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path: root/OpenSim/Region/Physics/Meshing/Meshmerizer.cs (follow)
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* Add DEBUG level logging in Meshmerizer for mesh parsing. There isRobert Adams2013-05-231-2/+25
* fix error in hull point indexingdahlia2013-05-181-1/+1
* remove duplicate hull scalingdahlia2013-05-181-3/+3
* add prototype code to decode convex hulls from mesh assets. Please do not use...dahlia2013-05-181-21/+110
* fall back to using a display mesh for physics proxy if no physics_mesh entry ...dahlia2013-05-151-0/+4
* BulletSim: add expanded call to IMesher/Meshmerizer which enables/disables me...Robert Adams2012-11-291-5/+16
* Stop logging spurious asset data for {0} is zero length error for sculpts/meshJustin Clark-Casey (justincc)2012-11-281-1/+4
* Add prim name to "[MESH]: No recognized physics mesh..." log messageJustin Clark-Casey (justincc)2012-03-201-1/+1
* Comment out "experimental" log message printed out whenever a physics mesh wa...Justin Clark-Casey (justincc)2012-02-161-2/+2
* minor: remove mono compile warning, a Vector3 can never be null since it's a ...Justin Clark-Casey (justincc)2011-11-291-9/+6
* Move GetMeshKey from buried inside Meshmerizer to a public method on Primitiv...Robert Adams2011-08-281-62/+1
* Add level of detail specification to optionally reduce the number of vertices...Robert Adams2011-08-281-5/+31
* refactor: extract method that generates a physics mesh from prim shape dataJustin Clark-Casey (justincc)2011-07-301-117/+141
* refactor: extract code which generate points and faces from sculpt data into ...Justin Clark-Casey (justincc)2011-07-301-220/+240
* fix bug in previous commitJustin Clark-Casey (justincc)2011-07-301-1/+2
* refactor: move the code that generates physics meshs from prim mesh data into...Justin Clark-Casey (justincc)2011-07-301-99/+123
* Return null from CreateMeshFromPrimMesher if OpenJPEG decoding of the sculpt ...Justin Clark-Casey (justincc)2011-07-291-1/+11
* Fix physics proxy regeneration when a mesh with more than one submesh is resizedJustin Clark-Casey (justincc)2011-07-161-1/+4
* minor Tack the prim name on the end of the "experimental mesh proxy generatio...Justin Clark-Casey (justincc)2011-07-111-1/+1
* minor: code tidy and inserted log lines for future use.Justin Clark-Casey (justincc)2011-07-091-2/+3
* refactor: eliminate redundant return statementJustin Clark-Casey (justincc)2011-07-081-3/+1
* refactor: Factor out AddSubMesh() method from long CraeteMeshFromPrimMesher()...Justin Clark-Casey (justincc)2011-07-081-44/+53
* Fix interpretation of physics mesh proxies from mesh dataJustin Clark-Casey (justincc)2011-07-081-0/+10
* minor: commented out log lines for future use and very small code tidyJustin Clark-Casey (justincc)2011-07-081-0/+2
* Allow physics proxy generation for meshes using new asset format.dahlia2011-06-291-4/+17
* partial update for new mesh asset format - handle both old and new formats fo...dahlia2011-06-101-1/+5
* Fix crash when [Mesh] section is missing from configuration filesDan Lake2011-04-291-1/+2
* Group collada meshies settings under [Mesh] in OpensimDefaults.iniBlueWall2011-04-211-1/+2
* minor: remove some compiler warningsJustin Clark-Casey (justincc)2010-12-101-1/+1
* catch an exception when a mesh asset header cant be decodeddahlia2010-11-241-2/+9
* * Updated libomv to r3461Latif Khalifa2010-10-241-2/+2
* fix combining of multiple physics submeshesdahlia2010-10-201-3/+4
* remove some cruft from last commitdahlia2010-10-181-8/+0
* initial support for meshies physics. Must set ini option UseMeshiesPhysicsMes...dahlia2010-10-181-43/+94
* one more silly line ending thing.... *If you have problems, fetch the tree an...Teravus Ovares (Dan Olivares)2010-10-151-71/+71
* more work in progress on mesh physics - still non-functionaldahlia2010-10-141-2/+67
* laying some groundwork for mesh physicsdahlia2010-10-141-70/+80
* * Make line endings consistant in Meshmerizer.csTeravus Ovares (Dan Olivares)2010-10-091-1/+1
* add a flag in OpenSim.ini.example for enabling/disabling decoded sculpt map c...dahlia2010-10-071-1/+2
* Typo fixesMelanie2010-09-261-6/+6
* adding configurable j2kDecodeCache pathBlueWall2010-09-261-4/+9
* Switching sculpty from CSJ2K back to OpenJPEG for now until more kinks are ir...John Hurliman2009-10-281-2/+6
* Print the exception message when CSJ2K decoding fails for sculpty texturesJohn Hurliman2009-10-281-3/+3
* * Switched from OpenJPEG to CSJ2K in MeshmerizerJohn Hurliman2009-10-261-3/+1
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-13/+8
* Changing Scene.ForEachClient to use the synchronous for loop instead of Paral...John Hurliman2009-10-251-1/+1
* Zero out PrimitiveBaseShape.SculptData after the JPEG2000 data has been decod...John Hurliman2009-10-181-0/+3
* only cache mesh if meshing was successfuldahlia2009-10-041-8/+4
* flexible extrusion shape defaults to lineardahlia2009-10-041-1/+1
* Exclude sculpt proxies from mesh cachingdahlia2009-10-041-6/+23