| Commit message (Collapse) | Author | Files | Lines |
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Sync with PrimMesher.cs r47 on forge.
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* Changed PrimMesher's Quat.Identity to return <0,0,0,1> instead of <0,0,0,1.1>
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test commit with cygwin svn
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LICENSE.txt.
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Sync PrimMesher.cs and SculptMesh.cs with PrimMesher.dll r36.
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by jhurliman
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sync PrimMesher.cs with PrimMesher.dll version 29 on forge
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* Added log4net dependency to physxplugin in prebuild.xml.
* Added missing m_log fields to classes.
* Replaced Console.WriteLine with appropriate m_log.Xxxx
* Tested that nant test target runs succesfully.
* Tested that local opensim sandbox starts up without errors.
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some prim faces
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dependencies
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Add PrimMesher.dll r21
All meshing tasks are now passed through Meshmerizer and handled by PrimMesher.dll
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Migrate sculpt meshing code to primMesher version. This should result in more accurate physical sculpted prim proxies.
Remove much obsolete code from Region/Physics/Meshing
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project.
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forge project.
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fixes to cut face UV coordinates
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on some twisted prims
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(hopefully) helpful messages for identifying corrupt prims and some fixup code for corrupt profile cut data.
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