Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Use mesh to estimate real center of prims if avaiable. Let sculpt map ↵ | UbitUmarov | 2012-02-11 | 1 | -2/+70 |
| | | | | textures with alpha channel work. On linux J2DecodeCache folder must be deleted to remove bad entries. Corrently this can't be cached on linux (mono/ cairo/? problem) | ||||
* | Experimental change of PhysicsVector to Vector3. Untested | John Hurliman | 2009-10-26 | 1 | -3/+4 |
| | |||||
* | Added calls to GC.AddMemoryPressure() when unmanaged memory is allocated for ↵ | John Hurliman | 2009-10-26 | 1 | -0/+6 |
| | | | | ODE (helps the GC make better scheduling choices), and a call to GC.Collect() right before logins are enabled for a region. Although this doesn't change actual memory usage, it improves the reported usage from OpenSim and the operating system | ||||
* | Formatting cleanup. | Jeff Ames | 2009-10-19 | 1 | -3/+3 |
| | |||||
* | disambiguate System.Path (preparation for new PrimMesher) | dahlia | 2009-10-11 | 1 | -1/+1 |
| | |||||
* | Eliminate pinned Mesh data on managed heap by using IntPtrs to memory ↵ | Dan Lake | 2009-10-05 | 1 | -54/+112 |
| | | | | allocated on the unmanaged heap. This prevents fragmentation of the managed heap and the resulting stress on GC. A region with ~150,000 prims using ODE and Meshmerizer saw memory remain flat around 1.2GB as opposed to 1.5GB and continually growing due to pinned memory. This patch complements the unique mesh dictionary patch applied to Meshmerizer but is independent. The net effect is a 60-75% reduction in memory for our largest regions. | ||||
* | Add copyright header. Formatting cleanup. | Jeff Ames | 2009-09-29 | 1 | -1/+1 |
| | |||||
* | Meshmerizer stores dictionary of unique Meshes keyed on construction ↵ | Dan Lake | 2009-09-24 | 1 | -58/+29 |
| | | | | | | parameters. CreateMesh() returns a Mesh from the dictionary or creates a new Mesh if it has not been created before. Meshes are never purged from the dictionary. The raw Mesh data is discarded once the memory is pinned for ODE use. All copies of the same prim/mesh use the same pinned memory. ONLY IMPLEMENTED AND TESTED WITH MESHMERIZER AND ODE Signed-off-by: dahlia <dahliaTrimble@gmailDotCom> | ||||
* | Add copyright headers. Formatting cleanup. | Jeff Ames | 2009-09-03 | 1 | -2/+2 |
| | |||||
* | Applying Mantis #4079. Thank you, dslake | Melanie | 2009-09-01 | 1 | -82/+29 |
| | |||||
* | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 2009-06-01 | 1 | -1/+1 |
| | | | | LICENSE.txt. | ||||
* | * Instead of referencing mesh stuff in the physics plugin.. change the IMesh ↵ | Teravus Ovares | 2009-04-11 | 1 | -3/+13 |
| | | | | Interface. (blame prebuild) | ||||
* | Update meshing code to sync with current PrimMesher.cs on forge. | Dahlia Trimble | 2008-11-29 | 1 | -20/+0 |
| | | | | | | Migrate sculpt meshing code to primMesher version. This should result in more accurate physical sculpted prim proxies. Remove much obsolete code from Region/Physics/Meshing | ||||
* | refactoring PrimMesher to add viewer compatable features and some code cleanup | Dahlia Trimble | 2008-10-10 | 1 | -1/+64 |
| | |||||
* | * Make the ode simulation update loop print out the stack if an exception ↵ | Justin Clarke Casey | 2008-09-18 | 1 | -4/+0 |
| | | | | occurs (at least, this is what will happen on linux) | ||||
* | * squash some obvious warnings | Justin Clarke Casey | 2008-08-30 | 1 | -3/+3 |
| | | | | | | | * a couple more remain that preferably the original coders should look at in more detail (obsolete warnings in the ogp module and not overriding warnings in the script engine) | ||||
* | fixed some ugliness in the conversion from the new mesher format to the old ↵ | Dahlia Trimble | 2008-08-29 | 1 | -9/+13 |
| | | | | that should speed up region startup a little and maybe even use less memory if the GC decides to play friendly with the other kids. | ||||
* | Update svn properties, formatting cleanup. | Jeff Ames | 2008-08-28 | 1 | -1/+1 |
| | |||||
* | adds releaseSourceMeshData() method to IMesh and Mesh for freeing mesh data ↵ | Dahlia Trimble | 2008-08-27 | 1 | -5/+17 |
| | | | | after conversion to pinned lists. | ||||
* | Modified Mesh object to allow alternative mesher interfacing | Dahlia Trimble | 2008-08-27 | 1 | -15/+59 |
| | |||||
* | Commented out the float array "normals" in the Mesh object and all ↵ | Dahlia Trimble | 2008-08-22 | 1 | -1/+1 |
| | | | | references to save memory as it was unused | ||||
* | * Releases Pinned vertex/index list in ODE on next mesh request. | Teravus Ovares | 2008-05-25 | 1 | -3/+11 |
| | |||||
* | Formatting cleanup. | Jeff Ames | 2008-03-18 | 1 | -28/+26 |
| | |||||
* | * Optimized usings | lbsa71 | 2007-12-27 | 1 | -24/+18 |
| | | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF | ||||
* | added copyright notices | Jeff Ames | 2007-12-11 | 1 | -0/+28 |
| | |||||
* | set svn:eol-style | Jeff Ames | 2007-11-11 | 1 | -213/+213 |
| | |||||
* | * Moves the Meshmerizer to a separate plugin | Teravus Ovares | 2007-11-10 | 1 | -0/+213 |
* Experimental. Linux Prebuild needs testing. * One more update after this to remove the ODEMeshing directory.... |