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path: root/OpenSim/Region/Physics/Meshing/Mesh.cs (follow)
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* Major renaming of Physics dlls / folders. No functional changes, just renames.Diva Canto2015-08-301-333/+0
* BulletSim: remove degenerate triangles from meshes. This fixes theRobert Adams2013-02-051-1/+1
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-3/+4
* Added calls to GC.AddMemoryPressure() when unmanaged memory is allocated for ...John Hurliman2009-10-261-0/+6
* Formatting cleanup.Jeff Ames2009-10-191-3/+3
* disambiguate System.Path (preparation for new PrimMesher)dahlia2009-10-111-1/+1
* Eliminate pinned Mesh data on managed heap by using IntPtrs to memory allocat...Dan Lake2009-10-051-54/+112
* Add copyright header. Formatting cleanup.Jeff Ames2009-09-291-1/+1
* Meshmerizer stores dictionary of unique Meshes keyed on construction paramete...Dan Lake2009-09-241-58/+29
* Add copyright headers. Formatting cleanup.Jeff Ames2009-09-031-2/+2
* Applying Mantis #4079. Thank you, dslakeMelanie2009-09-011-82/+29
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* * Instead of referencing mesh stuff in the physics plugin.. change the IMesh ...Teravus Ovares2009-04-111-3/+13
* Update meshing code to sync with current PrimMesher.cs on forge.Dahlia Trimble2008-11-291-20/+0
* refactoring PrimMesher to add viewer compatable features and some code cleanupDahlia Trimble2008-10-101-1/+64
* * Make the ode simulation update loop print out the stack if an exception occ...Justin Clarke Casey2008-09-181-4/+0
* * squash some obvious warningsJustin Clarke Casey2008-08-301-3/+3
* fixed some ugliness in the conversion from the new mesher format to the old t...Dahlia Trimble2008-08-291-9/+13
* Update svn properties, formatting cleanup.Jeff Ames2008-08-281-1/+1
* adds releaseSourceMeshData() method to IMesh and Mesh for freeing mesh data a...Dahlia Trimble2008-08-271-5/+17
* Modified Mesh object to allow alternative mesher interfacingDahlia Trimble2008-08-271-15/+59
* Commented out the float array "normals" in the Mesh object and all references...Dahlia Trimble2008-08-221-1/+1
* * Releases Pinned vertex/index list in ODE on next mesh request.Teravus Ovares2008-05-251-3/+11
* Formatting cleanup.Jeff Ames2008-03-181-28/+26
* * Optimized usingslbsa712007-12-271-24/+18
* added copyright noticesJeff Ames2007-12-111-0/+28
* set svn:eol-styleJeff Ames2007-11-111-213/+213
* * Moves the Meshmerizer to a separate pluginTeravus Ovares2007-11-101-0/+213