2/+1 |
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* | un-double-flipped some double-flipped normals in circular path prim end caps | Dahlia Trimble | 2008-10-24 | 1 | -42/+2 |
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* | Fixed a floating point error accumulation that was causing missing end faces ↵ | Dahlia Trimble | 2008-10-24 | 1 | -34/+68 |
| | | | | on some twisted prims | ||||
* | More work in vertex normals and texture UVs. Syncing code with pyov. | Dahlia Trimble | 2008-10-21 | 1 | -18/+328 |
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* | * minor: remove mono warnings | Justin Clarke Casey | 2008-10-19 | 1 | -1/+1 |
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* | More progress towards implementing vertex normals - not complete yet. | Dahlia Trimble | 2008-10-19 | 1 | -116/+371 |
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* | * minor: Oh go on, one more warning. Oooh, you are naughty | Justin Clarke Casey | 2008-10-15 | 1 | -1/+0 |
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* | * minor: remove some warnings | Justin Clarke Casey | 2008-10-15 | 1 | -3/+3 |
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* | Committing more work towards implementing vertex normals. Also added some ↵ | Dahlia Trimble | 2008-10-13 | 1 | -57/+150 |
| | | | | (hopefully) helpful messages for identifying corrupt prims and some fixup code for corrupt profile cut data. | ||||
* | removed some more extraneous hidden faces | Dahlia Trimble | 2008-10-12 | 1 | -9/+23 |
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* | Fixed a missing face on a profile cut | Dahlia Trimble | 2008-10-12 | 1 | -4/+23 |
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* | Optimization: calculation of profile vertex normals is now disabled as default. | Dahlia Trimble | 2008-10-12 | 1 | -14/+102 |
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* | Eliminate some unnecessary polygons | Dahlia Trimble | 2008-10-11 | 1 | -10/+25 |
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* | * minor: remove warnings | Justin Clarke Casey | 2008-10-10 | 1 | -1/+1 |
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* | refactoring PrimMesher to add viewer compatable features and some code cleanup | Dahlia Trimble | 2008-10-10 | 1 | -90/+218 |
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* | Square hollow size in cylinder meshes were a little too small - fixed. | Dahlia Trimble | 2008-10-02 | 1 | -0/+2 |
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* | Formatting cleanup. | Jeff Ames | 2008-09-13 | 1 | -2/+2 |
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* | Circular path prim meshes are now joined where the path ends meet if they ↵ | Dahlia Trimble | 2008-09-13 | 1 | -67/+90 |
| | | | | match. This may have a minor improvement in memory and speed performance, but it's mainly for viewer applications and it also syncs the c# version of PrimMesher with my python sandbox version. | ||||
* | remove hidden faces inside prim meshes to improve memory use and startup time | Dahlia Trimble | 2008-09-12 | 1 | -2/+6 |
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